UBISOFT has released the 1.3 patch for FarCry
Note: Save games from previous versions are not compatible with 1.3
– Fixed a crash with the ForkLift when loading some levels.
– Fixed a bug that prevented levels from loading after saving in a previous level.
– Returned surround 5.1 sound option to the menu.
– Fixed a mounted weapon traverse problem.
– Fixed problems related to shaders1.pak and scripts1.pak not being removed on installation of the patch.
– Fixed a delay relating to tagging enemies in binocular mode.
– Normal Map Compression.
– SM 3.0 and SM 2.0x are now enabled by default when graphics settings are set to â€˜Very Highâ€™.
– Improved tangent-space calculation to improve bumpmap quality.
– Improved syncronization in multiplayer.
– Fixed bug in leaning with different player classes.
– Fixed an invisible wall exploit in mp_freighter.
– Please ensure you have your graphics cards latest drivers installed.
3D Gamers (Patch and Linux dedicated server)
Jolt UK (Patch and Linux dedicated server)
FileShack (Patch 1.3)
Multiplay (Patch 1.3)
FileShack (Linux dedicated server)
Multiplay (Linux dedicated server)
Due to issues reported by many people, the FarCry 1.2 patch has been removed.
“Far Cry patch 1.2 has shown unexpected behaviour on specific hardware configurations. These matters are mainly due to incompatibilities with several optimisations brought lately to the code, with the intent to please a large number of users.
Were currently asking CRYTEK to work on delivering a new patch as soon as possible. Until then we have decided to remove the patch 1.2 from the official UbiSoft websites.”
Thanks go out to BBF-Pootie for pointing this out to us!
Ubisoft has released the 1.2 patch for FarCry fixing several issues including increased running speed/length and adjusting damage to vehicles. While those are just a few issues, the list of fixes is quite lengthy. Click Read More for the complete list.
Go download it!
WorthPlaying Continue reading FarCry 1.2 Patch Released
Are you looking for some great mods for FarCry? Well, Ubisoft has a section just for you with information and links to quite a few FarCry mods.
Check out the mod section: FarCry Community Mods
Noted is the currently featured “The Forgotten War” mod. This group talks about some great features that they are working on for their Korean War era mod. From destructible landscapes and buildings to collecting supply points and researching, this team has some great ideas to keep people interested for a long time.
Check out TFW: The Forgotten War – FC
Something unusual happened with the release of the GeForce 6800. Typically, the hardware is released, then the software makers start to take advantage of the new features. Not this time around, at least not with FarCry.
From an article on the Inquirer website, “THE AMAZINGLY good looking game Far Cry has support for the shader model 3.0 but thats currently supported only by Nvidias Geforce 6800 cards.”
In addition, the next generation Unreal engine supports Shaders 3.0.
Bah! Just another reason to buy a new video card. I can see it now. Hello, My name is Atomm and Ive been addicted to Video Cards since 1997 when I pre-paid $240 for the lastest 4mb S3 card. Yes, I am addicted…..
If you have even glanced at the Sandbox editor for FarCry then you know that this is the most amazing map editor known to man… Period! Just so happends that they have updated their manual and FAQ to address some common questions.
Quote from FarCry:
“An updated version of the Sandbox editor manual has been uploaded to the Far Cry FTP. Version 1.1 of the manual has the following changes:
-Updated objects (dynamic light, raising water, particle spray, all pick ups); Appendix B.
-Updated AI anchor jobs list; Appendix C.
-Updated light types heading, and dynamic light table; Appendix E.
-Removed step 12 and updated step 8, first walkthrough, Chapter 1.
-Corrected explanation of position saving by switching “control” and “shift”; Navigation section, page iv.
-Corrected “shift” and “control” errors in Steps 1 of Chapter 7s walkthrough, and steps 3 and 6 of Chapter 2s walkthrough.
-Added Layer Painter section, Chapter 1
-Updated numerous jpeg images to bitmaps to improve visual quality
The FAQ V1.0 aims to provide answers to the most common questions that are being raised“
Download Sandbox Manual v1.1 (5.87mb)
Download Sandbox FAQ (107Kb)
Not content with the success of FarCry on the PC (as if thats a problem), Ubisoft has announced the next installment of FarCry will be a console game. Read on for the full press release from Ubisoft. Continue reading Ubisoft Announces FarCry Instincts
Based on ephils review of the FarCry demo, I started reading up on it. I found a few really cool nuggets. There are two more vehicles locked in the single player demo and someone has created a mod to access the Humvee and Hanglider.
There are a few other mods that give you access to more of the island and the best one of all, adds a quicksave function using f5 and a quickload key of f6. This is my biggest complaint for this incredible game and I am glad to see there is a work around. Having to find checkpoints to save a game like this is very frustrating. Lets hope this same mod will work in the final version.
Every single one of these mods can be found at FarCry Arena.
Ok, so I couldnt sleep last night so I wrote another review. This one is on the FarCry Demo.
This review is packed with full with screenshots.
Enjoy! FarCry Demo Review by Gamers Radio