Hadaka wrote:Confirmed Patch Notes for upcoming patch.
http://battlelog.battlefield.com/bf3/news/...4779195992365//
Some things I am happy to see:
-Increased the damage the MBT's primary weapon does to the front and side armor of other main battle tanks. Primarily this means 1 less shot to the front, and very good hits to the side can result in a 1 hit to disable.
-The IGLA and Stinger now lock on much more quickly and disable an attack aircraft in 1 hit, but have significantly reduced range. This should allow Stingers to mount an effective close range point defense, without dominating an entire airspace.
-Laser Guided missiles can now be distracted by Flares.
-Added Horns to all Jeeps.
-Fixed the Rate of Fire when the USAS and MK3A1 are equipped with FRAG rounds. All other shotguns correctly had a reduced rate of fire with frags, except the USAS and MK3A1.
-Tweaked IRNV to be more consistent across all levels.
-The MAV will now be destroyed when running into a soldier or vehicle at high speed. It is still possible to strategically sacrifice your MAV on a soldier; it will be destroyed in the process.
-The MAV can no longer be used as an elevator.
-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.
-C4 will no longer be detonable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.