New freakin' maps?

Started by DocJon · 14 posts · 3,017 views

  1. #1
    http://www.forumplanet.com/planetbattlefie...amp;tid=2061596

    New map is being beta-tested. Mixed reviews - flat and large, everyone uses jets and armor. Someone already posted about how they jet-whored there way into medals. Billboards may be hard-coded, or may end up as 2142-like advertising, no one's quite sure yet. There are Rumors there may be more than one map released. Also, someone said their mounted BF2 image stopped working when they installed the map.

    A lot of conjecture going on with not a lot of solid info to go on, except that there IS a map being tested for BF2.
  2. #2
    Now you KNOW what we are doing this Friday!

    I will make a backup of my BF2 dir first though, just in case.

    BTW I thought of the best way to fix the jet problem. Give jets a normal payload (maybe even more) on takeoff. To reload they have to land on their airstrip, slowly load up then they can take off again. If they crash they lose their last few kills/stats. Once they land the stats are official. This way they won't just crash the jet to take the next one when it spawns. 😉
  3. #3
    Paladin wrote:
    Now you KNOW what we are doing this Friday!

    I will make a backup of my BF2 dir first though, just in case.

    BTW I thought of the best way to fix the jet problem. Give jets a normal payload (maybe even more) on takeoff. To reload they have to land on their airstrip, slowly load up then they can take off again. If they crash they lose their last few kills/stats. Once they land the stats are official. This way they won't just crash the jet to take the next one when it spawns. 😉



    Hell that might require skill... wouldn't want that to be the case
  4. #4
    It's early yet, I'm gonna wait for more info, but at this point, I'm with the guy in the PBF thread:

    Notsure.jpg
    We'll probably have more info by Friday though, and we'll better know what's up with the ads and mounted images. Even if there is no added code for downloaded ads, even if it doesn't mess with mounted images, the map itself reminds me of Kubra dam, with it's size, jets and armor. Not greatly appealing to me. Clearly, EA is all about the armor and air power. I wish they'd make another version of Mashturr. One tank & one transport chopper apiece. Even Sharqi is good, when one attack chopper isn't so good it absolutely dominates.

    As for jets, well, the jets will never be made to land to reload. They jets will never be kept from whoring except by other jets. The only thing we can do is to avoid jet maps, or HOPE our jet pilot can keep their jet pilot busy. Same for attack helos.
  5. #5
    I have read several different articles where DICE has pretty much said they prefer being air whores. In fact, they say it is what sets the game apart from all other war FPS's.

    It was brought up when the Huey was so powerful in BFV that a single Helo could route a whole team. We know first hand as our last 8 vs 8 BFV match was against the PDX guys. 8 vs 8, we were hands down a better team, but once they got into the Huey as NVA, they turned the match around 100%. And there was nothing we could do about it. So, we all piled up in vehicles, created a convoy and blasted "The Bird, The Bird, The Bird is the Word" as we rode around the map.

    BF2 has the same problems, but DICE doesn't care. They like it that way.

    I agree though, I would love to see another city based map. I think Jalalalalalalalalalala is one of the best played maps for BF2. It ebbs and flows just like Mashtuur and I love that.

    As for the mounted image, when I reinstalled recently, I couldn't get the mini-image to work. Messed with it for a while and finally gave up.

  6. #6
    Atomm wrote:

    It was brought up when the Huey was so powerful in BFV that a single Helo could route a whole team. We know first hand as our last 8 vs 8 BFV match was against the PDX guys. 8 vs 8, we were hands down a better team, but once they got into the Huey as NVA, they turned the match around 100%. And there was nothing we could do about it. So, we all piled up in vehicles, created a convoy and blasted "The Bird, The Bird, The Bird is the Word" as we rode around the map.


    yeah but didn't we end up winning that map?
  7. #7
    We were winning until they stole the Huey, then the pilot took all of us out non-stop, so we decided to have fun instead.

    That was the last 8 vs 8 we ever played. We switched to 5 vs 5 afterwards.

  8. #8
    Final Highway Tampa map released

    PeeBeeEff wrote:EA released the final version of Highway Tampa for Battlefield 2 today.

    Following a successful beta, the final version of Highway Tampa for Battlefield 2 is now ready to roll out. DICE, along with our update partner Intel, created this new map focused on tank battles that echo those of Battlefield 1942. Exploding shells ring out across the desert as tank columns meet in furious battle amidst the swirling sands.

    Tweaks since the beta version include more infantry cover to help them hold onto flags, improved jeep spawning to better prevent stranded infantry and a number of glitch fixes. We wish to thank the Battlefield community for all the time they put in playing the map and posting feedback to the forums. We're sure you'll enjoy the epic vehicular warfare in this new map.


    http://planetbattlefield.gamespy.com/fullstory.php?id=120678


    Had fun playing this map last Friday. While there is airpower on this map, I hardly noticed them because the tanks were much more of an immediate and constant threat
  9. #9
    Yeah I had a real good time... I guess all it takes is sponsorship then EA will add cover for infantry!
  10. #10
    In case anyone has yet to DL the final version:
    http://www.battlefield.ea.com/battlefield/...p;storyid=13721

    I expect you need to uninstall the beta map before installing the final map.


    In case someone wants to PLAY this map, I refer you to this quote from the PBF forums:




    stupid ass unguided bombs eh? I beg to differ.



    screen027.jpg
    screen028.jpg

    The proud jet-whore hid his name. Why? It's not like we can track him down and do anything to him in-game. He's a jet-whore!
  11. #11
    I've only played this map the one night, but we had very little problem with the jets and helos. There are mobile and fixed AA guns around so pilots have to be a little bit careful. The map is pretty wide open and I can see how a good pilot without an opposite would wreak havoc upon the armor on the map.

    It's just like every other jet map though in that if there is a good pilot on one side with no one to counter him or at least keep him occupied, then it sucks for us groundpounders.
  12. #12
    That is the key, if there is a good pilot on one side and not the other, it becomes a kill fest. If there are good pilots on one side and they steal the other sides planes on top of that, it becomes a slaughter.
  13. #13
    Or even one round Atomm and I were badgering the hell out of a pilot. Granted neither of us was doing too well in the jets, but we had him on the defensive so much he couldn't bomb well.
  14. #14
    Yea, I really need to take the time to troubleshoot my joystick problem....