OK I can start "mastering" Divine Vitality:
What I have available to me presently is level 1, 2 and 3 what it does ir return Spell Points like my healing spells give back Health points.
If I go to Level 3 it will restore 7d4+10 spell points per cast, it takes one of my Turn Undead to activate and presently I have 7 Turn Undead per rest.
Would it help the party or not?
Are you finding your running out of SP before we shrine?
I can put the points towards buffing my healing even more, but if popping SP back would keep us all alive longer.... I'll start adding it.
As a side note, I'm a walking RES shrine now.
(and it does not have a 10 min reset like the feat)
So when were in quest and I'm alive, try to not grab stones, I can bring you back with 10% of your health and SP intact from the spot you died at.
And another side note I leveled in to my Greater DragonMark healing - so I can 4 times a rest restore 230 Hit points, remove ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feeble-minded, insanity, nauseated and poisoned.
(also not a timed event can pop all 4 as fast as I can click the mouse)
It's not a range of HP - its 230! all this is now done SP free...... FTW
Next level I get 5 and level 11 goes to 7 times a rest (can't figure out why the jump but who cares)
What I have available to me presently is level 1, 2 and 3 what it does ir return Spell Points like my healing spells give back Health points.
If I go to Level 3 it will restore 7d4+10 spell points per cast, it takes one of my Turn Undead to activate and presently I have 7 Turn Undead per rest.
Would it help the party or not?
Are you finding your running out of SP before we shrine?
I can put the points towards buffing my healing even more, but if popping SP back would keep us all alive longer.... I'll start adding it.
As a side note, I'm a walking RES shrine now.
(and it does not have a 10 min reset like the feat)
So when were in quest and I'm alive, try to not grab stones, I can bring you back with 10% of your health and SP intact from the spot you died at.
And another side note I leveled in to my Greater DragonMark healing - so I can 4 times a rest restore 230 Hit points, remove ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feeble-minded, insanity, nauseated and poisoned.
(also not a timed event can pop all 4 as fast as I can click the mouse)
It's not a range of HP - its 230! all this is now done SP free...... FTW
Next level I get 5 and level 11 goes to 7 times a rest (can't figure out why the jump but who cares)