Good Bad or Indifferent

Started by Duck · 35 posts · 4,658 views

  1. #1
    Ok after out conversation of what are you equipping on your toons for Dex, Str, Con etc.....
    Please post here what you have where.... I have so many things in bank and run across so many things from my toons I can probably re-outfit most every thing you all need.

    Don't be shy - lets wok it out.
  2. #2
    Sargenmonk

    Head - Helm of Steady Spellcasting = Concentration +11
    Goggles - +3 Intelligence
    Necklace - Wise necklace of bluffing +3 Wis +3 Bluff. Also have the Shrunken Head (Resistance +3) and necklace of haggling (+7) and Silver Flame Amulet (Negative energy absorbtion)
    Trinket - Dusk Heart - Improved false life and 10% concealment. Also have voice of the master.
    Cloak - +3 resistance
    Belt - Health belt of balance - +4 Constitution, +3 Balance (Also have a +3 Const belt and a feather fall belt)
    Ring - Ring of Protection +3. Also have underwater action ring.
    Ring - Arlyn's Ring - Dexterity +3, Protection +1
    Gloves - Ogre Gloves of +3 Strength also have +10 open lock gloves
    Boots - 15% Striding, Jump +3
    Bracers - +4 AC. Also have +7 heal bracers
    Armor - Fireguard Robe of Invulnerability - 1d8 fire damage + 5DR /magic - Also have a robe of fire resistance (20) and a deathblock robe of light fortification.
  3. #3
    Saaarge has....

    Head - Wisdom +3, Diplomacy +3
    Goggles - +5 Intelligence
    Necklace - Underwater action, Silver Flame Pendant (Negative energy absorbtion + Deathblock)
    Trinket - Touch of the Silver Flame (Undead guard), Voice of the Master,
    Cloak - Mantle of the Worldshaper
    Belt - Ogre Power belt of balance - +3 Strength, +3 Balance (Also have a disease immunity belt of aid)
    Ring - Dexterous Ring of Elvenkind (+1 Dex, +7 Move Silently) also have a +11 haggle ring
    Ring - Health Ring of Spell Resistance, Constitution +1, Spell resistance (13)
    Gloves - +4 Dex, +3 Disable device
    Boots - 15% Striding, move silently +3. Feather Fall boots.
    Bracers - Lesser false life, undead guard.
    Armor - +5 lesser Fireguard mithral chain shirt of ligth fortification

  4. #4
    Awesome thanks Sarge... We should amend this a little, can we also get stats with and with out items equipped?
    As an example Rangers only need a max Wis of 14 to cast all spells they can know - if your Ranger already has a Wis of 12 we'll get you a +2 tome and open up the helmet for some thing else.....

    Anyone else putting up stats?
    I know it's a pain but if we know who has what when we quest we can keep and eye out for better items or do some horse trading with each other now.

  5. #5
    I will hopefully tonight... life=crazy
  6. #6
    I'll update the stats tonight. For the monk it will be a table of stats because some of them shift when I change stances.
  7. #7
    Might as well play along

    Bbender

    Head - Minos
    Neck - Nothing
    Trinket - Dusk Heart / VOTM
    Cloak - Protection +4 / World Shaper
    Belt - +6 Strength
    Ring R - Con +3
    Ring L - Feather Fall
    Gloves - Nothing
    Boots - Striding +25%
    Bracers - Repair +10
    Armor - Invulnerability +4 ac DR5/Magic / Death block
    Goggles - Blindness ward

    Items on
    Str 27 +8
    Dex 12 +1
    Con 21 +5
    Int 10 +0
    Wis 9 . - 1
    Cha 12 +1

    Items off
    Str 21 +5
    Dex 12 +1
    Con 18 +4
    Int 10 +0
    Wis 9. -1
    Cha 12 +1

    Hp Items on 352
    Hp Items off 296

    Ac Items on 27
    Ac Items off 19
  8. #8
    Durrzo

    Head - Minos
    Neck - Wis +6
    Trinket - Bloodstone (VOTM) (Air)
    Cloak - Charisma +6
    Belt - Constitution +6
    Ring R - Dexterity +6
    Ring L - Striding +30%
    Gloves - Strength +6
    Boots - Feather Fall
    Bracers - AC +6
    Armor - Magi +200 Sp / Icy Raiment
    Goggles - Trap blast +4 Reflex

    Items on
    Str 22 +6
    Dex 26 +8
    Con 21 +6
    Int 12 +1
    Wis 29 +9
    Cha 21 +6


    Items off
    Str 16 +3
    Dex 20 +5
    Con 14 +2
    Int 12 +1
    Wis 22 +6
    Cha 14 +2

    Hp Items on 258
    Hp Items off 196

    Ac Items on 45
    Ac Items off 26
  9. #9
    Dduck

    Head - Minos
    Neck - Wis +4
    Trinket - Crystallized Widows eye SP +100 and Spot +11 (VOTM) (Air)
    Cloak - Resistance +2
    Belt - Constitution +3
    Ring R - Nothing
    Ring L - Feather Fall
    Gloves - Strength +4
    Boots - Striding +25%
    Bracers - Chaos Guard
    Armor - Leather +5
    Goggles - Trapblast +4 Reflex

    Items on
    Str 21 +5
    Dex 21 +5
    Con 17 +3
    Int 8 -1
    Wis 14 +2
    Cha 9 -1

    Items off
    Str 17 +3
    Dex 21 +5
    Con 14 +2
    Int 8 -1
    Wis 10 +0
    Cha 9 -1

    Hp Items on 161
    Hp Items off 130

    Ac Items on 25
    Ac Items off 15
  10. #10
    Looking at Saaarge, I can see right now I need to replace my rings with a + as much as possible protection ring and + as much as possible constitution.
  11. #11
    I am thinking there will be a firesale on buubaar's equipment soon... I think there is no reason for me to play with that toon anymore.

  12. #12
    Why do you say that Bubba? I thought you enjoyed the Pally?
  13. #13
    Yawn. I bought one of these and found it was WAY more interesting than my Pally.
  14. #14
    I'm confused..... Thought you wanted to kill things..... So your saying the Cleric is more fun now?

  15. #15
    yup
  16. #16
    GRB

    All On
    HP-190 SP-956 or 856 AC 20+2 or 11+2 (second number is which armor I wear)

    Str 21+5
    Dex 10+0
    Con 14+2
    Int 12+1
    Wis 22+6
    Cha 13+1

    All Off
    HP-190 SP-814
    17 +3
    10
    14+2
    9-1
    19+4
    10

    Equip
    Goggles - Burning Hands, +3 Int
    Helm - +3 Wis
    Necklace- Underwater Action +7 perform
    Trinket - Voice of the master
    Cloak - World Shaper
    Belt - Proof against poison (have the other two proofs to switch when needed) SR-15
    Armor - Lesser Ice Guard of Magi +100Sp (Have a +100 QS), +2 Mitheral Full Plate light fortification
    Bracers- AC+1, Heal +10
    Ring1 - Steady Spell Casting CHA+3 Concen +5
    Ring 2 - Feather Fall Swim+10
    Boots - Stride +25 Jump +3
    Gloves - Str+4 Heal +5

  17. #17
    I have a helm of steady spellcasting that is +11 concentration if that would help you. If you could find a wisdom ring.

    You should be able to get much higher + items for wisdom and other attributes as well.

    You need a protection item as well as a resistance item if you have one.

    does the heal attribute help your healing spells or is it simply for the healer kits?
  18. #18
    I thought heal helped me... it would appear it doesn't. Only just got the +3 wisdom, need to find higher. As you can all see... I suck at this game! ;-)
  19. #19
    Nope - like we talked about Bubba - Heal is for your + chance to add to the heal kits and how much healing you receive from shrines.
    Has nothing to do with your & of healing.

    For that you want Adore items which boost your healing or Potency which boost all your spells.
    You also want to put Enhancement in to Prayer of Incredible life, and a few others.
    (Give me a day - can't log on right now to look them up but will post tomorrow)

    Metamagic Maximize puts all your spells to maximum (Damage or healing) but costs 25 extra SP per cast.

    Metamagic Empower Healing adds 50% to what ever heal you cast at an extra 15 SP

    Metamagic Empower adds 50% to any spell you cast at an extra 15 SP

    You can (and I do with Vic (Durrzo has Max with Superior Potency Scimitar)) heal with Maxamized, Empowered Healing, Empowered spells for healing that cost an extra 55 SP per cast but hit for Maximized healing hit dice +50% more than the max amount and then add another 50% to that amount.

    Find you a Superior Adore or Superior Potency and that will add another 50% on top of all the boosts from above and like Durrzo your cure lite wounds which should heal for 1d8 hits for 130 HP......

    We'll work on it and get you there if you want to.


    Also I'll check my stash - I think I may have some higher "+" goodies for you.
    (Tomorrow)
  20. #20
    I think your belt is ok. Getting a SR 15 on any useful item is decent. I'm at a SR of 13.

    There are not a lot of bracers worth while. One thing you might do is get some bracers of Ogre Strength +5 or +6 as AC bracers don't stack with Armour. Once you do that, you can free up gloves for something else. Depending on your Dex, it might help your AC.

    BTW, do you use a Shield? I get 50% buff to my 3rd level and lower healing spells with my shield.

    As for your Necklace, keep it on your when you need to swim, but for everything else, I suggest a Necklace of Protection +5. That will stack with your AC on Plate. Getting a +5 boost to AC is worth it.

    Duck, what types of items get Adore and Potency? I can't recall ever seeing those.
  21. #21
    All weapon types can have Adore and Potency - I have a pair of Scimitars - one is +5 Superior Potency VIII - 8t level and lower spells are boosted 50% (Damage and healing - all spells that have effect are boosted) and the other hand a +3 superior spell penetration scimitar which (obviously) adds +3 to my DC check to overcome the targets spell resistance.

    I have also seen rings, helmets, shields and gloves also Atomm. You hardly see the see superior potency as they work well for all classes Claeric, Wiz, Sorc, FS, Pal.... Adore is Cleric.

    A guy I run with in Meridia offered me the pair for 50 K plat - he retired a Drow Sorc that used masters touch so he could use all standard weapons with out penalty - he no longer needed them and asked if I'd like them before he sold them on auction..... Um.....HELL YA!

    I think I'm going to add all levels of spell penetration enhancements (I have 14 unused Enhancement points...) and exchange a feat to get greater Spell Penetration from Fred which will add another +2 or +3 (Forget which)

    It can't hurt - the +3 Scimitar does make quite a difference but I do notice some of my spells bounce off things in Meridia - having to cast twice or three times to land a spell is bad use of SP out there.

    But keep an eye out they go quick when auctioned.
    Mine are level 16 swords so maybe the Superior ability starts at 16?
    I think the classes are lesser +5%, standard +10%, greater +20%, super +30% and superior +50%.
    (Both Adore and Potency)

    I have seen frequently Lesser, standard and less frequently greater in the AH.
    Occasionally see super on the trade channel - my superior I have never seen up anywhere until I was offered it form Trellif when he sent me that tell while we were PUG'ing together.

  22. #22
    Atomm wrote:I think your belt is ok. Getting a SR 15 on any useful item is decent. I'm at a SR of 13.



    Meant to add Bubba - take the Cleric spell Spell Resistance or Spell Resistance Mass.
    They are base spell resistance 13 + level of caster so your SR will be 27.

    I have just taken SR Mass for us so I will provide SR 30 next time were together... That will free up your belt slot.

    If you can afford it (slot wise) look for a Planular Gird belt (or we can farm for it from Xorian cipher) it add +2 to your AC from chaotic characters and also adds +2 to your saves also from Chaotic casters.

    Chaos Guard bracers also do the same AND add +2 dodge bonus on top of that.
    (Dduck uses the Bracers and Bbender the Gird)

    I'm tired - good night.
  23. #23
    I have sent to Bubba +6 ac bracers - if he doesn't need them - Sarge or Atomm speak up if not Bubba I'll take them back

    I have sent Bubba a +4 Constitution belt of Med Fort - same applies - but if no one wants it - Bubba sell it for $$

    Bubba I have sent you some wands of mass inflict critical damage.
    Enjoy.
  24. #24
    Duck my friend you are teh shitzor
  25. #25
    After you left last night Bubba I pulled a +2 (or +3) spell pen scepter for lvl 7 and below spells - sent it to you in the mail, Like I said put it in your off hand as a quick slot pair so you'll have the superior potency club and the spell pen scepter - your heals are boosted and so is the penetration of your BB (comet fall, Flame Strike) along with it's damage.

    That's the exact pair I run but on my Scimitars.
    Works real well.
  26. #26
    sweet

    Guys I have a +25% pair of striding boots up for grabs
    and several underwater helm and necklaces I think

    let me knwo or they are going for sale
  27. #27
    Bubba, did you ever figure out if the +6 Bracers stacked with the Armour?

  28. #28
    No clue atomm... all of that equipt is gone, so it doesn't matter anywho
  29. #29
    Is there any worth coming back here and re-going our main toons - to see it there are items we still need or have for each other to pass around?

    We still can help Atomm - if he posts up his gear.
  30. #30
    I have ingredients for a blank and tier I and tier II for Atomm.
  31. #31
    Weapons yes but we still do not have what he has as equipment.

    Also you need to be VERY CAREFUL if you are creating a BLANK green steel for someone else.... as once you LOOK at them once you create them, they BIND - so YOU may end up with a blank +5 Scimitar and not be able to give to Atomm.....

    Just be real careful what you do while your creating the blank GS item.


    Atomm if you could - post up what you have for equipment on your toon.
  32. #32
    Can't get to it until this weekend.

    Shouldn't I be looking at some master chart of items to decide what's best?

    Also, hold off on the scimitars. In two more levels, I can cast Holy Scimitars which I have read are raid worthy at 20.

    I need to read up on what's best for a Paladin. Things are crazy at work and home, so I'll do what I can to figure this out.

    BTW, is there an easy way to export my items list?
  33. #33
    No - no way at all - I write it on paper and then type it in.
    Your Holy swords are good bordering on VERY good - in fact I'd like to try some of them my self.... but compared to Green Steel..... not so pretty good.

    They may equal a mediocre Tier 2 sword but a well planed out Tier 3 - nope. Then again you can cast holy sword spell and you got one - we have yo grind grind grind to get components to make a GS item..... so there - you win hands down and makes the HS much more desirable.

    And no list to compare items to though we can link named item loot tables to see what you can shoot for and where they drop... so we can plan on running them for the items were looking for.

    Remember "some" of the loot is in quests behind our level now - so farming is very easy to access.

    http://ddosource.com/gear/chest-loot-for-quests/

    http://ddosource.com/gear/chest-loot-for-raids/

    http://forums.ddo.com/showthread.php?t=121279
  34. #34
    In regards to the blank.... we could also seeing eye human Atomm through all the merdia quests fairly easily I would think. I am learning them all.

  35. #35
    With out a doubt - at lvl 16 I completed them all on Elite - so 4 manning them on normal at our levels should be no issue at all by now.