1.04 PATCH ANNOUNCED*

Started by Duck · 3 posts · 536 views

  1. #1
    Official* 1.04 Patch for Betafield 2 changelog.
    ==================================================

    Commander
    - Improved friendly targeting on supply drop; they now more reliably land on infantry
    - New "Teamkill barrage" option

    Infantry
    - Increased splash damage radius of genade launcher
    - Increased jump height and duration 'hang time'
    - Each time you jump you now automatically go prone, preventing the pesky need to press 'z' each time you jump
    - Improved range of DAO-12. You may now snipe with it.
    - Replaced sniper rifle with 'ultra-realistic' AirSoft™ BB gun
    - Removed bug where medics appeared when requested to ensure the medic must chase their patient the length of Kubra Dam

    Vehicles
    - Increased 'nudge' damage to prevent bug where friendlies could occupy empty vehicle seats
    - Occupants must now exit vehicle and summarize 'War and Peace' through intepretive dance to capture a control point

    Aircraft
    - Implemented 'Fastpass' option to reduce lineup waiting times for aircraft
    - Improved friendly heat-source tracking on Anti-Aircraft emplacements
    - Replaced AA stinger missiles with Nerf™ foam rubber projectiles
    - Made Nerf™ foam rubber projectiles more effective against friendly Aircraft

    General Gameplay
    - Improved reliability of 'red tag' feature to include at least one member of each team at all times
    - Increased teamkill death to count as 2 for victim to discourage getting teamkilled
    - Increased rate of desktop returns (aka 'crashes') to help player regulate their gameplay with their real life

    Late addition(s)

    - Vented Prachutes for even faster descents, and chute deployment has been lowered from 75% to 50% success rate.

    *May not be entirely accurate
  2. #2
    lol! What great changes! I'll really be able to pwn n00bs with my m4d ski11z!
  3. #3
    You Lie! You don't have any m4d ski11z! 😛

    1 pWN j00!!!111!!1!