Awesome Screenshots

Started by Atomm · 16 posts · 4,145 views

  1. #2
    It's hard not to get overly excited about this game. I just wish it would come out!
  2. #3
    WOW!!!!!!!!!!!!!!


    <drool>

    I just hope the game play is actually good.
  3. #4
    I want this to be the Battlefield killer, especially the way they did the guys making it.....

  4. #5
    Sweet zombie Jesus! That does look really cool, doesn't it? Anyone have an ETA?
  5. #6
    "summer" 2007 is what i had heard a month or so ago. Haven't seen anything more specific than that.
  6. #7
    The best info I could find said Fall of 2007. I found another date of 9/3, the exact same date listed for UT3.

    One interesting detail I found was they are using the Unreal 3 engine.

  7. #8
    Atomm wrote:
    The best info I could find said Fall of 2007. I found another date of 9/3, the exact same date listed for UT3.

    One interesting detail I found was they are using the Unreal 3 engine.


    Fall, fall, fall...everything is in the fall, dammit!

    I wonder if my 800xl will run it ok. . .
  8. #9
    This Preview says 4/20/07!!!!!!!!!!!

    Some Highlights - This is definitely getting me excited - no BF2 style ranking - possibly smart VOIP - no EA involvement.....

    1Up Preview wrote:"You know what I want?" Frank DeLise, general manager of Kaos Studios, asks with a glint in his eye. "I want Call of Duty on crack. Seriously. I'm a gamer and my needs are not being satisfied. There's no middle ground in team-based multiplayer combat. It's either a bunch of guys running all over the map hitting control points or tightly structured teamplay--'I don't want to be the medic, but the team needs one.' I want more than a single-player bot match, and I'm sick of disposable singleplayer campaigns that have me die and redo missions a million times over. You've got games with either great single-player or great multiplayer...I want both!"


    1Up Preview wrote:You can already see the fruits of their labor. If the A.I. sees you move around a corner, it will cautiously hold position. If it suspects you're up to something, it'll circle around and try to flank. DeLise, Halper, and Votypka all drill home that there are no breathers or "safe spots" as in Call of Duty. (In COD, you know that a wave of Nazis will arrive the second you walk inside that church. Need a bathroom break? Just wait outside--no need to hit pause.) In Frontlines, the enemies actively look for you if they suspect you're in the area, moving from cover to cover around your last known position. And once they find you, they also know when to run back to defensible positions, protect objectives, and call for help. The A.I. communicates with both you and other troops the same way. Red Star soldiers talk to one another--and so does your division.


    1Up Preview wrote:Taking to the bombed-out streets of Moscow in the "Street" level requires a different approach. Now we get to see the genius of the layered combat role/weapon selections in action in which you score kills and secure objectives to earn role points. Earn enough and you go up a rank in your combat role. That leads to more abilities. In my first test, pairing the Heavy Weapons loadout and Ground Support role lets me machine-gun suppressive fire while patching up people and vehicles. Frontlines' philosophy: Just because you like healing folks doesn't mean you should be stuck with the lamest weapons. Assuming the Drone Tech role, I level up as a member of the Red Star army and score one of my favorite in-game moments--hiding amongst the rubble and sending out drones. It's camping for a new millennium!

    As I flip through my different combat role options, DeLise turns and says, "The whole idea of a ranking system [as in BF2] is broken. It rewards players that jump in early and perfect game tactics with added abilities while it punishes people that start playing late in the game's life cycle." That's not the case here. Like in Enemy Territory, ranks gained in one mission reset with the next match. After all, it's only fair to start a multiplayer game on equal footing.


    1Up Preview wrote:DeLise is still hoping to get a few more things into the game before its release. "Like intelligent in-game VOIP," he says. "If you get into a tank, the game creates a shared space so that, even if you aren't in the same squad, you can quickly speak with each other." Most of the other "to-dos" fall squarely in the postrelease content pile.

    He'd love, for example, to get in a PC co-op mode for the single-player game. The game is already built to support it, but it will probably come in a patch. "We just want to have enough time to test it and make sure it is right," DeLise says.

    "We're definitely big fans of the community," he continues, "and don't plan to nickel and dime 'em for extras. I can't promise that we won't charge for everything, but as a gamer, I feel that there is stuff that we need to do." Maybe a couple free maps, a couple weapons--something to give back to the fans. "Look at the Battlefield expansion packs. A $30 expansion with a bunch of good extra content makes sense. If it brings something new to the table, great. But a $10 booster with a couple 'eh' additions is only going to piss people off." Translation: Publishers should be giving that stuff away free. It's only going to help grow the community and, according to DeLise, "you're going to make your money by selling more games."


    This Preview says September. I'm thinking it will more likely be the later date.
  9. #11
    Ummm. . .I'll be in my bunk.

  10. #12
    Oh geez, first Bubba, now Doc.....

    Did anyone read that whole interview Sarge posted? It's awesome to see someone so passionate in gaming again....

  11. #13
    Sarge wrote:
    This Preview says 4/20/07!!!!!!!!!!!



    Heh, you gotta be HIGH to believe THAT release date 😀

  12. #14
    I was just hopeful that's all 🙄
  13. #15
    DocJon wrote:
    Heh, you gotta be HIGH to believe THAT release date 😀


    Sarge wrote:
    I was just hopeful that's all 🙄


    Oh sweet zombie Jesus, I gotta explain EVERYTHING to you old, square, family types don't I?

    420 is a stoner d00dz nickname for pot, "mary jane", maryjoewanna! The release date is 4/20. 420, 4/20, "gotta be HIGH to believe THAT". . .GET IT?

    🤣

    (sigh)

    😉

    Or did I just get 'whooshed'? 😳
  14. #16
    DocJon wrote:
    Oh sweet zombie Jesus, I gotta explain EVERYTHING to you old, square, family types don't I?

    420 is a stoner d00dz nickname for pot, "mary jane", maryjoewanna! The release date is 4/20. 420, 4/20, "gotta be HIGH to believe THAT". . .GET IT?

    🤣

    (sigh)

    😉

    Or did I just get 'whooshed'? 😳


    Umm... right... My university used to be a mess at 4:20pm on 4/20 every year. Always enjoyed watching the spectacle