This .rar file is the Battlecraft LST + CFG files for 1.1 (Made by me 😉 )
Put the lst and CFG files in your main BC directory, and then open up the .cfg file and edit the gamepath line to suit your computer (point it to your BF1942 directory)
Note: You'll have to add the Rifleman class manually to the init.con via Winrfa or something similar. You can copy the class lines out of other BG maps and then past it into yours.
now is that "a little" as in "I can't wait to get home to get started on this", or "a little" as in "given the proper alignment of the planets and stars, I'd think about it"?
now is that "a little" as in "I can't wait to get home to get started on this", or "a little" as in "given the proper alignment of the planets and stars, I'd think about it"?
just curious 🙂
given the proper alignment of the planets and stars, that allows me to have time. :-)
Not quite finished, wanted to do a few more things, and then I'll let you guys have some fun. I was unable to import over the big building fires, but I have a plan there, I was able to bring over the snow. Just a little different in 42 but it still has the desired effect.. If you look close you can see it in the crater shot.
Just the vehicles are BG specific. I can make it vanilla by using only shermans and panzers like the original. that is no biggie. I just thought I'd spice it a bit since it was there.
It's a vanilla BF42 map. In a funny twist, it is actually the BFV version of Ghost Front Raze was working on for the release of the WWII Extended mod. Not an official map, but something to put out after the release. He back ported it to BF42 and it worked out real well from what he was saying.
If he gets it down in BF42, he can import it to BFV after the WWII mod is released and it should work there equally as well.
Actually it is a BG42 map... :-p I have modularized the tank setups for quick changeouts to make it work in vanilla BF. Only problem about going to Vanilla BF is I loose all the "VERY COOL" textures. I think it best played in BG42.
The allied configuration is tjhe max they can get. Axis, If they take the Farm can Gain a Tiger. US Base will not spawn German tanks. There will never be more than 6 tanks at one time.
This sounds really cool. If you want to maintain historical accuracy, you may want to replace the Panzer III's with Panthers, or do one Panther and 2 Panzer IV's. By 1944 there weren't a lot of Panzer III's around and the German attack in the Ardennes was almost equally split between Panthers, Panzer IV's, and Tigers.
Panzer V's it is. 2 of them is OK, they appear the same power as a sherman. Both the Sherman M4 and the M18 replaced with Sherman M4A3 "Easy Eights" for accuracy.
I'll have to sneaker it to Atomm. I can't get logged onto the FTP.
After messing around with the P5 and the M4A3. I think they make the perfect alternative. Those are some "VERY" slow tanks. Puts the emphasis back to ground pounding like the original! Atomm will appreciate that VERY much. Also, I seems to have lost my roadtracks and such somewhere down the line. I'll get them put back in.