I was under the impression maps would dynamically change based on the number of players in a server at any given time. It appears they could not implement this and decided to make 3 versions of each map. Here is the info from a PB post. I thought it was interesting.
I don't know what to make of this. It seems somewhat confusing. What do you think?
there are three versions of each map.
they are all in the map selection screen for the admin.
Admins select the maps they want and can even mix different sized maps for the rotation(eg: Map1_32, Map1_64,Map2_16)
The number of players in the server has NO effect on the map size...they are fixed by the admin in the rotation and thats that.
The MaxPlayer setting has NO effect on the map size...So you can have 64 players on a 16 player map or vice versa)
I don't know what to make of this. It seems somewhat confusing. What do you think?