BF2 srever weapons hack

Started by Duck · 11 posts · 929 views

  1. #1
    To bypass the need to play on an EA (Rat bastards) server to get the cool weapons, modify the server side file as follows:

    1. Open pythonbf2statsunlocks.py
    2. Go to line 44
    3. Change the line
    defaultUnlocks = [0, 0, 0, 0, 0, 0, 0]
    to
    defaultUnlocks = [1, 1, 1, 1, 1, 1, 1]
    4. Enjoy all the weapons


    No you will not have to play on specific EA servers to get all the cool kid toys.
  2. #2
    To disable t he round time limit.

    Open up the file gpm_cq.py with notepad, it's under Battlefield 2 Standalone Demo Servermodsbf2pythongamegamemodes

    Locate the line

    host.registerHandler('TimeLimitReached', onTimeLimitReached, 1)

    Place a # in front of it so it appears like

    #host.registerHandler('TimeLimitReached', onTimeLimitReached, 1)


    Rat bastards
  3. #3
    Not that I didn't expect it quickly, but that didn't take long. 🙂
  4. #4
    If nothing else Sarge, I excell at finding "ways around stuff" so to speak....

    Also working on a "fix" to apply no dammage in relation to velocity..
  5. #5
    "fix" he say. Hack he mean! ;-)
  6. #6
    Tomatoe - Tomato
  7. #7
    I don't know why, but I am really afraid EA ruined this game with their server. I have a strange feeling the reason they won't track unranked servers is because it will be too easy to hack it.

    I've also read GameSpy is not listing servers that make the timer or ticket hacks. It's getting to the point where we need PunkBuster to work server side too.
  8. #8
    need PunkBuster to work server side too.


    Still the problem is, PB only looks for applications and file alterations to the primary game code. You have seen one of the weapon alterations that PB does not recognize, and allows players ( :roll: ) to still cheat.

    I'm sure there will be many new opportunities in BF2 to push it the same way.
  9. #9
    need PunkBuster to work server side too.


    Still the problem is, PB only looks for applications and file alterations to the primary game code. You have seen one of the weapon alterations that PB does not recognize, and allows players ( :roll: ) to still cheat.

    I'm sure there will be many new opportunities in BF2 to push it the same way.
  10. #10
    Holy double pad post!!!!

    Don't know why it double clutched...

    Atomm your right, I'm looking for proof on the info you have, here is another post related to it.

    EA, DICE and GameSpy SUCK!!!!!!!!!!!!!!
    As far as I am concerned they can all kiss my ass. They have black listed all the servers that servers that have modded the demo. You will not be able to find our server from the in-game list anymore because we have the time mod and the weapons mod. This is a double whammy for us because they are doing it by IP so our DCF server will not show up ether. Like one other guy said on another forum they finally put out a game that we can actually do some real modding with and they punish us for trying it. Why did they go to all the trouble of building this game to be their most moddable game ever if they are going to punish us for modding.  

    I myself am done with this game I will not be working on it anymore after this. What's the point we will not be able to get anyone to be able to find our server anyway.  
    Star out


    Everyone repeat after Duck....

    Rat bastards
  11. #11
    From http://www.bf2world.net/

    I just received a phone call from Steve Grohl at Electronics Arts concerning their ban of servers using modified code of the Battlefield 2 demo.  

    EA does not feel that altering the time limit of the game and unlocking weapons which were intentionally made unplayable as \"in the spirit of modding.\" As of now, EA plans to continue this enforcement of their demo, as these changes are considered by Electronic Artis to be \"hacks\" and not \"mods\". This author can understand that statement, as the demo is released as a preview version of Battlefield 2. There is no final decision as to how these IP bans will be carried forward after the demo.  

    Steve has also informed me that Electronic Arts \"fully backs the modding community,\" and an SDK (software development kit) \"will be released in the future\" for Battlefield 2.  

    So, some new light on the server ban issue, and some further good news about an SDK for BF2 in the future!