I was thinking this evening.... Why not play around with a custom object I was messing with long ago with GMax and see if I can insert it into a map. BFV was no problem. Upon trying this and that and some research, the BF2 Editor only supports 3dMax or Maya. All those amature modders out there that use GMax, a free knockoff of 3dMax put out by the same people, are just plain out of luck.
Thank you EA. Now come up with a patch for the buggy editor!
Thank you EA. Now come up with a patch for the buggy editor!