I know we don't have a huge DC following here (we need to fix that too)
But there is a DC mod out there called DC_Realism and a growing group of people playing it.
I like it for the team work aspect.
Example:
With tanks and APC's the tank commander drives the vehicle, and scans for targets (as usual)
The gunner has a yellow bar in his screen delineated in 10deg tick marks 50deg left and right of center.
The bar moves to represent where the tank commander is looking.
The gunner can scan for targets opposite from where the cmdr is looking, and it the cmdr see a target can call all out
"gunner TARGET, traverse left" by left mouse click or
"gunner TARGET, traverse right" by right mouse click
And the gunner can see by the yellow cmdr orientation bar where the cmdr is looking.
It takes two people to be effective fighting in vehicles.
Aircraft and Helos are done well also.
Anyway, don't know if you all play DC at all, but if you do, check out DC_R
http://battlefield1942.filefront.com/file/...alism_081;32827
But there is a DC mod out there called DC_Realism and a growing group of people playing it.
I like it for the team work aspect.
Example:
With tanks and APC's the tank commander drives the vehicle, and scans for targets (as usual)
The gunner has a yellow bar in his screen delineated in 10deg tick marks 50deg left and right of center.
The bar moves to represent where the tank commander is looking.
The gunner can scan for targets opposite from where the cmdr is looking, and it the cmdr see a target can call all out
"gunner TARGET, traverse left" by left mouse click or
"gunner TARGET, traverse right" by right mouse click
And the gunner can see by the yellow cmdr orientation bar where the cmdr is looking.
It takes two people to be effective fighting in vehicles.
Aircraft and Helos are done well also.
Anyway, don't know if you all play DC at all, but if you do, check out DC_R
http://battlefield1942.filefront.com/file/...alism_081;32827