I was reading PlanetBattlefield and [MOX]Rage posted that the patch fubared Tri Nan High Ground. It won't load.
Are you guys having any problems? Have you checked?
I will try it when I get home, if I remember.
What about people's custom maps. Any word on that?
Here's the funny thing. I CD saved v4 and v5 of Tri Nan High Ground. v5 won't load, but v4 did. Can't undrestand why, but I'm back on track though.
This is the next oddity, I came to shadow my map using bf1942, but my Init.con file is somehow different, and I can't find the 'textureManager' line that you need to rem, just before you pack it up to bf 1942.
Would the 1.01 patch have altered it at all?
There were supposed to be some performance fixes in vehicle, so it wouldn't be unreasonable to assume that code like that was changed some, especially when you are in vehicle.
I doubt it would change this on custom maps. I could see it on the out-of-box maps.
Mine loaded. It hung at the end for llike 2 min., but eventually loaded.