Last Friday Night was the most fun I have had playing Battlefield in a long, long time. It was great, especially 304's Fields of the Fallen. If you read my reviews, you probably knew that already. :-)
For the longest time, I have wanted to put together a custom map. In my mind, I had an idea of what this map should be. I've seen a few other people use this similar idea, but none of them were that great and they don't work with the recent patches anyway.
Before I go much further, I should tell you a little about myself. I consider myself a creative person, but I am one of those people that has a hard time implementing my ideas. What goes in my head, stays in my head for a lack of artistic ability. Because of this, I have never thought seriously about putting my idea into a map. Well, after Friday Night, I decided, what the hell. I'm sure there are enough talented people around here to help keep me in line and make my idea a reality.
Most of you may not know it, but I work with Raze. Probably fewer of you know that Raze is a very talented artist. The icon he uses on the forums was actually drawn by him. He has the ability I lack; to put his ideas into form. We were talking today and he had already started working on a custom Pacific map. I told him about my idea, and drew a rough sketch of what I wanted to do. Well, that was enough to get his creative juices flowing. With my creative direction (and maybe even some Battlecraft designing), Raze and I are going to bring you my idea for a custom map. It may suck, but at least I can say I tried. :-)
Who knows, I might even be able to help him with his own map. Once we have something to check out, I would like to get all the GRB's to help us work through the maps and make them something worth playing. If anyone else would like to help, just post here. I know with everyone's help, we can make something memorable.
Now for the details, or at least, what I can give you. The name of the map will be The Ghost Front. It is a nickname for the Battle fought in the Ardennes Forest, outside Belgium and Germany. Some of you may know it as the Battle of the Bulge. In this case, we will be focusing on the feel from the Ardennes forest based on my memory of the Band of Brothers episode and research I am doing on the web. This should be a winter map.
The map will be a soldier's battle, with the German side having stationary artillery and the American side having a few tanks to protect the supply route into the forest. The goal of the map is to create a battle that is a tug of war between the Germans and the Americans. The forest will be so dense, that it will be difficult to fight in, but not impossible. In the center of the forest will be a bunker, similar to a scaled down version of the bunker in the center of the Battle Mountain map. There will be a river on the German side of the forest. The Allies will have a larger town. We are not sure if the Axis side is going to have a town or more of a encampment. The thing we are going to try to accomplish, but we don't know if it is possible yet, is to make this a push map, where all flags must be taken in order. I've seen other mods do it, so I know it can be done. If we can accomplish this, then all flags will be capturable, in order. If we can't then the towns will probably not be capturable.
I am not sure how long this is going to take, but Raze and I discussed having some sort of working prototype by the end of the month and a finished map some time after that. My goal is to create a map that is fun to play, but as complete as possible. If we can do that, then who knows, it might even make a FNF - CMN. :-)
For the longest time, I have wanted to put together a custom map. In my mind, I had an idea of what this map should be. I've seen a few other people use this similar idea, but none of them were that great and they don't work with the recent patches anyway.
Before I go much further, I should tell you a little about myself. I consider myself a creative person, but I am one of those people that has a hard time implementing my ideas. What goes in my head, stays in my head for a lack of artistic ability. Because of this, I have never thought seriously about putting my idea into a map. Well, after Friday Night, I decided, what the hell. I'm sure there are enough talented people around here to help keep me in line and make my idea a reality.
Most of you may not know it, but I work with Raze. Probably fewer of you know that Raze is a very talented artist. The icon he uses on the forums was actually drawn by him. He has the ability I lack; to put his ideas into form. We were talking today and he had already started working on a custom Pacific map. I told him about my idea, and drew a rough sketch of what I wanted to do. Well, that was enough to get his creative juices flowing. With my creative direction (and maybe even some Battlecraft designing), Raze and I are going to bring you my idea for a custom map. It may suck, but at least I can say I tried. :-)
Who knows, I might even be able to help him with his own map. Once we have something to check out, I would like to get all the GRB's to help us work through the maps and make them something worth playing. If anyone else would like to help, just post here. I know with everyone's help, we can make something memorable.
Now for the details, or at least, what I can give you. The name of the map will be The Ghost Front. It is a nickname for the Battle fought in the Ardennes Forest, outside Belgium and Germany. Some of you may know it as the Battle of the Bulge. In this case, we will be focusing on the feel from the Ardennes forest based on my memory of the Band of Brothers episode and research I am doing on the web. This should be a winter map.
The map will be a soldier's battle, with the German side having stationary artillery and the American side having a few tanks to protect the supply route into the forest. The goal of the map is to create a battle that is a tug of war between the Germans and the Americans. The forest will be so dense, that it will be difficult to fight in, but not impossible. In the center of the forest will be a bunker, similar to a scaled down version of the bunker in the center of the Battle Mountain map. There will be a river on the German side of the forest. The Allies will have a larger town. We are not sure if the Axis side is going to have a town or more of a encampment. The thing we are going to try to accomplish, but we don't know if it is possible yet, is to make this a push map, where all flags must be taken in order. I've seen other mods do it, so I know it can be done. If we can accomplish this, then all flags will be capturable, in order. If we can't then the towns will probably not be capturable.
I am not sure how long this is going to take, but Raze and I discussed having some sort of working prototype by the end of the month and a finished map some time after that. My goal is to create a map that is fun to play, but as complete as possible. If we can do that, then who knows, it might even make a FNF - CMN. :-)