Found this via PlanetBattlefield. Some interesting info.
Gmasutra Interview with IGA
First work-arounds already coming in. Can't believe that it would work quite so easily but who knows.
Gmasutra Interview with IGA
IGA's In-Game Ad Capture Specifics wrote:
Specifically, IGA's software uses the IP address for geotargeting of in-game ads (so that European ads are not shown to those in the U.S., for example). It also creates a unique user number that's generated locally, and is able to re-identify the gamer when he next appears online.
In addition, IGA's in-game ad solution does capture the time of day that the user started to play each gaming session - Townsend mentioned, as an example, that "if the brief says 'Males 18 to 34'", the ads may only be served between 6pm and 9pm on a weekday evening or similar, to replicate 'primetime' viewing.
The time that each ad impression takes place is also recorded by IGA, alongside what type of ad content it was (billboard, megaboard, or video stream), the duration (how long was the ad seen for), the size of the ad relative to the player, and the angle of deflection (what angle the ad is viewed at).
First work-arounds already coming in. Can't believe that it would work quite so easily but who knows.
Some PBFers wrote:Now this is not absolutely confirmed mind you, but it was posted on the BF2142 board, and I thought since it seems important, I would post it here:You can block access to the sypware monitoring servers. IP addresses
72.32.5.0 - 72.32.5.15
Port 9961 so far
This may change in the future obviously.
In Reply To #1
Its funny those ip's resolve to
100686-app9.hydra.igaww.com
What is igaww.com?
http://www.ingameadvertising.com/