Last Night's Battles

Started by Sarge · 4 posts · 560 views

  1. #1
    Had some Special Forces fun early with Drix, Hunter and briefly Atomm before I had to disconnect for a while. We were cleaning up pretty well and I swear playing Project Reality has improved my aim significantly in Vanilla and SF.

    Played some Project Reality later on with Hymen. He and I were holding our own for the most part, but our team kept getting it's ass kicked. I think the commander was trying hard, but couldn't get cooperation from some of the squads. That and I think some of the players didn't know what game we were playing - Advance and Secure - you have to take flags in order! Got accussed of spawn raping for the first time ever as well. Biggest complaint was that they had the server set to remove all vehicles so you had to walk everywhere 🙁 Overall lots of dieing , but also good, fun, nasty, infantry madness. :twisted:
  2. #2
    Hell with that! I hate walking for 5 min just to get to a flag, that sucks.
  3. #3
    well most of the maps were pretty small. There were a few times that it was a bit of a walk but that was as much due to the poor play of the team and their inability to take a damn flag than anything. Really missed the mounted 50 calibers as much as the ride. Not that you aren't just a big fat target for the snipers when you are behind one of those.
  4. #4
    I need to make this into a "tonight" thread I think to maybe draw some interest from people. However, I played early again last night and got walked over pretty good playing US I - too many decent pilots on the other team apparently. Played USI again later with the -=NC=- crew except that they have only the 16 player size maps in rotation. Not a helicopter or Jet to be seen anywhere 🙂 and some very intense small group infantry combat (I think we maxed out at 6 on 6. Anyhow, the second part of the evening was definitely the more fun of the two....