From reading the Water mesh thread, I thought I would start a convo about the Geometry scaling.
First, Just so you can find the object you want to scale, delete it and add it again, so it is at the bottom of your Standardmesh list. This is just so its easy to find.
Second, If you Extract your map, Then do the changes, The Scaled Objects will show up in Battlecraft.
But when I tried to edit certain objects it didnt work at all. ie..The Hastings Temple and the Pagoda. They showed up the same, no matter what I did. I really wanted smaller versions of these. And it worked in BCV, but not sure why it didnt work in BFV.
If you make something Bigger, I made the Gate_02 piece really big, and when you stood on it and jumped, It was like an Unreal Jump pad. Very crazy. This can happen to any object you scale bigger.
Your best bet is to tweak what you want and see what works. Raze, I thought you might be able to stretch the Main Bridge on OHG, so you didnt have to use 2. But Im not sure how that'll mess with the physics, since its not getting bigger, just longer, It might not mess anything up.
Im still playin around with it. Ill post all the goodies.
One Goodie: Ladders will be fixed!!! Changing its scaling to 1 / 0.70 / 1 worked without a flaw.
First, Just so you can find the object you want to scale, delete it and add it again, so it is at the bottom of your Standardmesh list. This is just so its easy to find.
Second, If you Extract your map, Then do the changes, The Scaled Objects will show up in Battlecraft.
But when I tried to edit certain objects it didnt work at all. ie..The Hastings Temple and the Pagoda. They showed up the same, no matter what I did. I really wanted smaller versions of these. And it worked in BCV, but not sure why it didnt work in BFV.
If you make something Bigger, I made the Gate_02 piece really big, and when you stood on it and jumped, It was like an Unreal Jump pad. Very crazy. This can happen to any object you scale bigger.
Your best bet is to tweak what you want and see what works. Raze, I thought you might be able to stretch the Main Bridge on OHG, so you didnt have to use 2. But Im not sure how that'll mess with the physics, since its not getting bigger, just longer, It might not mess anything up.
Im still playin around with it. Ill post all the goodies.
One Goodie: Ladders will be fixed!!! Changing its scaling to 1 / 0.70 / 1 worked without a flaw.