Server Temporary Fix

Started by Atomm · 11 posts · 1,173 views

  1. #1
    The server list is already starting to pay off. Someone came up with a temporary fix to keep everyone from crashing. I haven't verified it, but 3 other people did and it worked.

    Please, Please play on our server!!!!!!!

    A side effect is the stats at the end will not be displayed. It's a small price to pay for a working server.
  2. #2
    Sweet I will be there tonight
  3. #3
    I tried it, and it went into a endless loop of loading maps. I got into the first map and then it went to loading the next map, it loaded. The it immediatly loaded the next map and so on and so forth through like 5 maps.
    SOrry dude
  4. #4
    Crap. OK, this sucks......
  5. #5
    Man I hope they fix this soon!!!!!!!

    I am dying to kill you guys! 🙂
  6. #6
    Brules wrote:I am dying


    Well, at least you got the first part right..... 😛
  7. #7
    Yeah umm, no one told him about the mandatory TK-fest?? OO and the fact you are not allowed to kill Bubba until you have 1 yr of GRB service.
  8. #8
    Or a $20 donation to Atomm. 😛
  9. #9
    FYI

    Hello,
    Yesterday QA confirmed that the fix I sent them does indeed fix the
    problem. However they felt that they needed to test it further before
    they release it. I think it would have been better to release it right
    away, since they now know that it works a lot better then the one
    released to the public. Especially since they do not officially support
    the Linux-server. But I'm not the one making that decision. This means
    that the server won't be released until QA has done their test today. I
    really really hope they stop messing around and release it today!

    I would release it directly if I could, but EA wants to be in control of
    the releases so I can't :/

    /Andreas
  10. #10
    Rat Bastards (not including Andreas of course)!
  11. #11
    1/ You will need shell access to the server.
    2/ Edit /<BF2 dir>/python/bf2/stats/endofround.py , with 'vi' or similar
    3/ Stick a # in front of "host.gl_sendEndOfRoundData(dataString)"
    4/ Restart