Atomm wrote:
Isn't that called stopwatch?
I would be up for that.....
Remember, the whole game is linear..... I'm concerned that it's going to get boring quickly....
Not too sure about that myself yet. I've only put in maybe 4-5 hrs on it so far, but I'm still kinda confused on most aspects of it. I figure the more we learn it, the harder it will get to beat opponents that are getting past the learning curve also. I find I like this 10x's more than anything EA has put out, simply because it runs smooth. I can't believe how bad BF and especially 2142 played compared to this.
This is what 2142 could have been. Also think a full server head to head on an objective. I think its going to get quite intense, especially when the other maps are released.
There are too many functions/keybinds, but I think its just a matter of moving beyond BF into something more like UT' AS and ONS modes. I would have preferred more directional movements, but I understand this is more of battlefield assimilation instead.
Personally I'm really just looking forward to Nov/Dec's offering of UT3. I'm probably going to preorder it as soon as the demo comes out. AOWL is offering the demo server free until the retail version hits the shelves.
They are doing the same for QW:ET, btw.