This Zip contains 3 folders.
1. WaterMesh
2. Merkywater
3. Glossywater
1. Watermesh is a folder with 3 files
a. o_Watermesh.m1.rs
b. watermesh_ring_m1.rs
c. watermesh_streak1_m1.rs
I copied these files from the level Defense_of_Con_Thien. Insert these files into your map's Standardmesh folder for realistic watermeshes.
2. Merkywater is a folder with 1 file. "Glossy top but can't see through"
*levelwater.rs
Insert this file into your map's Standardmesh folder for merky water, that you cannot see well through.
3. Glossywater is a folder with 1 file.
*levelwater.rs
Insert this file into your map's Standardmesh folder for glossy water, that will look greay on ocean maps.
*Note: you cannot have merky and glossy water due to the same name and location of files.
Also note, these files are given as a helper and guide. Feel free to tweak each file for your desired effect.
1. WaterMesh
2. Merkywater
3. Glossywater
1. Watermesh is a folder with 3 files
a. o_Watermesh.m1.rs
b. watermesh_ring_m1.rs
c. watermesh_streak1_m1.rs
I copied these files from the level Defense_of_Con_Thien. Insert these files into your map's Standardmesh folder for realistic watermeshes.
2. Merkywater is a folder with 1 file. "Glossy top but can't see through"
*levelwater.rs
Insert this file into your map's Standardmesh folder for merky water, that you cannot see well through.
3. Glossywater is a folder with 1 file.
*levelwater.rs
Insert this file into your map's Standardmesh folder for glossy water, that will look greay on ocean maps.
*Note: you cannot have merky and glossy water due to the same name and location of files.
Also note, these files are given as a helper and guide. Feel free to tweak each file for your desired effect.