http://www.ucbf2.com/modules.php?name=Cont...=showpage&pid=1
Xfire chat log with Ben from BF2
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#1 -
#2 Interesting.... -
#3 [Xfire] Caracturus: Mr.Pickles asks: Will there be other types of games, like Capture the flag?
[EA] DieFledermaus: we don't have any plans at the moment to add modes to the core game or Special Forces....that said, I've been working with the Editor team to get CTF included for mod teams to play with in their mods, and there is a lot of work being done in the community (mostly through python) to build all new game modes
Oh please oh please oh please you Rat bastards
oh pleeeeeeeeeeeeeeeeease -
#4 I would love to see CTF implemented again. That was the bit of news I latched onto from that interview. -
#5 I saw something on the BF2 Editor forums about this. It is being developed by several people. However, I believe EA will not allow it to be implemented in the base game, only through Mods.
I think it's time for BF Conversion to start a CTF Mod. :-) -
#6 mod, schmod. just call it the "Capture the Flag" mod and tweak a few things, like ratcheting up the anti-helo missles, and moding the kits. Add a map or two and bingo - you are there. -
#7 That's the thing. This time around they are getting real picky about using their IP. What would be really cool is to make a mod with BF42 and BFV, but only CTF, then release it. :-)
Here is another cool twist on CTF. Instead of letting everyone see the flag carrier, make the commander the only position that can see him. That would bring team work into play and make the commander very, very worthwhile. -
#8 That would definately make it tough - but fun.
The other way to do it would be to disable the commander mode entirely or make it so the commander could only see the flag carrier - that way defense isn't given away by a UAV scan. -
#9 I think through some creativity, you could do some cool stuff with CTF and the commander.