Ok, I think I have some of it figured out. Skills are easy to redo, so I left them out for now.
Here is my current level respec, then the final level respec. I need to take a look at STR as I sacrificed 2 pts initially to get INT up for extra skill points early.
--- Through Level 14 ----
Character Plan by DDO Character Planner
Version 3.5.1
DDO Character
Planner Home Page
Atomm Ve'Dragonne
Level 14 Lawful Good Elf Male
(2 Fighter \ 12 Paladin)
Hit Points: 204
Spell Points: 115
BAB: 14\14\19\24
Fortitude: 19
Reflex: 13
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1)
(Level 14)
Strength 15 20
Dexterity 15 17
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 16 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1)
(Level 14)
Balance 4
11.5
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 2 3
Intimidate 3 5
Jump 2 8
Listen -1 2
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 4
Tumble n/a n/a
Use Magic Device 5 16.5
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Use Magic
Device (+2)
Feat: (Selected)
Skill Focus: Use Magic Device
Feat: (Fighter
Bonus) Two Weapon Fighting
Level 2 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 3 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Toughness
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 5 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 6 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Extend Spell
Level 7 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+1)
Skill: Use Magic
Device (+0.5)
Feat: (Fighter
Bonus) Improved Two Weapon Fighting
Level 9 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 10 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 11 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Improved Critical: Slashing Weapons
Level 13 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 14 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
---- Through Level 20 -----
Character Plan by DDO Character Planner
Version 3.5.1
DDO Character
Planner Home Page
Atomm Ve'Dragonne
Level 20 Lawful Good Elf Male
(2 Fighter \ 18 Paladin)
Hit Points: 282
Spell Points: 205
BAB: 20\20\25\30\30
Fortitude: 22
Reflex: 15
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1)
(Level 20)
Strength 15
22
Dexterity 15 17
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 16 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1)
(Level 20)
Balance 4
14
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 2 3
Intimidate 3 5
Jump 2 13
Listen -1 2
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 5
Tumble n/a n/a
Use Magic Device 5 19
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Use Magic
Device (+2)
Feat: (Selected)
Skill Focus: Use Magic Device
Feat: (Fighter
Bonus) Two Weapon Fighting
Level 2 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 3 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Toughness
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 5 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 6 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Extend Spell
Level 7 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+1)
Skill: Use Magic
Device (+0.5)
Feat: (Fighter
Bonus) Improved Two Weapon Fighting
Level 9 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 10 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 11 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Improved Critical: Slashing Weapons
Level 13 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 14 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 15 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Greater Two Weapon Fighting
Level 16 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 17 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 18 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Power Attack
Level 19 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 20 (Paladin)
Ability Raise: STR
Skill: Jump (+1.5)
Feats
DPS: 44 AP
Drow Melee Damage I - something else?
Divine Might I-III
Divine Sacrifice I-III
Extra Smite Evil I-IV
Exalted Smite I-IV
Knight of the Chalice I-III
Weapons of Good
HEALING/UTILITY/PRE-REQS: 28 AP
Follower of the Sovereign Host (need for U.Sov)
Unyielding Sovereignty
Courage of Good I-II (need for KotC)
Devotion I-II (need for Redemption)
Redemption I
Extra Lay on Hands I-III
Charisma I
Extra Turning I
Energy of the Templar I-II (need for KotC)
DEFENSE: 8 AP
Bulwark of Good I
Resistance of Good I
Drow Racial Toughness I-II
Paladin Toughness I-II
Here is my current level respec, then the final level respec. I need to take a look at STR as I sacrificed 2 pts initially to get INT up for extra skill points early.
--- Through Level 14 ----
Character Plan by DDO Character Planner
Version 3.5.1
DDO Character
Planner Home Page
Atomm Ve'Dragonne
Level 14 Lawful Good Elf Male
(2 Fighter \ 12 Paladin)
Hit Points: 204
Spell Points: 115
BAB: 14\14\19\24
Fortitude: 19
Reflex: 13
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1)
(Level 14)
Strength 15 20
Dexterity 15 17
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 16 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1)
(Level 14)
Balance 4
11.5
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 2 3
Intimidate 3 5
Jump 2 8
Listen -1 2
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 4
Tumble n/a n/a
Use Magic Device 5 16.5
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Use Magic
Device (+2)
Feat: (Selected)
Skill Focus: Use Magic Device
Feat: (Fighter
Bonus) Two Weapon Fighting
Level 2 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 3 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Toughness
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 5 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 6 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Extend Spell
Level 7 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+1)
Skill: Use Magic
Device (+0.5)
Feat: (Fighter
Bonus) Improved Two Weapon Fighting
Level 9 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 10 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 11 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Improved Critical: Slashing Weapons
Level 13 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 14 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
---- Through Level 20 -----
Character Plan by DDO Character Planner
Version 3.5.1
DDO Character
Planner Home Page
Atomm Ve'Dragonne
Level 20 Lawful Good Elf Male
(2 Fighter \ 18 Paladin)
Hit Points: 282
Spell Points: 205
BAB: 20\20\25\30\30
Fortitude: 22
Reflex: 15
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1)
(Level 20)
Strength 15
22
Dexterity 15 17
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 16 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1)
(Level 20)
Balance 4
14
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 2 3
Intimidate 3 5
Jump 2 13
Listen -1 2
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 5
Tumble n/a n/a
Use Magic Device 5 19
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Use Magic
Device (+2)
Feat: (Selected)
Skill Focus: Use Magic Device
Feat: (Fighter
Bonus) Two Weapon Fighting
Level 2 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 3 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Toughness
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 5 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 6 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Extend Spell
Level 7 (Paladin)
Skill: Balance
(+0.5)
Skill: Use Magic
Device (+0.5)
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+1)
Skill: Use Magic
Device (+0.5)
Feat: (Fighter
Bonus) Improved Two Weapon Fighting
Level 9 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 10 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 11 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Improved Critical: Slashing Weapons
Level 13 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 14 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 15 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Greater Two Weapon Fighting
Level 16 (Paladin)
Ability Raise: STR
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 17 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 18 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Feat: (Selected)
Power Attack
Level 19 (Paladin)
Skill: Balance
(+0.5)
Skill: Jump (+0.5)
Skill: Use Magic
Device (+0.5)
Level 20 (Paladin)
Ability Raise: STR
Skill: Jump (+1.5)
Feats
DPS: 44 AP
Drow Melee Damage I - something else?
Divine Might I-III
Divine Sacrifice I-III
Extra Smite Evil I-IV
Exalted Smite I-IV
Knight of the Chalice I-III
Weapons of Good
HEALING/UTILITY/PRE-REQS: 28 AP
Follower of the Sovereign Host (need for U.Sov)
Unyielding Sovereignty
Courage of Good I-II (need for KotC)
Devotion I-II (need for Redemption)
Redemption I
Extra Lay on Hands I-III
Charisma I
Extra Turning I
Energy of the Templar I-II (need for KotC)
DEFENSE: 8 AP
Bulwark of Good I
Resistance of Good I
Drow Racial Toughness I-II
Paladin Toughness I-II