Level Up

Started by Bubbaspanky · 264 posts · 25,593 views

  1. #1
    So, I can finally level up to 8. So far I am a level 7 cleric all the way. With this level I think its important that I make myself a little less soft. We now have Duck as the wonder healer uber cleric. My thought is that I should add some tank to myself with this level up. So any suggestions on what I add, Paladin, Barbarian, fighter. Is there any place to read about this. I am Neutral Good right now.

    Thx
  2. #2
    Bubbaspanky wrote:So, I can finally level up to 8. So far I am a level 7 cleric all the way. With this level I think its important that I make myself a little less soft. We now have Duck as the wonder healer uber cleric. My thought is that I should add some tank to myself with this level up. So any suggestions on what I add, Paladin, Barbarian, fighter. Is there any place to read about this. I am Neutral Good right now.

    Thx


    http://compendium.ddo.com/wiki/Design_and_...your_Own_Cleric

    http://compendium.ddo.com/wiki/Design_and_...nother_class.3F

    http://forums.ddo.com/showthread.php?t=177660

    http://forums.ddo.com/showthread.php?p=2574710
  3. #3
    HOMEWORK HOMEWORK HOMEWORK.
    Your Cleric needs Wisdom and Charisma (Wisdom = SP and Charisma for Turn Undead/Crowd control/Agro)

    Your Dwarf had a +2 Constitution and a -2 Charisma from the start.


    Paladin - Strength and Charisma are the most important stats. Strength affects melee attack chance and damage, and high charisma makes many of a paladin's special abilities more powerful.

    Fighter - Strength is the most important stat. High strength boosts a fighter's ability to hit enemies and increases the damage dealt with each attack.
    Constitution is also good for fighters who want more hit points.

    Ranger - Strength and Dexterity are the most important stats. Strength affects melee attack chance and damage, and high dexterity boosts a ranger's defense and ability to hit enemies with a bow.
    A moderate level of wisdom is also needed for a ranger to cast spells.


    Changing to a Wiz or Sor would be hard because they need Intelligence and Constitution.
    Where your prime is Wisdom - you'd have to rely on pumping your wisdom to get Cleric SP and hope they will be enough for Sor or Wiz ability.


    If I was to Dual class with your character, Ranger or Paladin will allow you to get in to the front line, or look in to making your cleric a crowd control specialist, relying on the active attack spells while I keep working on healing.

  4. #4
    Atomm how close are you to 8 also?
    I'm at about 11 1/4 but not moving to 11 yet to make sure you all got your exp on Fridays PIT.

  5. #5
    About 18/20k, but not sure when I'll have time to play again.

    I worked really hard on it last night, but didn't move as fast as I hoped.

  6. #6
    Guys, we need to do a raid. Good loot and great XP. If you swig an XP potion and use one of those loot bonus jewels, all the better. Does anyone not want to do one?

  7. #7
    Huston we have a problem.
    We have a raid head. A crack raider.... a down and dirty screw the game take me on a raid - Mom are we there yet crack head....

    LOL

    The are fun, I'm trying to get a list together of all the raids and their levels.
    They are fun!


  8. #8
    Duck wrote:Huston we have a problem.
    We have a raid head. A crack raider.... a down and dirty screw the game take me on a raid - Mom are we there yet crack head....

    LOL

    The are fun, I'm trying to get a list together of all the raids and their levels.
    They are fun!

    I liked the challenge, the way everyone had to work together, the massive experience points, and THE LOOT!

  9. #9
    Hey folks its that time again.

    I need only 1000XP to level to 13. I will be 11 Cleric and 2 Fighter. I should also gain spells?!? Or maybe just more spell slots. I want to get to 14 to get my 'heal' spell. So Atomm is a lvl 10, and he is the lowest in our group. Does anyone see a reason for me to refrain from leveling... speak now or forever hold your peace!!!
  10. #10
    Nice. The only reason to not level that I can see is that you might place yourself in a negative XP situation for a few quests that we've not completed.

    My Ranger should level to 12 by the end of the week (1 Fighter/10 Ranger/1 Rogue) and I'm hoping my Monk will be at Level 6 (1 Rogue/5 Monk) at about the same time. I need about 10k EXP for each to make it to the next levels.
  11. #11
    Bbender mad his extra 30K he needed today too.... so he'll go to 13 (12 ftr, 1 sor) and I gan the big fighter pluses at this point w00t

    Vicodiin is 14 with 20K to go for 15, so I'm holding off as long as I can, but 15 is the next BIG step for Clerics.... the anticipation.

    Ian the Bard is 8 and need 30K for 9 and will start running him when were not together to get him to lvl 11 to have another tool for us to use.

    I say for it Bubba. You'll get to level 6 spells which will be Comet Fall, Heal (the full heal) and the big gun Blade Barrier.
  12. #12
    Yea, go for it. I'm two ranks away from 11. If I remember correctly, I need 20K.

    I'll jump on tonight for some Mech action. If you guys have something in mind for major EXP, let's put it together for Wed or Friday.

  13. #13
    Atomm wrote:Yea, go for it. I'm two ranks away from 11. If I remember correctly, I need 20K.

    I'll jump on tonight for some Mech action. If you guys have something in mind for major EXP, let's put it together for Wed or Friday.


    OOOooooHHhhHhh Yahhhh do we have a new place to go.
    Orchard of the Macabre
    Drac took Spitz and I there today - we averaged 1,000 EXP per min.
    No joke at 30 m in I had 30K Exp - and an hour later after two go outs total exp was 70K

    It's wilderness lvl 10 -19
    Undead
    Constructs
    Beholders

    Good times.


  14. #14
    ooo ooooo.... me.... meeeee!!!! Bring me!!! I wanna go!!! Where?? Where???

    What do you think folks... tonight??? 10pm EST?
  15. #15
    I can likely be there. Time may not be exact however as I am trying to balance wifely happiness with game time....
  16. #16
    do what I did... ship her off to China. 😉
  17. #17
    DDDDDOoooooooode
    I laughed out loud for real.... Funny very very funny.
  18. #18
    I'll likely be later than 10:00, I can tell that right now. I don't expect to be in much before 11:00 at this rate....
  19. #20
    Made Level 12 last night wrapping up Sorrowdusk. I haven't advanced yet as I want to go back one more time and try to get the last Rare that I need. Got two of the three that I needed on the first try and made 3 additional reentries to try and get the last but had zero success. Will give it one more quick try tonight and then be done with it.

    As for the level, I'm back to taking Ranger Levels which doesn't give me much beyond more HP and SP this time.
  20. #21
    Started my New Character, a Paladin. He is ready for L3 and should be able to move to the Marketplace whenever I am done with Korthos.
  21. #22
    Doing a lot of thinking on suck Rogue.... she has a monster Dex already and Ranger bow use is all Dex - I won't need to be front line - as no Con or Str makes a suck mele but the Dex/Bow combo is good.

    Ranges have the best two handed fighting of ALL classes and the Rogue has speced it's class as Dex THF.... so bring her up as a lvl 6 Rogue/Lvl 6 Ranger might be the key out for it.

    If I don't like it - she dies and I roll my FS Lord of Blades.
    But this now goves me something to di untill you are level 8 so I can pick up my Bard again....

    Still like the bard.... has great potential.
  22. #23
    Made 11....

    That is all.....

  23. #24
    very good! Thanks for the +5 handwraps by the way.

    Sargenmonk made level 7 last night and hit 750 slayer in 3 Barrel Cove today which gave me over 5K XP with the +20 and a +20 Elixir.

  24. #25
    REAL men level with out cool-aid......
  25. #26
    Hell Yea I drink the cool-aid......

    NP Sarge.... Hope you can use them.....
  26. #27
    Had to wait till today to buy a +2 everything Tome for Durzzo but the FS is now 7 FS 2 Monk Lvl 9 total.

    Added a few new spells 1 protection 1 heal 1 removal and almost doubled my attacks from boosting my Dex +2 with tome and adding another +2 Dex by enhancement points - Dex went from 17 to 22 which brought my attacks from 5 to 8 per round.

    Getting there..... must work the plan.
    Also fond that my AC went UP when I changed from Armor to Robes. Go figure cloth gives me better AC then a Mythral chain set.....
  27. #28
    My guess is the Robe/Armor issue is probably due your shot of Monk. Monks don't function well with armor as they can't use evasion and are unbalanced. An advantage that you have now wearing the robes is that you could quickly shift to unarmed combat, build ki with some fighting, and use elemental strikes to buff your teammates or do extra damage to monsters. While you wouldn't do it for every monster, maybe there are some that this is a good strategy such as rust monsters and oozes for instance. I particularly enjoy the Breath of the Fire Dragon 😈

    Elemental Finishers

    * The Trembling Earth
    o Combination: Earth - Earth - Earth
    o 10 Ki.
    o The attack has +2 critical multiplier, and the victim is unable to cast spells for 30 seconds.
    o Fortitude save negates.

    * The Gathering Storm
    o Combination: Air - Air - Air
    o 10 Ki.
    o The target's ability to "land attacks" is reduced for 30 seconds. -2 on attack rolls.
    o Undeads appear to be immune. Fortitude save negates.

    * The Raging Sea
    o Combination: Water - Water - Water
    o 10 Ki.
    o The enemy's attacks are slowed for 30 seconds.
    o Fortitude save negates.

    * Breath of the Fire Dragon
    o Combination: Fire - Fire - Fire
    o 10 Ki.
    o A cone of searing flame shoots forth, damaging targets in the area of the flames for 1d6 damage per Monk level.
    o A successful Reflex save (DC 10 + Monk Level + Wisdom Modifier) reduces the damage by half.
  28. #29
    Good point Sarge!
    I knew from the splash of Monk I would add both the Dex and Wis bonus to my AC and now that Dex is 22 and Wis 24 it really makes a dif.

    I kind of like the robes - actually have quite a choice of options, may actually use one of my portable holes just to make a tab for robes...... will think on it a bit.

    Did not think of going unarmed and generating KI..... will go to water works and try some kobold beat downs to get a feel for it, I took Monk for evasion and never looked back..... good idea thanks.

    Man if that works out too then I'll have to figure out what hand wraps to keep with me..... yah! More STUFF management.
  29. #30
    % weighted handwraps have the % chance to stun which is good. Other than that, assuming you are lawful good, look for the devout (or devoted I can't remember) handwraps in Deloras, or even a simple set of +4 or +5. As you aren't likely to use them all that much, I'd just keep a pair or two around.
  30. #31
    02-15-10
    Just trying to keep track of who is where.

    Buubaar - 6
    Ataulf - 7
    Sargenmonk - 8
    Durrzo - 9 Ready for 10 waiting on Buubaar to lvl7
    Ian Anderson - 9
    Atomm - 11
    Saaarge - 12
    GRB - 13
    Bbender - 13 Now 14
    Vicodiin - 14 Now 15

    OMG What a nuke monster Vic is now!!! The level 8 offensive spells I got are mob cleaners.
    Also moved some Feats around so now I can Quicken, Maxamize and Extend both healing and damage spells.
    He's a different toon now that I've done that.
  31. #32
    Helped Megaron grind his Rogue up to 8 today!
    So he can hang with out alts now +1
    (Bad news is Durrzo is 30K from lvl 11 now... have to not play him except for weekend duty so I can still play with Buubaar.

    Will work on playing Bbender for the time being as out normals' can handle him leveling should it happen.

  32. #33
    You need to pick a toon and run with it. Level as much as you can and not look back. We can make do with the rest 😀

    Fly free little bird, fly free.
  33. #34
    Sargenmonk made level 9 last night. Gained spring attack and, some HP, and a level of slow fall. On to 10!
  34. #35
    Buubaar became an 8 last night, and nothing of note happened to him
  35. #36
    Gratz
  36. #37
    I made 12 last week, so you better hurry up! I'm pulling away...... 😛

  37. #38
    Hey if I get him up another level, then we will be able to play... cool.
  38. #39
    Made lvl 9 today, nothing amazing gained at level 8 rogue, just another feat. I took weapon focus so I can start hitting more with my long swords.

    As a side note, if anyone finds some sweet light armor they think I could use, let me know. I'll buy it/trade it off you if it works.
  39. #40
    I have quite a bit of light armor in my inventory. I'll see what I can part with.
  40. #41
    Level 10 bitches

    Rogue 9 is pretty boring..though I am doing 5d6+3 dmg on the back stab now.
  41. #42
    Ron,

    What type of Light Armor do you need? Leather, Studded Leather?

  42. #43
    I usually just scrounge whatever gives me the best save. I was wearing a +3 chain shirt for a long time, but it caps my dex bonus..so thats not go so good.
  43. #44
    I looked through my armor and realized I got rid of most of it a week or two ago. You may want to start looking for some Blueshine armor as that gives you lots of +++ on hide skills. Now that I think about it, I may still have a set of that. I'll look tonight assuming that wife aggro doesn't keep me sidelined (which it might).
  44. #45
    DDuck - Ranger lvl 7
    Added ability to the 100 +1 returning arrows I can now magically alter the arrows in to Wizard Magic Missiles so now they do an extra 1d6 force damage on top of the +1.
    (Or any arrow I shoot - so if I had acid arrows of 1d6 acid they would also do 1d6 force too)
    The other ability of force missile is that it makes the bow a Ghost touch bow.

    There is no time limit to the force spell so it goes until rest - then I just recast for 10 sp.

    I also now can also use an Arcan Archer ability (clicky) to add +20 to hit any selected target - ckicky lasts 1 min with a three min cool down - no maximum amount of clickies just time limits between clicks. Stacks with other two AA abilities (+1 arrows and Force)

  45. #46
    So I'm thinking of reincarnating and getting rid of the level of ranger. Just go straight uber rogue. I'm using a rapier now, and I dont really miss the long sword at all. I crit so much more that it's totally worth the lessened damage.
  46. #47
    I am just a few hundred points from leveling Sargenmonk again (to 10 I think). Getting that last rare on Searing Heights should do it.....I also have 6 action points saved up that I need to spend pretty soon.
  47. #48
    Ranger Dduck now level 8 (6 to 8 in 3 days)
    Nothing stellar - Now have one level 2 spell - waffling between Cure light, Resist Energy(Have protect now makes a good combo) and Bark Skin - playing with Bark skin as AC is moderately low at 26 with out Bark skin.

    Added Bow of the Elements (Air Elemental) 1d8+4 +1d6 shock (shocking burst on crit adds another 3d10) I think it's an elemental bane weapon also - will have to check.

    Bought a Paralyzing bow from a guy that was DESPERATE to sell - he had a WTS up in trade window starting at 18K plat I said 10K he at first passed then sent me a tell for no lower than 7Kp..... LOL
    I snagged it and banked it - it's a lvl 10 bow though - but it will really help to keep a constant stream of paralyzing shots from back field.

    Looking forward to using it.

  48. #49
    Saw a bow of the elements air on the auction house last night. Think it was 75k gold.

    Haven't had much time to play outside of checking auctions lately. Should have some more time tonight or tomorrow night.


  49. #50
    Durrzo - 12 - Added Resurrection to spells - so now I can bring use back from the dead

    - Not that the Mighty GRB ever die.... bit should we PUG - I can bring the scrubs back.... really,
  50. #51
    Sweet, Durrzo, Atomm, Viicodin and Grb can all res...
  51. #52
    Vicodiin can res himself (via pact spell with deity and one 12K Plat diamond spell component per cast.....)
    But it makes soloing the big quests a lot easier - when you die the pop up says you ask if you want to raise you.......


    I come back w all health and all SP refreshed..... Costly but kick ass.

    http://compendium.ddo.com/wiki/Spell:Death_Pact
  52. #53
    Dang, that is cool....

    BTW, I'm about 14k from Level 13..... If I hit it, do I need to hold off on leveling so you guys can play jr varsity? I don't mind if it means we can all play together without hurting anyone....

    Been running PUG's for Menechtarun. Meet some pretty cool people and every seems to appreciate me leading them around. Not to mention, I had a whole squad of level 9 fighter types that I kept healed and res'd. :-)
  53. #54
    Level away dude.
    To be honest we play alts to keep mains in your level so we can keep up FNF's

    Remember Bbender 15, Vicodiin 15, GRB 14, Spitzur 14, Saaarge 13, Ataulf 10
    You going to 13 keep us all in the grove and lets us keep leveling to 16 with no issues.

    And some of our alts are on the low end of you also Durrzo 12, Sargenmonk 10, with Buubaar at 8 and Dduck at 8 also and closing fast.

    Are you getting good perks at 13 or do they come at 14?
  54. #55
    It will open up my Undead Hunter Lvl 2. At this level I become immune to all negative level effects. I think I get some other bonuses when fighting undead, so I'm excited.

    I'm about 400 undead away from 13k. I may just grind that out tonight if I have time to jump on.

  55. #56
    If I can get on at all tonight I'll look for you in the desert.
  56. #57
    Same
  57. #58
    Ok, I've made two runs today. I need 100 more undead to hit 1500 and make level 13. I'll jump on tonight while Ellie is watching tv before bed. I won't be on Vent during that time. After I put her to bed, I'll try to wrap up.

    I'd love to try out my new Undead Hunter on Necropolis tonight.

    Oh yea Duck, I also get Restore instead of Lesser Restore. That will come in handy when Sarge is around. 😛
  58. #59
    Dduck Lvl 9 - now can make 100 +2 returning arrows and cast Melfs acid arrow on them- so for once we can give the gift that keeps on giving.

  59. #60
    Duck wrote:so for once we can give the gift that keeps on giving.


    I've been doing that since I was sexually active.... oooo you meant the Melf's
  60. #61
    Durrzo 13
    One more level 3, 4, and 5 spells and all the buff things I bought I can now use.
    Next level Blade Barrier!
  61. #62
    Bubba, He said Melf's, not Milfs......
  62. #63
    Hit level 12. Spent the 1200 DDO points on a reincarnate +1.
    Basically, you have to redo all of your levels starting with level 1. Then it will allow you to change one of those levels.
    So originally I went Ro Ro Ro Ro Ro Ra Ro Ro Ro Ro Ro Ro (Ro=Rogue Ra=Ranger)
    So when I did the first five levels I had to tell it rogue, then on the sixth level it defaulted to ranger, just have to be very careful with the level you want to change. Then from then out it doesnt give you the option. So you also get to redo all your feats and enhancements, which is nice. Oh and all your skills.

    So now I'm a lvl 12 rogue doing 6d6+9 backstabs, a hell of alot of damage on criticals. Plus since I took all the Assassin stuff I can one shot kill any living target against a DC of 10+ rogue levels (12)+int modifer (6) so its a DC 28 or your dead. Its pretty hot.
  63. #64
    Very cool. I'd like to do that eventually and get rid of my level of rogue in both my Ranger and Monk. At times that level of rogue is pretty handy for opening locked doors and chests though....
  64. #65
    So it seems I would need lesser reincarnation +3. Does anyone know how many turbine pts for that? Duck would you look today if you think of it?
  65. #66
    ....hmmmm might be why I got such a damn good price when I sold my +3 heart of wood - DDO store only has Hearts (716 DDO) of and +1 hearts (1195)

    +1 allows 1 level of change so if you went w 3 lvls of Ftr on your cleric you could only change 1 level and you'd still have 2 ftr after the +1 heart used.

    Going price for +3's is 1.5M plat to 3 mil plat depending who willing to pay.... (as we know...)
  66. #67
    Ouch. Looks like you need a couple of +1s Bubba unless you can find either a sugardaddy or someone who doesn't know what they are selling.
  67. #68
    Sargy pants..... I will be your friend if you buy me some hearts!!!
  68. #69
    So can I do 2 +1 lesser?
    I read the +1 lesser is on sale now for 956 DDO pts...
  69. #70
    Durrzo - 14 (12 FS 2 Monk)
    Blade Barrier baby!
    (Exchanged extend spell for quicken spell to hit BB faster)
  70. #71
    Durrzo 15

    Maxamize damage metamagic feat (w00t!)
    Quicken metamagic feat

    Greater command. (Stuns mobs (Very nicely) for 1 min 30 sec)
    Comet Fall. (2d6/ caster level of fire damage AND bludgeon damage and if they fail save stunned)
  71. #72
    Durrzo 16 (14 FS 2 Monk)
    Distruction! (Opened up level 7 spells)
  72. #73
    Duck = machine

    I can't keep up with any of your characters 😄

    Sargenmonk hit rank 3 of Level 11 last night. Still have about 40k to go to get to 12. Need to get in on a Tempest Spine Raid, finish Ataraxia Slayer, and get back to Menechtarun with him for some big XP numbers....
  73. #74
    Going to get Durrzo flagged for Demon Queen raid and Titan raid next - will wait for you Sarge if interested.
    ^ ^ ^ ^

    Nothing better to do - completed all three quests solo and am now flagged for both.


    (Everyone else also - will gladly re-run anytime as seeing eye human for anyone who wants or needs them)

    Will keep working on Green steel for Durrzo need two more ingredients to create my first something - you are allowed up to three GS items one worn and two weapons (if you have greater two weapon fighting)
    I have all my rare ingredient wilderness drops and just need two more inside quest drops.

    Dduck is close to lvl 12 Ranger so I may jump over to him for a few days just to see what lvl 12 is like for Ranger as I'll be able to make +3 returning arrows and Explosive fireball arrows.
  74. #75
    Completed ADQ 1 and 2 - meh.
    I was a tag-a-long with 4 lvl 20 wiz and a 19 bard
    Everything was dead before I could swing.

    But at least I know what we're up against.
    Even as a n00b and a first run not as fun (or nearly as long) as Tempest.

  75. #76
    Dduck Lvl 12
    +3 Returning arrows
    Fireball explosive arrows enchantment
    Cure mod wounds
    Improved Critical Pierce ranged weapon
  76. #77
    Finished slayer on Ataraxia last night so I am 15K XP closer to Level 12. Ran favor quests with Durrzo last night and got my extra bank tab from Kundarak favor as well as passed 700 total favor for Sargenmonk. The 25 turbine points for hitting that threshold gave me enough to points to buy the +2 Dex tome that I needed.

    Thanks to Duck I have a lovely collapsed portable hole in my inventory. I'm short the Coin Lord favor to use it, but that shouldn't take too long to generate.
  77. #78
    Durrzo - 17
    But not leveling tilll at least Monday so we all can play tonight.
  78. #79
    FYI GRB is now a level 15, 14 Cleric and 1 Fighter. I will nuke the 1 level of fighter this week and then be a straight 15 cleric with 8th level spells!!! woohooo. But I will now be UBER softie! major bad ass spelly guy

  79. #80
    You shall be known as "Back of the bus Chuck" - In the rear with the gear - REMF

    Or is that Uber-REMF?
  80. #81
    Durrzo - 18 - - (16 FS 2 Monk)
    Added Death Pact spell so I now res myself when I die.
    Spell Points over 2000 now.
    Greater Two weapon fighting - 9 attacks per sequence now.
    Boosted spell penetration by 6 points - so spells actually penetrate Demons and Devils now.
    (had 18 Enhancement points burning a hole in the account)

  81. #82
    BTW, not sure I mentioned it. I have finished my reincarnations... I am now a straight level 15 Cleric, I now rain fire and brimstone!!!!!!!!!!

  82. #83
    Hey congrats - but for the record... Fire - Brimstone... Wiz / Sorc spells.
    You carry the box of Band-Aids and Neosporie and sing kumbyah.

    You know- did you ever think of splashing with a level or two of Fighter?
    Might make you more uber than you are now..... just a thought.

    hehehe
  83. #84
    <cough> F You!!!!</cough>

    I have firestorm and cometfall...
  84. #85
    Bubbaspanky wrote:<cough> F You!!!!</cough>


    NSFW (language) but appropriate to Bubba's response 😀


  85. #86
    perfect!
  86. #87
    A common reply of gratitude over on the Adventure Riders motorcycle forum I'm part of - so much so that they have a decal you can buy and put on your ADV bike.

    (Was reserving that for next WF I build..... that or Packet Loss for a name)
  87. #88
    F You You Fing F?

    hehehe nice!
  88. #89
    Sargenmonk hit Level 13 last night (12 monk/ 1 Rogue) and gained "Abundant Step" which is awesome. Also some additional HP and hitting power through Level 3 of the Wind and Fire Stances which hit with 2d10 extra damage 😈
  89. #90
    Good for you Sarge - looks like the Ranger is taking the back seat!

    Durrzo 19
    17 FS 2 Monk
    LEAP OF FAITH babY! LLEEAAPP OOFF FFAAAAAAAAIIIIIITTHH! ! !
    Cure moderate mass - Cure Critical mass

    Another surprise level - had nothing better to do - ran a Shroud raid and this time stayed for the end to start collecting the Large ingredients for the tier 3 GS Weapon upgrade - touched the chest at the end to get completion and wham-O you are ready to level!

    If I recall I was 50K away from leveling - so the Shroud pays off in EXP apparently - but the 3 day timer is running now.

    Nice thing is most of you are in Merida now so quest levels are ~12 - 20

    Going to start running Bbender for ingredients out there in the mean time.
  90. #91
    I need to start running some quests again. I'm kind of sick of slayers. The XP has been huge lately however as I've gained nearly 100k XP in a relatively short play time.

    Speaking of slayers....I'm going to hit Menechtarun tonight if I can get on. I should be able to get to 1500 Gnolls and Undead (about 13K XP each) and 750 Scorrow in one long run through....
  91. #92
    Maybe I will run with you, I think maybe I am close to both of those
  92. #93
    Dduck needs all three also - but possible WA
    To be determined.
  93. #94
    Innuendo - I thought that was an Italian Suppository...


    Duck, that is awesome!

  94. #95
    Sargenmonk hit Level 14 tonight with the help of Dduck. Big new skill is "Diamond Soul" or Spell resistance of 10+ your monk level, which = 23 now and will increase.
  95. #96
    cool... I was on for quite a while. I cleaned out mineshaft IV in Ataraxia... then I found to finish the quest I need Str > 20... doh... wasted time.
  96. #97
    I logged on last night and looked at the guild tab and you had logged out 2 min earlier.... oh well.
  97. #98
    doh
  98. #99
    Dduck lvl 14
    (w/ Sarges help)

    Added:
    Longstrider mass to give us all +15% to base movement speed.
    Jump +30 to our Jump skill (I can Flyyyyyyyyy)
  99. #100
    With Long Strider my impression of Jesse Owens will be perfect
  100. #101
    - I was going to suggest you stand out side the circle of influence and them maybe we all can have a prayer of keeping up with you..... just a thought speed racer.


    On a side note - did you know Rangers are pretty good with swords too - who knew?
    (Dropped some of Durrozs gear off on Dduck for the time being - he can go toe to toe with the big boys now.... so if nothing else I can step up and fight if need be.
  101. #102
    The grind is over!
    (at least sands that is)

    Dduck lvl 15
    +4 Returning arrows
    Terror spell on Arrows
    Force Burst spell on arrows (1d6 force and 3d10 Force burst on crit)
    One extra level 4 spell (Cure mod or FOM will be the two I use along w/ Long strider mass)

    So I'm now up to party level with Dduck.
  102. #103
    Sargenmonk made level 15 last night. Lot's and lots of Gianthold Slayers, Menechtarun Slayers, and those quests we did at FNF last week did the job.

    For my trouble, I got a new feat (Improved TWF), another level of my feather fall ability, and the usual more HP, +s to hits, saves, etc....

    Now to finish the Menechtarun slayers before I out level them.....
  103. #104
    Playing leap frog with Sarge.
    Dduck 16
    Nothing good, 1 pt Dex more SP more HP

    But I did finish flagging for the Shroud - which is what put Dduck over the top for 16 - I have all my material (thanks to Durrzo) and I am going to craft my Green Steel Longbow of Electricity today.

    w00t

  104. #105
    SLAYING ARROWS BABY - SLAYING ARROWS!

    Just leveled to 18 and Bubba showed up - we decided to run Orchard for taps and slayers and I wanted to try the new Ranger ability out......
    Him's was there, him's can verify they go 'poof'

    ... Could not get a screen shot when I do Many-shot and they crit..... got 5 of those number groups on a crit.....
    Dropped the Elder named Beholder out there in a single shot and then turned around and dropped the named Construct while Many-shot was still active.... Bubba was all "Where'd they goooooooo"
    He couldn't get to them in time to take a swing....

    I was hoping that Slaying arrows were going to be this hot...


  105. #106
    ..... I think I'm at 90% sure I can trade one of Durrzo's feats to get Weapon Focus: Ranged weapons..... and being an Elf - that would allow me to add Arcane Archer to his build.

    I would then be able to exchange a second feat to get many shot.
    I have 20 unused Enhancement points from my run to level 20 - and by my count I would only need 11 points to get all of the imbibe arrow effects including the +5 and Slayer arrows......

    Oh how cool would that be.... Arcane Archer from a distance, once many shot is in cool down I could cast damage spells while running to the fight, get to the fight pull out the scimitars and still have maximized blade barrier - comet fall and implosion.....
    Mass heals - buffs and 3000 spell points..

    Fights over - many shot is reset - off to kill more. Off to DDOWIKI


  106. #107
    So cool... I still don't get the purpose of cleric when you have FS in the game.... you get all the benefits of cleric + SPx2....
  107. #108
    Well I still think I could do it - I think now he'd be a very gimped two handed fighter.... but then again with update 5 coming on 06/28/10 Turbine is gimping TWF quite a bit.... so I'll research some more and wait for the update - if they Nerf it too much then I may continue.

    But I would have to turn three TWF feats and 2 enhancement resets to get the AA ability....

    The difference between FS and Cleric is when it comes to spells - you get A LOT more spells per spell level

    EG Cleric / FS level 14
    Cleric gets 6 / 6 / 6 / 6 / 5 / 5 / 4 (level 1 - 7 spells)
    FS gets 4 / 4 / 4 / 4 / 3 / 2 / 1 (L1 -7 spells)

    You get all the level spells available to you and you can pick and choose them in the inn and at rest shrines -

    FS choose spells on leveling up and can not change them at the inn or at rest shrines - if I want to change spells I have to pay my trainer 150,000 per spell level and I can only change one spell every three days.... I'm lucky I had Vicodiin (R.I.P. *sniff*) at the time - I took him out to try the spells I thought I wanted Durrzo to have - once I was OK with the selection I'd level up - have not changed a single spell from level 1 with him.

    (But I get WINGS!!!!)

    I think Cleric's can use higher level armor and weapons (if I recall correctly) but it may be the Monk in me that's skewing that....

  108. #109
    Definitely the Monk levels that are doing that as all Sargenmonk can wear is robes. It may be also that FS are limited to light or medium armor too, i'm not sure of that.
  109. #110
    Almost done with Menechtarun. Have 1 more run through Scorrow to get to 1500 and probably 2-3 undead runs to get to 3000. That should put me pretty close to Level 16 if I use an XP booster and my Voice of the Master. The big thing I get with the next level is Quivering Palm which is basically a vorpal strike with a DC to resist of 20-21 to start with. I also get greater two weapon fighting which will improve my ability to hit with both hands.

    If I get on early enough tonight I may try to knock these out before we do a raid or something. Otherwise I'll get to them this weekend at some point.
  110. #111
    Wellllllll here we go again......
    Bbender is OK but "just a fighter" and honestly decent DPS but the suck on AC and don;t really feel like fixing it.

    Ian is a good Bard but I put too much enhancements and feats in to making him a good fighter w great support - but gimped him to be able to use exotics.....


    Found a great looking build today 2 Barbarian / 2 Fighter / 16 Bard Human
    Have run it up to level 5 so I'm at 2 Barb 2 Ftr and 1 Bard
    Way I look at it it can have all of Bbenders and Ians gear for fighter and Bard and I can delete them both.
    Keeps me from having to buy gear and I have good stuff up to level 16.... what the hell.
    If it doesn't work out... no biggie - this just keeps Dduck from getting to far ahead of Sarge.

    I like the Bard but was not willing to re-do as he made it to 11... and then I found his shortcomings, Bbenader is good too, so I'm hoping for the best of both with rage and damage reduction from the barbarian on top.

    We'll see.

  111. #112
    I wondered how long it would be before you rolled another character 😄
  112. #113
    Yah just poking around.... like I said if it works out then it will fill Bbender and Ians slots so not too bad.
    The equipments there - I have the time..... what the heck.
  113. #114
    Well after a panic attack and some furious selling and shuffling and making Sarge my impromptu banker... I will be F2P for about 24 hours.....

    *sigh*

    I screwed around so much that I was not ready with the gear shuffle and sell off - so I'm postponing the move to F2P until later....

    I just had my head up my butt and did not get my junk sorted out in time. And the new toon is working out well so I have 6 active players and would have to pick just 4 of them when F2P kicked in - and I just did not have the open inventory on the others to take 2 higher level's junk for holding..... *sigh*

    Turbine I hate you.

    So - Who's up for the Sands farming???? LOL waaa haaa haaaa haaaaaa

  114. #115
    And speaking of which - Now at 2 Barbarian / 2 Fighter / 2 Bard
    Everything from here on up will be Bard - shooting for 2/ 2/ 16

    Already doing MASSIVE damage for a lvl 6 when I turn all the clickies on - but at this level it only lasts for 20 seconds...... but wow the potential - as long as I follow the master build I should be able to hold huge damage for 28 min before rage wares off - they call it raging from shrine to shrine.

    Anyway - so far - so fun.

  115. #116
    Duck,

    Post a link to that build. I'd like to read it sometime. Sounds interesting.
  116. #117
    I knew he wouldn't be able to get off the crack. 😄

    Made16 the night before last although didn't take it until I finished my slayers in the Dessert last night. The big thing I get is quivering palm.

    I also won a +2 Constitution tome at auction last night which allows me to take the 3rd level Earth Stance finally as well as giving me more HP.

    I have a +1 Constitution Tome as well if anyone wants it. Got it pretty cheap.
  117. #118
    @ Atomm
    http://forums.ddo.com/showthread.php?t=242633

    What caught my eye was this statement:
    This is a build that stands strong with little to no gear, right-out-of-the-box. It is new player friendly. It is veteran friendly. Its multi-class friendly. Its class flexibility heightens it effectiveness in the battlefield, as opposed to the all-too-common occurrence in the bard community of spreading themselves too thin.

    (What's significant with this math (to me) is that there are no +3 tomes needed for high end even math. That means new players can shoot for +1/ +2 tomes, Vets can shoot for +3/+4 tomes. Nice smooth even math at end game for any player.)

    HIT POINTS:

    With 10 Agents favor, toughness x2, 30 greater false life, 18 minos, 45 GS shroud item, 40 yugo pot you should be in the mid/high 500's self buffed. Fully buffed should be well over 600 hp.


    @ Sarge - Hey I was listening to a podcast on DDO about Monks and if the guy said once he said 20 times A MONK NEEDS TO MAX OUT CONCENTRATION

    Every available point of enhancement at every level NEEDS to go first to concentration then the rest to where ever else you want but there FIRST!

    Not sure if you knew that or not.
  118. #119
    I put a point into concentration pretty much every time I level up. I also have a couple of feats (or enhancements) for concentration and a +11 Ring of inner focus. My Concentration level is somewhere around 38. It's important for Monks because that number is where the decay of Ki stops or what I start with when I enter a dungeon. At 38, I have enough Ki to "Align the Heavens" for a 25% spell cost reduction for the buffs at the start of a dungeon/raid and still have a few points left over.
  119. #120
    Rearranged some of my gear last night with some good results. Dropped my +4 resistance ring for a +5 Constitution ring. This allowed me to use a +6 Wisdom necklace in place of the +6 CON necklace that I had. The result was that I lost a handful of HP but gained 3 points on my AC and some of my special strikes are hitting better as they are at least partially wisdom based. The Void Strike for instance has a DC to resist of 10 + Monk Level + Wisdom Bonus = 28. Another couple points of Wisdom and I can push it over 30.

    I also remapped a couple of keys and had some good results from that as well.

    Edit: checked at lunch today and my DC to resist is actually 30 in Fire Stance. It jumps to 33 in Ocean Stance. I also noticed in Ocean Stance that my AC jumps by another 3 points and I get bonuses to all saves and to AC while tumbling. That is all in exchange for -2 on my strength. May have to use that stance more....
  120. #121
    I just saw that Turbine is doubling the VIP points from June 11th to Aug 10th and we are getting a 20% XP boost for the same time frame. I have enough points right now to buy a +1 Druidic Heart of Wood so that I can get rid of the one Rogue level I have in my Monk. I could also use a +2 Wisdom Tome. Debating on which I do first. I may buy the heart of wood now just in case I don't go VIP for August but I may not use it until I get closer to 20 and the Monk Capstone. The lock picking ability comes in handy still, although not as much as at lower levels.

    Edit: Not sure of the timeframe for the XP boost.
  121. #122
    Yah 100 TP in place of 50 TP as long as you are a VIP on or before the 7th (or 8th) of each month.

    Bard coming along nicely 2/2/3 now about 25K from 2/2/4 should be able to get that tomorrow.

    DOH forgot to reply - I'd do the wood foist - as the rogue is almost useless now.
    Lower levels it helped yo solo but at upper level content I don;t see much traps or the like - and if there are traps... then you'd need to be full rogue to disable or pick lock....

    Fun while it lasted but your gimping your Monk now.
  122. #123
    Bring out the Gimp!

  123. #124
    Sarge wrote:Bring out the Gimp!


    Yea, Where is Bubba???? 😈
  124. #125
    While we are on the level up topic, My wife's wizard is now a level 2. ;-)
  125. #126
    Bought the +1 Heart of Wood last night and stuck it in the bank. Based on previous posts, I need to be really careful using it and do some research first. I'll attempt it sometime soon, but am a bit scared i'm going to screw it up.
  126. #127
    I will give you a quick run through at work. If you know what to expect.... should be ok
  127. #128
    Bubba, the first rule of FNF is no wives!!!!! What are you thinking?

    Seriously, how did you pull that off?
  128. #129
    Long-ish story and he should tell it - but a bluff was bluffed......

    Bardbarian 2/2/6 Getting better spells and now getting songs that are worth while.
  129. #130
    Barbarian 2/2/5
    A few new spells - having to spend my enhancement points to prepare for War chanter next level so not seeing much in the way of enhanced Bard ability last and this level but next level it all becomes worth while.

    Completed 3 Barrel cove today
    Completed Searing Heights today
    Completed The Blood tide (in order) House D today
    Started Sorrowdusk Isle.

    Man the Blood tide is an AWESOME quest chain when you actually stop and read the NPC's and see what's going on - and you do them in order...

    As I said to Bubba this character is taking the time to play the game and not just level to be somewhere, I'm also trying to catch everything in level appropriate timing. Not just jump in a PUG because I know the quest is good for EXP but doing them kind of in order for level.

    Actually fun.
  130. #131
    GRB is now a lvl 18 Cleric, trying now to get what I need to start crafting. I ran rainbow again last night to follow a n00b who got us party wiped. Then ran devils, which went well and rewarded me with the glistening pebbles I needed. I tried to get into a shroud run, but they didn't need healing... WTF?

    ZIn any case, I see my near future as farming the quests and the wilderness of VoT. I also need to run shroud raids as much as possible.

    We should put up some inventory lists of ingredients needed/ extra and do some trades. I am not far from being able to craft with my tier 1.
  131. #132
    Haven't been able to play at all this week so far due to real life stuff. Not sure if and when I'll be on at this point..... 🙁
  132. #133
    I'll do that list later today Bubba - I'm sure I've got enough to get you through Tier 2 for at least your main item - that's in just extras after I craft my 2 new scimitars for Dduck.

    My problem is I need one more standard shard of power from the portal section before I can start crafting and need to run those other ones in the vale for stones too but after that I'm already set for tier 2 on one scim and tier 3 for the other.

    Also still looking for 3 large devil scales from final two portions of Shroud.

  133. #134
    yeah, I bought a couple that were cheap last night, but spent my entire bankroll. This is definatly a place of Guild help.

  134. #135
    I think we need to turn the list around now that I think of it.... not what you have in the bags but what you need for ingredients. ...

    So create a new thread of Shroud crafting recipe ingredients and we can post what we need to complete the craft.....
  135. #136
    Monk boy #2
    Junior ChipMonk.....LOLz I kill me.

    Level 4 to level 6 today.......

    BUT I need a +1 Tome of Strength.
    Anyone have one kicking around?

    If not I'll buy one - want Power attack and need 13 Str, I have 12.....
    Will wait to see if you all have one before I buy,
  136. #137
    I sold one at auction a couple weeks ago but that doesn't help you at all 😀

    +1s are usually pretty cheap at auction. If you have Turbine points, that is a cheaper way to get the +2s than at auction. At least it feels cheaper.
  137. #138
    Have a bid on one but it's 3 days out for 3K plat all others are start bid at 35K+
    I'm hoping that not may want +1 - if Monk pans out (which I really think he will) There is a +2 Supreme in his future at lvl 7.

    I just need that unmodified 13 Str for Power Attack.
  138. #139
    You need higher strength as well for the higher tiers of the elemental stances. I think you need 14 strength/wisdom/constitution/dex for level 2 and 16 for the level 3. Of course you don't have to take all levels of each elemental stance. I've got 3 tiers of earth, air, and water and only one or two of fire.
  139. #140
    Will a +6 item count for strength for the stance?
  140. #141
    no. It has to be either from a tome or an enhancement.
  141. #142
    Level 6 to 8 in a day!
    Have all my prerequisite for raise dead next level
    Remove disease, Remove curse, Remove blindness and Lesser restoration.
    Level 2 stance in wind and rain.
    Void strike 1 and 2
    2315 Guild renown - now level 8

  142. #143
    Nice! I am pretty sure I have a few sets of wraps you can use when you get to Level 10. Everything else I have below that is bound.
  143. #144
    hmmmm 8 - 10 in a day?
    I think that may be too large a gap, although I am really thinking of getting a +2 supreme tome, I think this Monk will make it to 20 - so I might as well put the good stuff in to it when and while it's available.

  144. #145
    [Angel song]Dduck Level 20[/Angel song]

    Added 25% bow speed as True level 20 Ranger capstone
    Added Constructs to Favorite Enemy list
    Added 2 points Dexterity
    Added 1 point Strength
  145. #146
    Congrats!
  146. #147
    150,000 EXP in 7 hours..... Level 11 not much m ore to report.... but now Atomm and I can quest if needed with out any loss of Exp.
  147. #148
    The Mayor - lvl 12 - That is all.
  148. #149
    The Mayor is level 13.......
  149. #150
    ....and now he's level 14...... carry on.
  150. #151
    you. are. a. machine.
  151. #152
    Got in with a group of True Reincarnates from Aces Over Kings and Old School D&D - we ran Gianthold walk ups.

    The formula they use for power leveling their toons is any quest that nets ~1,000 exp per min. so we did Minotaur layer 8 times on hard then once on Normal then once on Elite.
    Moved to Cry for help same 8/1/1
    Moved to the Ogre walk up (forget name) did it 6/1/1/

    At about the 5 run on Minotaur I realized this was in for the long haul group so I popped for a 6 hour greater EXP elixir +20% threw on the Voice of the Master for +5% and played my roll.

    But t was a HUGE pain the the rear GRIND but worth it to see how they play in the bigs'
  152. #153
    Name change from The Mayor to Huggy Bear AKA The Pimp!

    Level 15

    (Found same group as the other day - just ran for 4 hours though... but will reform on Mon, Tue, Wed of next week)

    Quivering Plam
    Greater Two Weapon Fighting (Now unarmed strike procs double strike at +80% of the time)
    16 Enhancement points to spend... realized I've been ignoring the goods.
  153. #154
    I meant to ask this yesterday, but why the 8/1/1? or Why Hard, then normal, then elite?
  154. #155
    The first 6 to 8 or 10 runs are hard because Exp is the largest there - when the exp falls off the 1,000 per min rule of thumb we did N and E for the favor one time.

    E and H are both the same exp so why kill your self on E when H produces the same.
    Man don;t die though - it's a tough house when your farming EXP and someone dies to give the party a -10% EXP loss.....

    On Fleshmakers lab (we did three quests in Orchard today) there was the lightning tunnels - that I died twice in - I refused to back down that area (only needed one switch and then the party came back out) and everyone was OK with me piking the fights to make sure that no one died.

    I think if I went down there one more time and died the would have booted me, but as it was I learned quick - waited each time and all was good from thereon out.

    But that's why 8/1/1 Exp then 1/1 for favor
  155. #156
    I thought favor was replaced... i.e. normal gets you 4 then hard would get you 4 additional, bringing you to 8 total? This isn't the case?
  156. #157
    Duck, was power leveling even any fun? Sounds too much like work to me....

  157. #158
    Below is the answer I was going to give, but now that I think on it - it may be incorrect, you may truly get 4 favor for Normal and then 6 full favor for Hard not just the difference between the two.

    For sake of trying I will do some low level quest today in the harbor that I completely blew off and see how the favor stacks once and for all.


    Favor is cumulative not additive Say Normal is 4 Hard is 6 Elite is 10 - You do Normal and get 4 favor turn around and do hard thou it gives 6 favor you only gain 2 more not 6 more favor then go in on Elite and you would gain 4 more


    Atomm I am kind of missing a bunch of content but there are quests out there that I just did not like the first 5 times through with all my other toons, so I don't actually think I'm missing anything although I am at the last level to get 100% exp from the sands and have only scratched the surface on S R E experience there - so I need to spend a few days grinding slayers there as that's a good chink of EXP if I pass it by.

    Bit over all it's not too brutal - honestly finding a great group of "professional" players to hang with is awesome - knowing these guys are good and know their stuff, not a lot of wasted time or action in questing, no asking for heal or buff or what not - if there are two or three objectives the party just splits and gets it done - not even stopping to decide who does what.... you know the quest, you know where you'd best be used - go do it and get back together.

    The grind is refreshing as the caliber of player makes it fun.
  158. #159
    Dcuk is going to hate playing with us tonight Sarge... ;-)
  159. #160
    As a side note... GRB is now a level 20 Cleric!
  160. #161
    Yeah, he's gone from playing in the big leagues to the Bad News Bears.
  161. #162
    Oh you two suck!
    You know I was talking about PUG's an not you sweat hogs.


    Congrats Bubba - even though your a douche bag.
  162. #163
    Same group - same story - Ran Devils 6 times (yah I got 6 red stones now)

    Level 16

    Debating on leveling though..... if I go to 16 I start taking exp loss in sands.... and there guys when they hit 20 there all TR'ing (which will be their 4th or 5th life on their toons)

    Up side is - when they TR - it will only be a week or so before they are back around and I can start running with them again.

    ** Yah looking at it all I need is three trips through there to get my 3,00 Gnols, 1500 Scarrow and 750 Undead to net me another 58,815 with out adding in Voice or +20% Exp pot.

    With Voice and +20% totals out to 74,106 EXP

  163. #164
    Finally finished Sands so I leveled to 16

    HELP!
    Is there a way to re-do your stats IE I put too much in to Wis on the level ups (you know how you get to add 1 to a stat two times on your way from level 1 to level 20)
    Well I just realized I should have put the two extra points in to CON and not WIS and now will not be able to Grand Master Earth unless I can find a way to re-set my stats.


    Anyone have any idea if possible?
  164. #165
    Doesn't the Lesser Res let you do that?? Other than that, I don't think so. If I were in a similar situation, I would ask Duck
  165. #166
    D-Bag
    But yah it looks like ANY reincarnation allows you to adjust your stats - but any tomes you used are burnt and need to be re-purchased.

    Looks like this oops is costing me 2600 DDO points if I really want the Grand Master of Earth, will have to think on it a day o two before I go spending all my DDO points.

    I can get master of Earth, Fire and Water and Grand Master of Wind as I am speced out now.

    Sarge - thoughts on not having two Grand Master stances?
  166. #167
    I don't think you lose your tomes when you reincarnate. I just did the +1 not that long ago and am pretty sure that I still have the tomes.

    Compendium wrote:you also keep Tomes with LR and GR but you lose them with a TR.

    With LR and GR, they apply incrementally at levels 3 (+1), 7 (+2), 11 (+3) and 15



    http://compendium.ddo.com/wiki/Reincarnati...omparison_Guide


    I think you would probably be OK with GM in just one stance however. I spend 90% of my time in Fire stance because of the better Ki generation with occasional switches to the others. You might be better off spending your AP somewhere else.
  167. #168
    I did not lose tomes when I reincarnated.
  168. #169
    Monk Lvl 17
    All runs in Meridia completed Shroud flagged.
  169. #170
    You get the tome points at the appropriate levels with a Reincarnate. I didn't loose my supreme.

  170. #171
    OK good to know - still thinking about the change - was mostly looking at missing the DR/- from grandmaster but that in reality is only going from a 6 DR/- to an 8 DR/- Damage is untyped from 12 to 16

    Though I may still respec to get +3 strength to allow me to get Master of Bonfires which then will allow me in to Void Strike IV doing an extra 8d4 force damage and on a crit is a "erased from existence" that would go nice with force burst hand wraps and ToD and QP

    There is a lot more thinking and planning involved with a monk - it out weighs the other classes by a country mile - and messing it up appears to have a HUGE ripple effect on everything else you gave previously selected.

  171. #172
    Duck wrote:There is a lot more thinking and planning involved with a monk - it out weighs the other classes by a country mile - and messing it up appears to have a HUGE ripple effect on everything else you gave previously selected.


    👍

    Yeah I made some errors with my character initially that I was able to correct with the rebuild. I've redone my enhancements a half a dozen times since then trying to find the right balance and I'm still not there.
  172. #173
    Not a level up - but in a bout of inspiration (and the Dropkick Murphys playing on the iPod) I've created Spiicy McHaggis a Dwarf I intend to some day level as the guild Super tank - no time soon mind you - I'm digging the Monk class - but I played with a guy yesterday that tanked Xy'zzy and did not need a healer - his AC was boosted (so he says) over 103 - I've seen builds that go to 83 with a medium grind for build equipment.

    So I can't believe I got the name..... (actually had to add extra I in first name... but not bad at all)

    Carry on.
  173. #174
    Sargenmonk made 18 tonight combining a successful Hound Raid (first in 4 tries) with a 1500 slayer in Gianthold to put him over the top.
  174. #175
    Sweet - Race ya to 19..... (AND I'll use my lvl 7 monk..... )

    Hound - Not hard - just stupid people. Congrats - were you able to take any GM stance?
  175. #176
    I can take Fire and Water for sure, and I think Air as well, but don't have the AP without a reset. I need to look at the tome situation and see where my numbers are at and see about Air for sure and whether or not I can do anything with earth before I do the reset.

    I'm guessing your level 7 monk will beat me to 19....in fact you are probably already there aren't you 😛
  176. #177
    Har Har frackin' Har
    Actually I just ran an Elite Shroud and netted 39K exp (W/VoTM and +20% Major EXP pot) none the less it's brought me with in 800 points of vl 18...if that fraking rogue would have not died ... no joke one death on E for Shroud.

    Ran it with the guild Truth Seekers 11 of them and me. - They were hesitant about taking a lvl 17 Monk and TEMPLAR the guild leader was polite but asked point blank - can you hold up your end of the raid.... apparently they had been planing this Sunday raid Elite for about two weeks and one guildy did not show - Yah I held up my end of the bargain - Plus!

    So much so that he ask that Gamers Radio keep his guild Truth Seekers in mind if we need help filling out party - (like I did with the Lightbringers the other night for TOR.)
    He said they LOVE to help fill ranks of guilds they think are cool - and he said if GR was as good as I was then we're all welcome to hag with them or join Truth Seekers any time we want.
    (A great compliment as they are not entertaining new people.... but would love to have us play with or along side them anytime.....)

    You can just start calling me The Mayor..... or GRB Welcome Wagon.

    Any way - just so you can see who they are.

    http://my.ddo.com/guild-argonnessen-truth_seekers/

    Truth Seekers
    "Suck it up Princess!"
    Server: Argonnessen
    Size: 336
    Rank: 32
    Renown: 1789649
    Recruiting: No
    Leader: Templar


    They have a web site but I can;t get it to work for me.

    www.euTruthSeekers.com

    Oh by the way - when you do Shroud on Elite you get all the 12 favor you need for the free huge collectible bag.
  177. #178
    Nice. Of course, they'd let me join them and I'd kill all the good will you generated.....

    Even at level 14, I'm still a newb.....
  178. #179
    We <3 our nubcakes.....and when the hell are you going to be on again....hmmmm?
  179. #180
    I'll try this Friday, but it may be late. It's meet the teacher night for the kiddo. Big K starts next Monday.
  180. #181
    No.... Big K starts for the whole famn damily - ahh the aggravation of the school systems (public or private) and h ow there going to tell you your a useless parent, how your child is under developed, hyper active and needs Ritalin - why teach them, when you can fore medicate and pass them on no budget.


    Kinky Friedman from Austin ran for Governor of TX a few years ago on the platform of No Teacher Left Behind.
    The teacher pay was governed by student performance and doing away with tenure. Needless to say the teacher union drove him out on a rail... his motto was "How hard can it be?"

    NSFW!







    How could you NOT like a Governor who sings like that? hmmm?
    Back to our regularly scheduled thread........
  181. #182
    ggggottt thhee ssshsshhhakessss forrmmmm nott ttt ppp pp pplayyyyinnnggg g gg gg totottodayyyy - ss esser ssseerrverrrr mainnntt t t tnainceeeeee
  182. #183
    GL Duck... let me know if I need to call the Authorities.... "You are looking for a dude named DDuck"

  183. #184
    Ahhhhh the shakes' they be gone.... noticing a lot of rubber banding now..... it sucks.

    Jun - lvl 18 Grand Master of Storms Master of Mt.
  184. #185
    I swear that last line was written just for Bubba.....


    "So hosing sheep is good enough for us...."

    Love the sense of humor....
  185. #186
    I was getting concerned that I passed by so much content that I might not have enough a head of me to make it to 20.

    But as the numbers go I need 190,00 to get from 18 to 20 and where I'm at in slayers in Vale will net me 214,000 - and maxing slayer and finding groups to do them is easy enough as we all know.

    That's skipping the rest of Gianthold, the Orchard, Eerie Forest, and all the out door areas at Reavers and Shavarath - just sticking to Vale slayers only.... no other quests.

    So I'm good with what ever from here on out i know I have a fall back to get to 20 no matter what I do - but will want to farm some higher content for more named Monk items and Shrouds for more ingredients.


  186. #187
    Jun - 19 Shadow walk - like the sorc shadow walk - ethereal 50% chance to not get hit fast movement - fast as pendant of time but works in a quest but dissipates when you attack.

    Hurts my head though - the screen pulses in and our while using ability.....
  187. #188
    Jun - 20 - all the cool stuff that comes with being the DDO easy button - DR 10/Epic, Now never take any damage from falling from any height, Considered Lawful outside for Damage type, Adimantine fist and Earth, Wind, Fire dancing ball finisher.
  188. #189
    Bastard....uh....I mean congratulations!
  189. #190
    🤓
  190. #191
    Zero - 4 Wiz / 3 Monk - made it 3 levels today on a 6 hour +20% exp pot Taangelroot, Delerias and Blood line series in Necro.
    Netted me 3 levels of Monk.

    No issues casting spells while I monk fight - wizards staffs DO NOT un-center a Monk (I was concerned)

  191. #192
    1000 Plat says you beat me to 20 😒
  192. #193
    Just wondering how well this will work out - has potential - but also limitations you know? just on the edge of damaging monk and just enough SP to hopefully do Wiz spell that matter ...

    I'll give it to lvl 10 /12 to see if I like it. - but he's held his own today as the party went right and I left a few times and held my own.
  193. #194
    Whats the end goal?

    I still wish I could roll a Soc, but I'm kidding myself if I think I'll have time.

  194. #195
    Don't actually know the end goal - might be OK might be just the good side of gimped.
    I figure I have three things working in favor (at least)

    Wiz/Monk/WF do not use armor - So the Monk will have natural AC enhancements that a wiz does not have access to.

    WF Docents do not count as armor but grant armor type reduction/improvement/ability like armor and does not harm wiz or monk ability.
    Being WF the wiz also self repairs with 3 levels of repair and reconstruct (like cleric full Heal spell)

    The wiz splash can buff the monk splash with displacement, stoneskin, haste - he can cast spells while fighting in monk stances and casting does not lower my KI so the monk can use finishing moves, also wiz staffs are also considered monk weapons so a staff that boosts offensive spells by 50% will not uncenter the monk....

    I just saw a lot of synergy between the two classes being warforged helps too. So I could grind the shroud with my level 20's which to me gets a little old or start trying new things.
    So far it's working out Wiz 4 Monk 3 - I'll go to about lvl 12 probably 6/6 to see if I like it

    Also the monk adds much more survivability in a solo situation - just soloing the wiz at lvl 4 vet status was trying - just as soon as I started the monk W4 M1 it really tightend up the build...

    Again - will see - may not be worth a damn at 12.... then I move on. But this build is straight from my head not something I found online like some of my others - so it's also trial and error.
  195. #196
    Sargenmonk made Level 19 tonight and gained shadow walk. Only 185K XP to go to 20....
  196. #197


    Hound + VOD = Sargenmonk at 20.

    finally.
  197. #198
    And the angles sing...... (Bachman Turner Overdrive)
    Gratz Sarge - still hunting for favor or over the top now too?
  198. #199
    still need bunches o' favor. I think around 180 or so.
  199. #200
    Ian Anderson - Lvl 10
    Spent the all this week moving spells around (only 1 every 3 days) Re allocating the Enhancements to be more Bard specific.
    Moved feats around with Fred and now I can cast extended Haste, Displacement, Blur, Good Hope, Heroism, Cure lite, mod, serious wounds, Invisibility, Rage, detect secret doors and FoM

    Something just clicked and I felt like picking him up again - he feels different now that I've moved things around, he plays better.

    Anyone have any decent Long swords I could try? If they work well, I can exchange my Exotic weapon proficiency from Bastard Swords to something else to enhance the "Bardness" of him.
    May trade it for medium armor feat - with light I can only get to about AC 20.... medium I can get to 35.

    Anyway - keep an eye out for long swords - thanks.
  200. #201
    Aye Cap'n
  201. #202
    I've quite a few longswords laying around. My new toon will use them too, but many are too high a level for him right off.
  202. #203
    Ethel - now level 7.....

    Just kidding.....
  203. #204
    #$%^@#!~$%!!!!
  204. #205
    Codexxx level 5 to lvl 7 today - just had to, with the +25% exp bonus I ran Delears for VoTM for +5% and hit a 6 hour +20% pot, Quests that were 8K base were giving 14K so ran D's 3x and Tear 2x for two full levels.

  205. #206
    Codexxx lvl 8
  206. #207
    Ethel Level 7
    Picked up Good hope +2 to attack, Damage, Skills and AC - Haste, Rage for party buff spells and also added +2 to damage from my songs for party (Stacks w/Good Hope)
  207. #208
    Pogue made Level 6 last night. Added Maximize as a feat and Mass Aid Level 3 spell for lack of any advice at the moment. I can now get over 600 spell points with the right equipment in hand.
  208. #209
    Sweet - need to get Bubba to level 6 and we go knock over Delears!

    Are you intending to be healer spec or melee spec FS?
    Durrzo was melee - I put most of my spells in to damage dealing and boosted my spell penetration over boosting my healing amplification - this choice will decide which spells you take going down the road.


  209. #210
    Holy poop on the spell points. I am near 6, but didn't want to hop too far ahead. We should put up a post to see if any of the others that said they were going to play up with this batchof characters was serious before we all level up too quikcly.
  210. #211
    ^ ^ ^ I think you JUST DID.

    I know Joe is playing his alt Ginantonic (Paladin lvl 4) to keep Tourgran Lvl 7 from leveling to fast - But now that were 6 he an go with either one.

    Mike and Kit are level 4 so going to 6 is also not an issue and Ethel is level 7 - Max for the 4's

    SIDE NOTE - Now that Ian is level 12 I was able to scamper around Merida now so if we want something to do I can now enlist your 20's in getting me through the flagging quests fro Shroud.
    His UMD is high enough now to use Stone Skin wands. Res scrolls (only 10% failure) and is starting to collect them for the AH now.
    w00t

    So flagging for Shroud is now in progress w/Ian.... so Help
  211. #212
    Pogue should provide pretty good healing and DPS in the end. I'm generally following the "Superior Soul" build but at some point I'll need to figure out whether or not I want to lean toward melee or healing as I have choices to make in feats, like to do I take Empower or Empower Healing or Impoved Crit or whatever.
  212. #213
    Empower adds +50 % to all spells EXCEPT Heal - Empower Healing adds +50% to JUST Heal and Mass Heal - it can trip you up when trying to sort out your feats.

    I went Empower as it boasted my Comet Fall and Blade Barrier and then Maximized them too for +100% +50% damage for 500ish HP BB"s and C-Falls. Empower does boost you Cure Lit,Mod,Crit single and Mass heals also - so to me it was a better choice, also make sure you get Quicken - because with it turned on you do not make a concentration check when casting in combat - failed spells suck. - Also if you DO take quicken STOP putting points in to Concentration as - well Quicken is no fail casting.

    Turn Q off when buffing at start of quest then on for the rest, off at shines then on for finish. Frees up Skill points. I think Durrzo has a concentration of 7 with 3013 sp keeping quicken on was not an issue.

    The problem is IF you go Melee spec you'll need to warn the raid master your Melee not Healing - you'll make an excellent BACK UP healer but not the party primary healer. You'll also start hearing are you a healer... for hells sake your a FS YES you do heal no matter what.... I never answered them, I told them I'm a FS take me or leave me I'll not play 20 questions with you.


    They typically took me. and after a wile they got to know I would pull my own weight healing AND fighting and carrying stones... some times I'd be the ONLY one alive with 5 stones fighting forward to a shrine not backwards.... you make friends quick.

  213. #214
    Yeah I leave quicken on ALWAYS and Maximize Most of the time.
  214. #215
    Like Duck said, I like to see a FS as my backup healer in the shroud, I know they can pickup the gaps and won't run out of mana. But I know better than to think I can sit back.
  215. #216
    Yup If the person running it INSISTS you not fight - no problem - toss Maxed, Empowered, Quickened Mass Cure Serious and Cure Critical and just coast through the map - but a SMART raid master will allow you to go up to Harry and fight - every 5 - 7 seconds you just hit your hot keys for Maxed, Empowered, Quickened Mass Cure Serious and Cure Critical and go back to fighting - the Cleric will also see the timing and can get a mass Heal off (They are too slow to cast all the time in raids) but with the FS popping heals every 7 seconds.... the can schedule a mass heal and the party wins.


    Notice were already talking about Raids - as everything from here to there will be a non issue for you.
  216. #217
    Codexxx lvl 9 - sort of - need a +2 Dex tome before I level so I can take planned Feat. Should have enough TP after the 15th to level...... (twice!)
  217. #218
    Ian 13 - picked up Mind fog lowers Will saves by -10 so now I hit that before the dance ball (which is will save) and they dance all the time now - also bought a preform +15 necklace and +3 spell penetration scepter to boost the spell penetration before I cast fog and dance...

    Also hold monster spell which lands A LOT and is a auto crit every hit when held and also Summon Monster V - Large Earth ele/Umber Worg/Bearded Devil

    Um... Bards are fun -
  218. #219
    Finding that lately I'm slacking off on the Solo play - where before I would look forward to slamming out the levels and get stuff... now I log on and stand around - look at my timers and log off not caring to play with out the guild like on FNF or weekday hour runs.....

    I don't think the game is losing its fun factor yet for me - just losing the sparkle of the grind.

    File this post under - Whatever.
  219. #220
    I feel the same Duck. I keep finding myself thinking things like "I could log on with Azwepe and finish the catacombs", sounds boring. Then I log on to see if anyone is running the raids...etc that GRB needs, they aren't so I log off. I think having run some many of the levels so many times has made them a chore and boring.
  220. #221
    There is LOTRO - but seriously - no.
    I keep looking at Star Trek online or EVE online - same but different - unfortunately both subscription games on the obvious other end of the spectrum - Space.... Ships..... Lasers.... Blasters.

    What's not to love?

    I may download EVE and hit it for their 14 day free trial, also will look and see if STOL has a free trial also just to change scenery for a few weeks for something to do between FNF nights.


    (Dare I breathe the word WOW in these hallowed halls of DDO???? hmmmm.......)

  221. #222
    Yeah thats my same issue I think. Wanting to run with people, but not wanting to do the same stupid solo grinding that I have done on too many toons now to maintain or get up to level. Yes, yes I am hitting the Wall of Boring.

    So I play Starcraft and Fallout...
  222. #223
    Ditto. I actually reinstalled CIV 4 and have been playing that some instead of grinding. Been looking for other options too.
  223. #224
    Duck, the problem with WoW is the same problem with DDO, but multiplied because there are 85 levels. I was quickly left behind when GRB had a large WoW Guild, so I gave it up. I tried again last year and rolled up a solo type class, but even then I was bored by the time I hit 55.

    This is where FPS's shine.

    I think you should take a look at Dragon Age. Even though it's solo, I think you'd have a blast and be through it in no time.

    Sigh, should I reinstall BF2 for some Forgotten Hope action?
  224. #225
    I grabbed STOL it has 2 toons you can make and full tutorial with I think 2 or 3 public quests with no time limit so you can play and play and play to see how it works.

    Could not get it from web site but Steam had it and only took 2 hours.


    Atomm I don't mind the grind so much as long as it's a new grind with fresh things to do and see and figure out.
  225. #226
    STO = FAIL!
    Every thing I read on it applied. Klunky ground movement and combat when your off your ship.
    Ship combat OK not stellar beautifully drawn space scenes I could fly around and look at stuff all day long, but when you get to the fighting part.... point, click, auto attack AH-LA LOTRO

    Your an observer when the action begins, you just drive ship in directions, move shield energy to keep 100% toward enemy game does the fighting.

    Feels like 7 year old game mechanics not something recently designed. Like reloading the Original CoD to play .... that kind of meh.

    On to EVE
  226. #227
    Where do you go when you reach gaming burn out?
  227. #228
    I have a response, but when you follow it blindly, the authorities are going to yell at me.

    Sorry bud.
  228. #229
    DId you ever try TF2 or Portal?? Those were two great games. Not sure we ever played out TF2.
  229. #230
    Only played the demo of portal and it hangs right before the demo completion - OK - but not for me.
    Never played TF2 - always look funny as hell (and fun) - but you all had played and retired TF2 and I never got in on it.
  230. #231
    Its a fun game. it looks funny, but that was a great part of it. The animation made it run really well. By using cartoons, the graphics were simple. GRB as a whole didn't get into it too much. I played ALOT. I think COD4 came out and killed our play of it. Also at the time that we moved on, they were adding perks to each of the classes one at a time, so it unbalanced the game, each class got it's perk but they were a or several months apart. So the first was the medic, and they were much more advantagous, so it was maps full of medics. I think by now they have all been enhanced and are likely much more balanced. Though I also suspect that we would have the issue of the 'super players' who have played this game for 4+ years now.
  231. #232
    Ran with Sarge and Joe tonight...... ahhhh no PUG's
  232. #233
    Heck, I was big time into TF2. I loved doing the custom map thing and we had a decent server going for a while.

    Always up for some TF2.

    Duck, if you get into Eve, I'm afraid we'll loose you forever. That game is a huge time sync and the hardcore players love it.
  233. #234
    Atomm wrote:Duck, if you get into Eve, I'm afraid we'll loose you forever.


    And the problem with that would be??? 😈
  234. #235
    Bubbaspanky wrote:And the problem with that would be??? 😈

    Suck it!
  235. #236
    <---Argo_GRB

    Yeah that's right Samius is my bitch!
  236. #237
    That was funny as hell - all you needed to do was ended it with - Suck it!
  237. #238
    Maybe we should both make that our sign off.
  238. #239
    Also,

    Azwepe, spent some time wandering 3BC last night (probably my favorite wilderness) and is now a lvl 7.
  239. #240
    Ready to level Ethel to 9 - think I'll take it today to get the new spells - every one is 7 or 8 now so me being 9 is no issue.
  240. #241
    Man, you guys are making me miss this game. I found the Dramamine. Maybe I'll give it another shot soon.
  241. #242
    If you wait until Dec some time, we'll all be at 11 and you can pick up your paladin again.

    Ever think of Greater Reincarnation to get rid of your 2 levels of fighter? You'd be a level 14 Paladin and that is where they start actuality become a sweet class to play with Holy sword spell and all the damage enhancements come online.

    Ian's 13 now so we can start flagging for Shroud which is something I need to do with him - I'll gladly show you around out there.
  242. #243
    Not quite level up - but I was able to Solo on Normal difficulty The Chamber of Raiyum, Chains of Flames and An Offering of Blood today with Ian to get him flagged for Demon Queen - Was nice to be able to do at level quests - at level - and not die alone in the sand.

    Celebrated by clearing the Sands and getting all my explorers in one run.

  243. #244
    Ethel - 10 - and now all the work I put in to boosting my Enchantments and CC songs start.

    I picked up three great CC spells, one more CC song and a total of +4 to bypass enemy Spell resistance for my Enchantment spells and another +3 to the penetration to my preform skill.

    Now at level 10 I can cast an almost "no fail" hold monster (90% now - 100% at lvl 12 for no fail) and all our attacks roll as 100% critical hits for the party on the monster.

    Also Guild level 27
  244. #245
    EVE Online makes my head hurt. - Literally not from motion blur or anything movie jumpie related, it's just overwhelming the things you have to click, load, store, train, equip, research, fit and preform.

    Get a quest - go to this star base - talk to this guy - accept mission - timer starts (if it ends you fail or lose rank points (how trustworthy you are more points = more missions) ) Get to the star base find that you need to go to another to pick up a wizzy to equip to be able to go to a fourth base to get the toy dolls (yes for real) to drop off at place number 5

    Get to 4 and find that you never took out of the space station dock the widget you needed in 3 to get 2 underway - backtrack - start over - timer timing - shit - get wiglet warp to 3 only to find you still need dude at 2 to allow you to go to 3.... back to 2


    You get it.... finally at destination star base 5 and the guy tells you - don't know how long it's gong to be - wait here..... have been waiting 45 min - online help says this mission can take up to THREE HOURS of real time game waiting to get the FRAKING DOLLS

    I can see the fun of it as youjoin Corporations (guilds) and jump in to mass star ship battles, but the training mission does not let you join for real corps - just training corps that keep all the nubs in the kiddie pool.

    Apparently big Coprs actually have members with low level ships recruiting there and helping you through nubville - I don't know if I like EVE yet because of all the minutia you need to do - gonna go kill stuff in the vale for a while. Will play again tomorrow.
  245. #246
    Eve Online has always somewhat interested me although it does seem overwhelmingly complex. I'd rather not get into another monthly subscription if I can help it though.

    Pogue is Level 9 - Still no mass heal but now have Extend, Empower, and Maximize and nearly 1000 SP when I have my Power IX item equiped. I spent a couple hours last night upgrading items and should be somewhat less squishy now as well. The only thing I still need is a ring of protection > +1 but they are going for insane plat in the auction house so I will do without for now unless someone has one here.
  246. #247
    Double post see below.
  247. #248
    Have no rings of port - most come on cloaks - but that would mean getting rid of the Cloak of Night.....
    Ethel found Trapblast goggles (+4 to Reflex save) that also have Prot +4 on them - so maybe keep an eye out for them (HA! Pun!) - I can not remember where I got them though AH or quest... dunno?

    EVE is noted for being OVERLY in depth - I was looking at it as if I liked it I'd Sub it and go Premium and buy points cards for content - but I've only played a few times - better than Star Trek by a mile but not engrossing - yet.
  248. #249
    Trapblast Goggles are from The Seal of Shan-To-Kor
  249. #250
    Wow, googles that give you +4 protect. That is awesome!

  250. #252
    need 'em


    lets goto thernal
  251. #253
    I'm up for that
  252. #254
    So last week - got em' don't need a second set..... 🤣
    I'm in.
  253. #255
    Ian 14
    Extend songs +80%
    +4 Damage song
    +3 To Hit song
    Greater Heroism Spell +4 Hit, +4 Damage, +4 Skill check, Immune to fear - 30 min (Stacks w/Bard songs)
    700 SP
    Shadow walk for getting behind mob and dancing them.... note songs don't break shadow walk... w00t
  254. #256
    Codexxx - l10 - Snore yawn - got noting - but can finally use the Holy burst of Pure Good Scimitars I bought for her.

  255. #257
    Azwepe- 9
  256. #258
    Sarge wrote:Eve Online has always somewhat interested me although it does seem overwhelmingly complex. I'd rather not get into another monthly subscription if I can help it though.

    Pogue is Level 9 - Still no mass heal but now have Extend, Empower, and Maximize and nearly 1000 SP when I have my Power IX item equiped. I spent a couple hours last night upgrading items and should be somewhat less squishy now as well. The only thing I still need is a ring of protection > +1 but they are going for insane plat in the auction house so I will do without for now unless someone has one here.


    Sarge I have a +3 Protection necklace level 9 (Bubba yours if Sarge does not need and you could use also)

    Bubba I still have that helm if Intimidation (+10 or13 I forget which) Still interested? Been holding it for you.
  257. #259
    I'll take the necklace. I've got a +Con item there that I'll have to find another slot for, but that's ok.
  258. #260
    Pogue is level 10 after a couple of quick solo runs tonight. Add cure light wounds, mass.
  259. #261
    /Golf clap

    Actually - Maximized, Empowered, Superior Adore Cure light will hit as hard or harder than Cure moderate and if you have the Enhancement to boost your healing critical then lights can do as much as a cure critical - a HUGE SP saving.
  260. #262
    👈
  261. #263
    Azwepe - 10... that is all, back to your bunks
  262. #264
    Good day on the farm today - Dduck's first run in Sub pulled an Icy in his name not needing to roll for one for once!
    Then ran right in to a Shroud and created my Tier 1, 2 and 3 Earth Grab longbow - man is that thing fun in manyshot! - reaffirming my thoughts on EG picks for Dduck.

    Anyway - good fun in a short time for once.