Sabbath & BLS Tour

Blabbermouth reports: BLACK SABATH and BLACK LABEL SOCIETY will be teaming up for a bunch of post-Ozzfest U.S. dates in the fall, BLS mainman Zakk Wylde revealed during an interview with Eddie Trunk of VH1 Classic.

BLACK SABATH and BLACK LABEL SOCIETY will both be performing on the main stage at this years Ozzfest.

SOAD On SNL

The PRP reports: System Of A Down have been confirmed as the musical guest on May 07ths episode of “Saturday Night Live”. The band will perform their tracks “B.Y.O.B.” and “Chop Suey”. Johnny Knoxville will be hosting the program.

Full Story – http://www.theprp.com/

Mage Con Spring II.. April 22-24

http://www.mage-page.com/spring_con_2005.shtml

Mage Con Spring is coming up April 22-24th. As usual well have a LAN held over the course of the 3-day event. This year, Corsair, Nvidia, and Bawls are helping to sponsor the event with a few local vendors Advanced Computers and EZ-Drop as well. Website gives a rough idea wha tis currently planned. As this is the first year of pursuing sponsorship and being that games have hit a tech gap for some players with games, only a select games are certain but there is plenty of open options pending having the machines to run such games. The Forgotten Hope Tournament & Warcraft III tournaments will be the main events. There will be at least three types of FH Tournaments that are under discussion now. Prizes for FH will be from the materials sent by the sponsors with the main prizes being choice of a Corgi Die-case model.

http://www.corgi-usa.com/code/military.php?cat_id=2&series_id=4&cat_search_id=15&section=1

We have 10 availible to give away.
5 Axis; 2 Tiger 1s (diff model each), 1 Panther, 1 BF-109, and 1 FW-190.
5 Allied; 1 Cromwell, 1 Churchill, 1 Sherman, 1 Spitfire, 1 Mustang

The idea being during one tourney, the top 3 finishers will get one of the Tanks. 1st place getting 1st choice.. 2nd getting next..and then 3rd..

There will also be an “Aces” Tourney.. where the top 2 finishers of either side will follow the same with the planes.. were currently looking into getting possibly 2 more planes to even it out..

And Overall tournament will be held in a game TBA.. possibly FH.. that we will give away Corsair 1 Gig 512×2 PC3200XL with programmable LED Display. This is the same RAM my machine currently runs with.. minus the LED.. and its matched pair runs flawlessly.. Im also forfeiting my eligibility to win this prize no matter what tournament its held in for fairness, as this was provided thanks to Corsair.

There are also Case badges for Nvidia and Corsair, various stickers, Hats from Corsair, Shirts from Nvidia, 4 posters from Nvidia, Pens and keychains from Corsair. Local vendors are also donating items but as to what they are we dont know at this time.

The all-weekend pass is 25 at the door, 20 if you pre-reg, daily passes are also availible as listed on the website. There will also be a one-time fee for the tourneys involving the larger prizes, the manager is deciding what would be fair in those regards as of now. However there will be plenty of Open Gaming going on, and anyone can play and take part in many of the events going on. Questions, Suggestions Comments I can be reached via PM.

— Everclear

Looking For Battlefield 2 Maps?

The release of Battlefield 2 is just around the corner. While surfing around, I stumbled across the names a bunch of Battlefield 2 maps. I do not know for sure if these will be in the final release, but they were used in testing.

Daqing Oilfields
Dalian Plant
Dragon Valley
Fushe Pass
Gulf of Oman
Kubra Dam
Mashtuur City
Operation Clean Sweep
Sharqi Peninsula
Songhua Stalemate
Strike at Karkand
Zatar Wetlands

Battlefield Mod Status for Battlefield 2

Its no secret that we at Gamers Radio are huge Battlefield fans. Beyond that, we are big fans of all the mods available for Battlefield. Even after playing the game since the beginning, we always find something new to amaze us because of all the great mods available for Battlefield 42 and Battlefield Vietnam. They have provided us hours well beyond our original investment in the game and for that we are grateful.

With the upcoming release of Battlefield 2, we are looking to the mod community to extend the playability of what we hope will be a great game. Without the support of the mod community, it would be just another game, but through the hard work of these selfless guys, gamers like us get to have more fun than the original developers intended.

So, the question that was on our minds was what great BF42/BFV mods are moving their project to BF2 when its released? We emailed a bunch of mods and probably missed more than we wanted, but these guys took the time to answer our questions and provide us a hint at what to expect in the future. We hope you enjoy these mini-interviews.

— Atomm and Sarge

BattleGroup 42

Strummer – Battlegroup42.com

Gamers Radio: Do you plan on moving your mod to BF2?
BG42: The team is currently focusing our primary efforts on our upcoming BG42 on BF:V release. This release will focus on World War II Pacific Theater combat. We are currently working on converting all of the BG42 Pacific Theater maps over to the BF:V engine and does a great job capturing the feel of the Pacific Theater!

There are things we can do with the BF:V engine that we are unable to do with the BF:1942 engine and we have taken advantage of those features as well. As this product continues the delay of the BF:2 product and the expectation that not everyone will convert over to BF:2 right away We’re showcasing two popular maps from BG on BF:1942 in the first release of BG for BF:V. Gavutu Island and Anguar will both be included and both are never-before seen maps for WWII on the BF:V engine. We’re also completing the first BF:V conversions of Guadalcanal out the maps have all been made – Iwo features our new dynamic lighting for the vehicles and is also our first map – and the first WWII map for BF:V – with tunnels. It also features our amphibious tanks! Lastly we’ve added our first subterranian map and the first \”tunnels\” map for a Battlefield WWII mod.

BG on BF:2 has certainly been discussed BF:2 to be like. This said neither have we ruled it out!

Gamers Radio: If yes from scratch?
BG42: Should we undertake to develop BG42 for BF:2 many items that we have already done and further refined and enhanced. Every update to the BF family of game engines has opened new exciting possibilities for Battlegroup and we expect that it will be a combination of ported items and newly created items should we go ahead with BG on BF:2.

Gamers Radio: If no the release of BF2?
BG42: Again is under consideration on the new BG for BF:V mod. While we are focused on this mod as the future of BG in order to keep BG on BF:1942 in low-level development after the upcomning patch which addresses patching many items identified in our latest releases – some of which have been longstanding items on our \”to do\” lists. We can state that there is at least one official map pack in development.

Gamers Radio: Do you have any new work that you want to share with us as an example of where the mod is going?
BG42: We certainly do and we have made a commitment to share our work-in-progress items with the community on a regular basis.

At the time of this interview some big news about BG for BF:V and the future of BG for BF:42 should be posted on our website along with pictures of our work-in-progress for BG:V.

I’m collecting much media as the team builds new models as we test our beta maps. We’ll be sharing a lot with the community and we may be able to provide Gamers Radio with an exlusive sometime in the future.

BF Conversion Team

Sexcalibur – BFConversion.com

Gamers Radio: Do you plan on moving your mod to BF2?
BCT: Not at this time. We plan on keeping on task to release to the vietnam engine. Then once released BF2

Gamers Radio: If no the release of BF2?
BCT: That is unclear at the moment. We plan on releasing to the vietnam engine and change/patch the mod accordingly as the public brings in the mods and their requests/suggestions.

Gamers Radio: Do you have any new work that you want to share with us as an example of where the mod is going?
BCT: Not at the moment

Dice City

DiceCitymod.com

Gamers Radio: Do you plan on moving your mod to BF2?
Dice City: YES

Gamers Radio: Do you plan on porting your existing work or starting from scratch?
Dice City: We would like to provide the mod to both games.

Gamers Radio: Do you have any new work that you want to share with us as an example of where the mod is going?
Dice City: Not at the moment

Forgotten Hope

ArminAce – FHmod.org

Gamers Radio: Do you plan on moving your mod to BF2?
FH: It’s hard to answer this question without exactly knowing what BF2 will feature. So for now – we are planning to port to a more modern engine sooner or later and currently we are doing the first administrative works for that. At the moment we cannot say if FH2 will be for BFGamers Radio: We have first to get the game in our hands and take a closer look at what BF2 is cappable of.
Much has changed since the releasedate of BF1942..we can choose between more engines & games 😉

Gamers Radio: If yes from scratch?
FH: A little bit of both. Our newer models can be used as basis and can be improved so that they will fit the new standards. Older models will have to be done from the scratch – their polycount is just too low that it would look odd within a newer engine. For the maps it’s hard to tell if we can port our old maps as easily as it was possible from BF42 to BV:V. Mapping principles have changed in BF2 and we will need to see. The most difficult stuff anyway might be the new needed playermodels and especially their animations. That will be a lot of work.

Gamers Radio: If no the release of BF2?
FH: If we arent going to port to BF2 we have to check different games & engines out. In fact we are already trying to get some contacts to different developers. Maybe we will get some support or at least infos from them. Sadly a few of them seem not to read or just ignore our mails.

Gamers Radio: Do you have any new work that you want to share with us as an example of the direction the mod is taking?
FH: Well search for any WW2 pics in the web …. maybe you will see those scenarios / vehicles / equipment in one of the next releases
When we decided to which engine we will move… then you should see a bit more specific stuff.
And dont forget…. we have still our weekly updates!

Recruit Snyder

Recruit Snyder – RecruitSnyder.com

Gamers Radio: Do you plan on moving your mod to BF2?
No. Reasons: First of all I’ve come to BF 42 because of the WW 2 setting adding helicopters plus a few adjustments would still leave room for WW2 like gameplay. I was still working on my BF 42 Anthology months after BFV was out and I never was interested in Modern Day Warfare. I’ve never played the Modern Day Warfare mods for BF 42 or BFV guided missiles Second reason and taking into consideration that my mods always were based on the standard game it would take a very long time until my \”BF2 mod\” would run on an average PC system smoothly. Latest pre-test showed that \”Vanilla\” BF2 isn’t running smoothly on high-end test computers although several features were still missing in the test version.

Gamers Radio: What future plans do you have for your mod after the release of BF2?
I’ve got a BF42 mod and a BFV mod so there’s plenty of room for modding acitivities. I don’t think that the release of another Battlefield game would have any effect on my work. Although I’m quite familiar with the Battlefield/Refractor game engine after 2 1/2 years of BF modding of considering BF2 as a basis for future mods.

Gamers Radio: Do you have any new work that you want to share with us as an example of the direction your mod is taking?
On my website there’s plenty of material (pics etc.) on my BFV mod(s) and links to my BF 42 Anthology.

XWW2

http://xww2.com/

Gamers Radio: Do you plan on moving your mod to BF2?
XWW2: Yes

Gamers Radio: Do you plan on porting your existing work or starting from scratch?
XWW2: Both existing and new models and maps.

Gamers Radio: Do you have any new work that you want to share with us as an example of where the mod is going?
XWW2: We Will be posting more news as soon as we have the news post ready. Right now we are compiling and finishing up work for the 2.6 beta for bf1942 release.

Win A Free Copy of Battlefield 2

In appreciation of the upcoming release of Battlefield 2 and to thank the Battlefield community for supporting our Friday Night Fights – Custom Map Nights away a free copy of Battlefield 2. That’s Right! One lucky visitor will win a free copy of the game sent directly to their door. For full details and the rules of winning We would like to thank the mods that took the time to answer our interview. We love the extended play you have provided us for the Battlefield Franchise and hope you will continue to support the gaming community whatever your plans. If you run a mod and would like to be included in this interview these questions and send them to Gamers Radio. We would be happy to include you.