Aereogramme (2000-2007)

Aereogramme has announced, through a MySpace blog, that they’ve decided to call it quits:

It is with heavy hearts that we tell you all that Aereogramme have decided to split up. Reasons are multiple and complex. It is however fair to say that the never ending financial struggle coupled with an almost superhuman ability to dodge the zeitgeist have taken their toll, ensuring that we just don’t have any fight left in us. We are immensely proud of the four albums that we made over the past seven years. We hope that they continue to grow in your hearts.

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Videohippos, This Time Next Year, Prescriptions (Bullet Train to Vegas)

Baltimore’s Videohippos has some new music posted.The album is called Unbeast the Leash and it comes out June 19. The ‘hippos are part of Baltimore’s Wham City! collective that includes Ponytail, Ecstatic Sunshine, and Dan Deacon. You can check out the music via these mp3s: “The List.” and Kool Shades.

Escapist Records act This Time Next Year has debuted some music online.Two tracks from the band’s debut album, A Place for You, have been made available for streaming. You can check out the music on their myspace page

Bullet Train to Vegas side project Prescriptions has posted some new music.The band features Dan Sena of Bullet Train to Vegas. The project draws influences from early era sub pop bands like Sebadoh to others like Dinosaur Jr and the Smiths. You can check out the music on their myspace page

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Locki Interviewed on GameSpot, SPOnG

There are two new interviews with Enemy Territory: QUAKE Wars lead designer Paul “Locki” Wedgewood out there for you to peruse. First up is GameSpot UK, where Paul talks about the development process, the game’s long term appeal, the upcoming console versions, and much more. They also have a new video interview, neatly supplmenting the written version. Click right here to read and/or watch.

Meanwhile, SPOnG has posted part 2 of their 3-part interview with Paul, talking extensively about mission structure, locales, driving mechanics, and balancing the two very different sides in the game. Point your cursor here to check it out.

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