Category Archives: Steam Powered

Mount&Blade: Warband Updated Released

Updates to Mount&Blade: Warband have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Content Additions:

  • NEW! By community demand Duel mode is being introduced into multi-player. You can now partake in 1 on 1 protected duels.
  • NEW! Server setting to disallow ranged weapons, get rid of pesky archers with one click!
  • NEW! Two new horse armors have been added for Steppe and Sarranid factions.

Gameplay:

  • Bow accuracy has been rebalanced, higher tier bows are even better, with low tiers being slightly more inaccurate.
  • AI Bots in multi-player have been changed to be more difficult in dedicated servers.
  • Economy balance is somewhat tied to campaign difficulty setting.
  • Minor Khergit troop stat changes.
  • Knock down chances have been reduced.

Fixes:

  • AI is no longer able to hit allied horses in single player.
  • A minor bug in the spy meeting quest has been fixed.
  • Links to finished quests will no longer appear in other notes.
  • Several new and useful operations have been added for modders.
  • Some shield banners have been fixed for multi-player.
  • Various other fixes for non English packs.
  • Various other bug fixes.

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Magic: The Gathering – Duels of the Planeswalkers DLC Now Available

22 items of downloadable content are now available for Magic: The Gathering – Duels of the Planeswalkers via Steam.

Unlock 11 complete decks! Plus, Convert select cards in your decks to premium foils.

Buy the Duels of the Planeswalkers Deck Collection and get all 22 items of DLC at once for more than 50% off! Or, if you’re just getting started, get all Magic: The Gathering – Duels of the Planeswalkers content at once with the Duels of the Planeswalkers Complete Pack


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Global Agenda 1.35 Update Released

Updates to Global Agenda have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.35 represents the second phase of major new features and content being added to Global Agenda as part of the “Sandstorm” expansion. The release introduces the Sonoran Desert Open Zone, 10-person Defense Raids, Consumable Weapons, and much more. Sandstorm is free to all players that have purchased Global Agenda. All players are reminded that Global Agenda now requires NO MONTHLY FEES and the full content of the game is available without a subscription.
Major Highlights

  • SONORAN DESERT ZONE: Players may step outside Dome City into the Sonoran Desert Open PvE zone. Designed primarily for those between Levels 5 and 15, players within the Zone may accept missions from NPC’s in order to progress a story-arc, learn more about the neighboring Desert Dweller and Recursive Colony factions, and earn loot and experience. Note that players must visit Dalton Bancroft inside Dome City (and run the Bancroft missions) before they can enter the Sonoran Desert Zone.
  • 10-PERSON DEFENSE RAIDS: Facilities around Dome City are key targets of the Recursive Colony faction. When the Recursive Colony attacks, alarms sound within Dome City and the RAIDS mission type will become activated on your MISSION screen. Join the Raid queue solo, or as a pre-made team of up to 10 players, to be matched into a ten-person defense team and transported to an area that needs to be defended. Note that these missions are designed to be difficult and are available only to players Level 30+.
  • NEW SONORAN DESERT SPECIAL-OPS MISSIONS: New co-op PvE instances have been introduced for characters between Levels 5 and 19. These missions are accessed thru the MISSION screen (Hotkey = “M”) under Team/Medium Difficulty.
  • CONSUMABLES: Players may now craft Consumable items that can be used once while in a combat mission to give a short-term boost. Once used, that item is consumed. In order to equip a consumable, you must have a Consumable in your inventory, and fill the Consumable slot on your Equip screen. Only one consumable may be equipped at a time.
  • SALVAGE: Weapons and Armor that you do not desire to keep may be salvaged by clicking the Salvage button while the item is selected on your Inventory menu. When a weapon or armor piece is salvaged, you will receive a component loot drop put into your inventory (many of the components gained through salvage are useful when crafting consumables).
  • TOKENS: Major changes to the token system have been implemented. See TOKENS section below for more information.
  • CREDITS: Credits are now at the player level instead of the character level. Existing credits have been rolled up to the player level based on the total credits owned by all of our characters.

Server and Feature Availability

  • The Global Agenda Servers are expected to be down on THURSDAY, JULY 22 2010 from approximately 10:30 AM to 5:00 PM US Eastern (14:30 to 21:00 GMT) while the patch is deployed. Follow GAServerStatus on Twitter for up-to-date server availability information.
  • The European and North American Agency-vs-Agency Zones will be closed on THURSDAY, JULY 22. The Zones will open as normal on FRIDAY, JULY 23.

Mission-Giving System and the Sonoran Desert Zone
The Mission Giving system guides players through specific assignments that advance a story arc within Dome City and the Sonoran Desert Zone and progress the player’s character level.
Players will note that some low-level Special Ops PvE missions have been removed (on the “M” screen), as they are replaced by missions inside the Sonoran Desert Zone.
Players MUST visit Dalton Bancroft before they can exit Dome City and enter the Sonoran Desert Zone.
Please note the following useful keyboard shortcuts while in the Sonoran Desert Zone:
“L” = Mission Log.
“N” = Navigational Map.
“M” = Global Missions (access instanced PvP and PvE missions).

Token System
The Token System has been modified significantly. There is now only one token type (Mercenary and Conquest Tokens have been collapsed into just “Tokens”). The Daily and Account limits have also undergone significant change and the pricing for items and rewards for individual missions have changed significantly.
CONVERSION:

  • 1 Mercenary Token = 30 of our new tokens
  • 1 Conquest Token = 150 of our new tokens

LIMITS:

  • Daily limit: 2,000
  • Account limit: 20,000

Consumables and Crafting
There are two new crafting career paths in this release: Consumables and Strike Force. The crafting of AvA items has been moved to the Strike Force path.
At present, there are only four Consumables available for crafting, all of the same quality level, so career progression along this path is limited.
The Consumables available for crafting are:

  • Insta-Heal: instantly provides a full heal when activated..
  • SuperShell: Pops a shell similar to the Perfect Target device.
  • Mini-Force Wall: Pops a small force-field (similar to the Robotics Force Field)
  • Excessive Damage: Provides a damage boost for a given time period.

All consumables can be equipped by players of any class and are use-once items.
Crafted consumables may be placed on the Auction House. Blueprints for consumables are found at a vendor in Dome City.
Level requirements for Mission Rewards
Level Requirements for Special Ops missions have changed.
TEAM:

  • Medium Security – No Level Req, stops giving rewards past 19.
  • High Security – Requires 18, stops giving rewards past 29.
  • Max Security – Requires 25, never stops rewards.
  • Ultra-Max Security – Requires 30, never stops giving rewards.

SOLO:

  • “Rookie” and has been renamed “Adept” and now requires level 20, stops giving rewards past 29.
  • Solo “Advanced” Requires Level 30. Never stops with rewards
  • Solo “Expert” Requires Level 40. Never stops with rewards.

Other Noteworthy Changes

  • Generally improved bot AI
  • Recharge time on bionics changed from 45s to 60s
  • Improved help text and general usability.
  • Durability shows in red when it is low
  • Small chance of Rainbow Dye to be dropped from Ultra-Max PvE missions.
  • Fixed mini-map player colors.
  • Confirmation messages pop up when the player lacks sufficient credits, tokens, skills, etc. to complete an operation.
  • Performance enhancements for intense PvE encounters
  • Improved response times of firing weapons and off-hands
  • Fixed problem where boss encounters could have several waves of responder bots at the same time
  • Level is now displayed next to the XP bar in upper left
  • More alarm lights and sounds for Raid missions including notification within VR arena
  • Cybercuts now requires tokens instead of credits
  • Genolab Facial Reconstruction now requires tokens instead of credits
  • Improvements to backfilling PvP instances so that outcomes are as fair as possible
  • Fixed taskforce problem that would sometimes place player on the wrong team
  • When you exit the game, you will return to the open zone or the city depending on where you exited.
  • Added Bot Kills to Scoreboard
  • A number of other bug fixes with mail, repair functions, animation, graphics, chat and other areas

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Eufloria Update Released – 50% Off

Updates to Eufloria have been released. The updates will be applied automatically when your Steam client is restarted. To celebrate the update Eufloria is 50% off until 7/29.

The major changes include:

– Added Achievements.
– Added Community Map Pack 1.
– Added directory support for Custom Maps.
– Added speed records on level selection.
– Lua: Added user interaction Lua calls OnAsteroidSelected(ID), OnMouseLeftClicked(x,y) and OnMouseRightClicked(x,y).
– Lua: Added drawing text from script.
– Lua: GetNumAsteroids() – returns number of asteroids in play.
– Lua: RevealAll() – reveals all asteroids.
– Lua: Asteroid naming (asteroid.Name = “”).
– Lua: Planting flowers from script (flower:Plant, flower:PlantOnRandomTree, flower:PlantOnRandom###Tree).
– Lua: Camera location and zoom query from script (GetCameraX, GetCameraY, GetCameraZoom).
– Lua: Get trees on asteroid from script (asteroid:GetRandomTree, asteroid:GetRandom###Tree).
– Fixed adding and removing asteroids at run time.
– Fixed planting on moving asteroids.
– Fixed enemy laser mines travel distance violation (thanks Maarten).
– Fixed crash bug when enemy AI has no asteroids (thanks Mihhaelo).
– Fixed loading music restarting as the game enters main menu.
– Fixed invisible mines/flowers from Lua setup bug.
– Fixed long root crash.
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DIMENSITY Now Available on Steam

DIMENSITY is now available on Steam, and to commemorate its release, the game will be offered at a 10% off until July 28th, 2010.

DIMENSITY is an immersive, intensely paced role-playing / action game with unique 3D fantasy setting., A venture through hostile lands and fight numerous enemies in a world thorn by war. Be part of plots defending the crown, fighting for the freedom of your people or taking side paths discovering treasures and facing ancient fearsome foes.

For thirty years the borderlands of the Firbolgs are thorn by war. The Kingdom of Dumnoni is trying to advance deep in the Forbolg’s territory. While their efforts are unsuccessful the Firbolgs themselves cannot drive the human armies back. Finally King Obrynn II decides to personally lead his men into battle. Gathering the best men of Kingdom of Dumnoni he tries to crush the Firbolgs once and forever. But the tides of fate are not easy to foresee?


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Alien Swarm Update Released

Updates to Alien Swarm have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Alien Swarm

  • Fixed weapon switch key in the 360 controller config
  • XP and level are stored in the Steam Cloud
  • Fixed duplicate rows in the “Find Public Games” screen
  • Reduced screen shake when you have high ping
  • Fixed dedicated server always starting in LAN mode
  • Fixed custom item button binds not displaying properly on HUD
  • Fixed full network updates causing duplicate client ragdolls to spawn
  • Added console commands to change game access on the fly (make_game_public and make_game_friends_only)
  • Fixed welding icon sometimes getting stuck above player’s head
  • Fixed HUD elements being cut off in ultra wide resolutions
  • Removed cheat flag from a number of cosmetic console commands
  • Now firing, meleeing, or reloading while welding will break you out of the weld
  • Fixed spectators earning achievements
  • Fixed infinite ammo exploit
  • Fixed XP exploit

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Mafia® II Shipping with Steamworks

All PC versions leverage leading services for gamers around the world.
Pre-purchasers receive original Mafia® now.

Valve and 2K Games today announced an agreement to power all PC versions of the highly anticipated Mafia® II with a host of Steamworks features. All Mafia II players will enjoy the benefits of the Steamworks features included in all PC versions, such as auto-updating, Steam Achievements, Statistics, downloadable content, and more.

Customers who pre-order the standard or Digital Deluxe Edition of Mafia II through select digital retailers, including Steam, will be given a free digital copy of the award-winning original Mafia® game that they can access and play now.

“Using Steamworks to power Mafia II has been a great benefit for 2K Games and our development team,” said Christoph Hartmann, president of 2K. “It’s meant that we can spend more time creating content and a great experience for our customers because we know that Steam and Steamworks are enabling these important features within the game.”

Mafia II is joining Sid Meier’s Civilization® V as the next title to use Steamworks from 2K Games,” said Gabe Newell, President of Valve. “Our focus for Steam is on building services that create value for our customers and for creators, and Mafia II, with its all-new game engine and inclusion of Steamworks, is a great example of that.”

Mafia II is rated M for Mature by the ESRB and will be available in North America on August 24, 2010 and internationally beginning August 27, 2010. For more information visit www.steamgames.com.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About 2K
Founded in 2005, 2K develops and publishes interactive entertainment software games for the console, PC, and handheld gaming systems through its three divisions: 2K Games, 2K Sports, and 2K Play. 2K publishes titles in today’s most popular gaming genres, including first-person shooters, action, role-playing, real-time strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K Czech, Cat Daddy Games, and 2K China. In just a few short years, 2K launched the 2007 Game of the Year – BioShock®; continued the award-winning Sid Meier’s Civilization® series; delivered the #1 rated and #1 selling basketball franchise with NBA® 2K10*; and broke new ground in the family entertainment market with its multi-million unit selling hit Carnival Games. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2K.com.

* According to 2009-2010 GameRankings.com and The NPD Group

About Steam
The leading online platform for PC games and digital entertainment, Steam delivers new releases and online services to over 25 million PC and Mac users around the world. For more information, please visit www.steamgames.com.

About Valve
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. For more information, please visit www.valvesoftware.com.


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Sam & Max: The Devil’s Playhouse Episode 4 Released!

Episode 4: Beyond the Alley of the Dolls is now available and has been added to The Devil’s Playhouse season pass!

5 Great Episodes, 1 Awesome Price! Get your season pass now if you haven’t already and wield psychic powers against fearsome foes in the epic comedy saga over 5 monthly episodes. Gaming’s greatest dog and rabbit sleuths Sam & Max seek the power’s ancient secrets, as manic Max gains shape shifting, teleportation, mind reading and future vision abilities for battling these foes.

The saga plays out in a surreal 5 month-long symphony of mayhem that gets deeper and more twisted with each episode.


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Now Available – MotorM4X: Offroad Extreme

MotorM4X: Offroad Extreme is now available on Steam. To celebrate the game is 30% off until July 27th.

Feel the freedom!

Alpine woods and meadows. Hot, rocky desert. Ice-covered Alaska. This are the environments where you will race. MOTORM4X: Offroad Extreme brings the races to a completely new level. The player is free to choose their route to destination, and the off-road vehicles with four wheel drives allow for a wild race on the bumpiest roads.


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Fallen Earth: Blood Sports now available at 40% off until July 27th

Fallen Earth, LLC announced today the availability of Fallen Earth Steam achievements as well as a new and exclusive in-game gun for players who purchase via Steam – appropriately titled the Steam Cleaner.

Beginning today, and for a limited time, players who purchase Fallen Earth: Blood Sports through Steam will receive the exclusive Steam Cleaner. When you really need to take out some “stains” this heavy pistol’s 10.3 DPS and additional four Melee Defense will help you clean up!

Additionally, Steam account holders can now enjoy earning over 500 Fallen Earth achievements towards their account, as well as in game.

Players can pick up their digital copy of Fallen Earth?with an exclusive Steam Cleaner?today at Steam and begin earning bragging rights for their feats!


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