Category Archives: Steam Powered

Team Fortress 2 For Mac Available Now Via Steam

Team Fortress 2 (TF2), the game PC Gamer magazine’s editors have called the most fun game ever made, is now available for the Mac via Steam, a leading online platform for games with over 25 million accounts worldwide.

Like all the titles Valve has brought to the Mac platform, TF2 features Steam Play allowing gamers to make one purchase to play the game on both the PC and Mac. In addition, TF2 supports cross platform play — so Mac gamers can play against/with PC gamers.

Those who purchase TF2 for the Mac will receive a free set of “earbuds” for their favorite player character. Purchase the game this weekend can save 50% off the regular. Or, try the game now via the Team Fortress 2 Free Weekend happening now on Steam.

In addition to all the TF2-Mac goodness, a new single player training mode has been rolled out for both PC and Mac.

Don’t have Steam? Get it here.


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Wow, you guys are GOOD

We’d originally planned to tease out today’s update over the course of 19 deviously brain-twisting blog posts, each containing a mercurially complex riddle hinting at the nature of the update. Unfortunately, everybody seems to have cracked the subtle rhyming codex embedded in our first blog post, which was actually supposed to be the most unsolvable of the 19.

So anyway. Team Fortress 2’s available on the Mac now.

Or is it?

No, it is. Sorry, that was Riddle #17. It seemed a shame to let it go to waste.

As part of the celebration, TF2 will be FREE to play all weekend, and 50% off to purchase. We’ve also got a little treat for anybody logging into the game from a Mac.
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Pre-Purchase Now – Fallout New Vegas

Act now and receive the Fallout New Vegas Caravan Pack! This special offer is available for pre-purchase only. You can also take advantage of huge savings this weekend on the following Bethesda Game of the Year titles:

  • Fallout 3: Game of the Year Edition50% off
  • The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe66% off
  • The Elder Scrolls III: Morrowind® Game of the Year Edition75% off


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  • Warhammer® 40,000: Dawn of War II® Update Released

    Updates to Warhammer® 40,000: Dawn of War II®have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    General
    New map
    – (2p) Hive City – Community map contest winner available for custom games
    Cover seek behavior
    – Many units have had major changes to their cover seek behavior. They should cover seek when told to move near cover but otherwise stand and shoot in any other situation.
    Garrison
    – inferno_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3
    – piercing_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3
    – plasma_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3
    – suppression_pvp damage multiplier against garrison_cover increased from 0.2 to 0.3

    Chaos
    Sorcerer
    – Chains of Torrment no longer affects enemies in buildings
    – Subjugation cool down time increased from 40 to 80s
    – Starting courage reduced from 200 to 100
    – Size changed from Medium to Small
    – Warp Rift no longer affects retreating units
    Havocs
    – Mark of Tzeentch Lascannon slow effect now applies to Carnifexes and Tyrant Guard
    Plague Marine Champion
    – Touch of Nurgle no longer affects retreating untis
    – Bile blower now properly hits all entities in a building
    – Bile blower’s bilious discharge cooldown increased from 20 to 30s
    Blood Crusher
    – Daemonic Roar no longer affects retreating units
    Chaos Dreadnought
    – Dreadnoughts under the effect of Blood Frenzy will now attack buildings with garrisoned troops
    Chaos Predator Tank
    – Build time reduced from 55 to 45s
    – Autocannon damage reduced from 210 to 120
    – Mark of Nurgle cost increased from 150/35 to 150/50
    – Mark of Nurgle now increases health of the Chaos Predator by 75% up from 50%
    Plague Marines
    – Plague missile slow now affects Tyrant Guard

    Space Marines
    Force Commander
    – Special attacks for lightning claws and power fist have been changed to weapon knockback and will not affect retreating units.
    Assault Marines
    – Melta bombs now can be used on Tyrant Guard
    Tactical Marines
    – Flamers now properly hit all entities in a building
    Heavy Bolter Devastators
    – Lascannon slow effect now applies to Carnifexes and Tyrant Guard
    Terminators
    – Cost for both Terminators and Assault Terminators increased to 650/350 from 600/300
    – Assault cannon damage lowered from 150 to 128
    – Assault cannon cost increased from 70/70 to 100/80
    – Heavy flamer cost increased from 40/40 to 80/40
    – Cyclone missile launcher cost increased from 60/60 to 100/70
    – Cyclone missile barrage scatter distance has been reduced from 10 to 6
    – Cyclone missile barrage damage increased from 40 to 50
    – Cyclone missile barrage cool down time increased from 20 to 60s
    – Cyclone missile barrage knockback distance and loft slightly increased

    Eldar
    Farseer
    – Speed increase from Holo-field on Farseer Webway gates can no longer stack with itself.
    Warlok Commander
    – Starting courage reduced from 200 to 100
    Warp Spider Exarch
    – Can no longer group teleport to out of bounds areas
    – Fixed an issue that prevented Shimmer Orb from being cast
    – Starting courage reduced from 200 to 100
    Banshees
    – Starting courage reduced from 300 to 100

    Orks
    Sluggas
    – Sluggas can no longer ‘speed build’ buildings
    – Burnas now properly hit all entities in a building

    Tyranids
    General
    – Tyranid population threshold for upkeep lowered from 30 to 26
    Hive Tyrant
    – The modifier for Invulnerability now lasts 12 seconds
    – Size changed from Small to Medium
    Lictor Alpha
    – First strike from scything talons now does weapon knockback and will not affect retreating units
    Termagants
    – Termagant claw damage has been decreased from 8 to 4
    Raveners
    – Upkeep cost increased from 0.017 to 0.02125
    – Population cost increased from 4 to 5
    Venom Brood
    – Cost increased from 300/15 to 350/15
    Carnifex
    – Thornback upgrade cost increased from 100/50 to 200/50
    – Carnifex population cost increased from 15 to 20
    – Carnifex upkeep cost increased from 0.0765 to 0.0956
    Synapse
    – Speed increase to Tyrant Guard is now exclusive and will not stack
    – All effects from synapse now apply within a 32m radius
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    eversion Released – 10% off launch special until June 14th

    The Princess of the Flower Kingdom has vanished! Taken by the Ghulibas of the north, it is now up to you, the brave Zee Tee, to rescue her. On his quest, he – and you – will discover the hidden lands behind the peaceful kingdom, and come face to face with secrets that will set you on edge!

    Launch Special! Purchase between now through June 14th and receive a 10% discount from an already attractive price.


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    Jolly Rover Released on PC & Mac

    Arrrrr! Meet the swashbuckling sausage-dog star Gaius James Rover, son of the famous clown Jolly Rover, who died from a blow to the groin from an improperly loaded joke cannon.

    Jolly Rover is a traditional 2D point and click adventure, including casual elements, such as an integrated hint system, and task bar. Bonus elements include unlockable Captain Bio’s, music, concept art and developer commentary!

    Want to get a taste of Rover’s adventure? Fret not as a demo is also available on both PC & Mac.


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    The Settlers 7 Update Released

    Updates to The Settlers 7 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Version 1.05

    Improvements

    • Event sectors for which players have gained free passage (by finishing quests) are now indicated on the overview map by a free passage icon
    • Added a warning icon to construction buildings whose constructor cannot spawn due to a missing tool
    • Added a warning icon to special buildings where trainings stalls due to the population or army limit
    • The handling of the logistics menu has been improved. A left click on a task will now open a context menu which allows the player to move the task to the front of the panel, pause it or cancel it altogether
    • Added information about the player’s position as well as improved navigation options to the leader board screen
    • Added the option to change the game’s default port if a router does not separate two connections correctly:

      Add these lines to your “Options.ini” file (C:\Documents and Settings\YourName\My Documents\Settlers7\Options.ini)

      [Network]
      DefaultPort = 9205

      The default value is 9103 – anything else should do

    Bug Fixes

    • Fixed a concurrency issue during account authentication (first login)
    • Fixed various random crashes
      • Fixed a rare crash when activating the earthquake
      • Fixed a bug that prevented achievements from being unlocked
      • Fixed a possible exploit with retreating armies delaying the conquest of a sector
      • Fixed a bug with the calculation of coins rewarded for completing a map
      • Fixed a bug with player profile points being reset
      • Blazing Heat: Adjusted amount of units in a neutral sector

    New Content
    Enjoy the sixth and eighth campaign map optimized for skirmish and multiplayer:

    • Wolffelden
    • Sandbeken

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    Half-Life 2 Update Released

    Updates to Half-Life 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Half-Life 2

    • Fix getting stuck after doing level transition from d2_prison_08 to d3_c17_01, the Nova Prospekt end battle

    If you have a save game that causes you to be stuck in the teleporter with Alyx after this level transition you will need to manually restart this level to continue. To do that enable the developer console and type “map d3_c17_01” to load into this map.
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