Category Archives: Steam Powered

Gratuitous Space Battles Update Released

Updates to Gratuitous Space Battles have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Gratuitous Space Battles

  • Added support for totally separate mod folders
  • Fixed alt+tab black screen hang
  • Fixed bug where some rebel missile turrets would not render correctly
  • Fixed the rare but dreaded ‘turret mapping not found’ bug.
  • Added a trio of new mini buttons to the deployment screen to let you filter the list of deployable ships by class.
  • Added confirmation dialog for when you quit the deployment screen after making some changes
  • Fixed the display bug for larger than 2048 width monitors
  • Fixed crash bug in survival mode

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King Arthur – The Role-playing Wargame Update v1.03 Released

Updates to King Arthur – The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client is restarted.

The major changes include:

King Arthur – The Role-playing Wargame v1.03

  • Samhain armies spawn less frequently and their maximum number is limited
  • Saved games remain available when renaming profiles
  • Added autosave to each season
  • Added “Delete savegame”
  • Added Quicksave on Campaign map (Hotkey: F5)
  • Added “disable” checkbox for unit selection voices
  • Damage by Whirlwind and Pool of Darkness paused during “Pause”
  • “Difficulty level” influences the experience level of the enemy units
  • Added missing pictures (for a couple of artifacts and skills)
  • Fixed game crash bugs
  • 1360×768, 1366×768, 2560×1600 resolutions available

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Blueberry Garden Update Released

Updates to Blueberry Garden have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Blueberry Garden

  • Playground — Brand new play mode where you can place fruits and creatures into the game world and see how they interact. Easy to use interface and a custom made level for your scientific pleasure!
  • Slightly redesigned level design — A more perfected experience that will work better for new players.
  • Museum Mode — This can be turned on only from the settings.xml file in the content folder. When on it disables the option menu and exit command. The game also restarts automatically if left unattended, perfect for exhibition environments!
  • Alternative key for teleportation — You can now use ‘H’ if your computer lacks a Home-key.
  • Added support for some more screen resolutions from the option menu
  • You can now use the mouse to navigate the menus
  • Improved stability — This version will remove quite a bit of the crash issues that some people have experienced

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Dragon Age: Origins Update Released

Updates to Dragon Age: Origins have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Update 1.02

  • Daggers now apply 0.5 points of damage per additional point in dexterity and 0.5 points of damage per additional point in strength, as originally intended. This increases dagger damage for high-dexterity characters.
  • During combat, mana or stamina reserves now correctly regenerate more quickly when reserves are low. This allows players to occasionally use an talent or spell in the later stages of lengthy fights.
  • When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights.
  • The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell.
  • The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them.
  • Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended.
  • Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player’s inventory.
  • In rare cases, enemy corpses were selectable when they contained no loot. This no longer occurs.
  • Party members whose combat tactics were set to defensive behavior no longer stop attacking after using a spell or talent.
  • In rare cases, combat tactics conditions could fail to determine whether a character had enough mana or stamina to use an ability. This no longer occurs.
  • The Rally talent no longer repeats its audio effect if it is active during certain conversations.
  • The Rally talent no longer deactivates upon area transitions or conversations.
  • The Shimmering Shield spell now deactivates when the character is out of mana.
  • Controlling a summoned creature (like a ranger’s pets) during certain special area transitions no longer results in odd behavior.
  • Creating a character in a custom module did not create a folder for saves. This could result in corruption of main campaign saves. This no longer occurs.
  • In some cases, the class icon was set incorrectly for characters imported from the downloadable Character Creator. This no longer occurs.
  • The options menu now includes a setting to automatically download previously purchased content that is not currently installed.
  • After installing new downloadable content, the game now always reminds the user to restart the game.
  • The icons for some promotional downloadable content items were missing. They now appear correctly.
  • Various issues could occasionally cause uploads to the online player profile to fail unexpectedly. This no longer occurs.

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