First Look at Mod Tools for BF2

I saw this last week on the EA site when it came out, but didnt realize that there was so much information about the mod tools that DICE is creating for BF2. DICEs Battlefield Mod Coordinator Lawrence Brown (Formerly of Trauma Studios) has put together a quick introduction to the mod tools. What seems like it will be the greatest improvement is that it is an all in one package for mapping and modding existing objects. New models and animations will still need to be done in a 3rd party software such as 3DMax or Maya, but everything else can apparently be accomplished in the different subsections of the modding program.

You can read all of the details in the February 4, 2005 Community Update.

More Forgotten Hope Updates

The Forgotten Hope mod has released some more information on their upcoming update. Among other things, they have added the M4A1 Sherman (75mm cannon) in British (shown below) and American colors, as well as the M4A1 that was upgraded with a 76mm cannon to make it a larger threat to the heavier German armor. They have also done some work on the “Battle of Foy” map including adding a snow effect.

you can read all about it at the Forgotten Hope website

Gamers Radio Presents Forgotten Hope Tank Training!

Ever wonder how they do it? You know, the guys who seem to wield a tank like an iron fist. You got them out numbered, but they manage to take you out like a can of sardines under a sledge hammer. Well, here is your chance to get even. We have a top notch Forgotten Hope player ready to teach you all he can about the various tanks in Forgotten Hope and how to use them properly. He lives and breaths this stuff. I cant say for sure, but Id be willing to bet he has full size replicas of these bad boys in his backyard. 🙂

Join us in TeamSpeak and on our server for evening of fun, mayhem and maybe you will learn a thing or three.

Here are the details:

Friday Febuary 4th 10pm EST

Server:
GamersRadio.com |GRB|
IP: 67.18.226.37

TeamSpeak: (all training will be done here)
ts.gamersradio.com or
IP: 67.18.226.38

Battlefield 2 Delayed!

It is being reported that a few execs from EA mentioned BF2 was going to be delayed until First Quarter of their Fiscal Year 06. Before you completely panic, that is April-June 2005. We can only speculate why this delay is happening. Here are a few things to consider.

– EA has officially made public they are purchasing DICE.
– A recent bug has been exposed that affects BF42 and maybe BFV. We have no info if this same bug affects BF2, but it would be wise to fix it before releasing the game.
– EA is a stock driven company and may be looking for a boost to their First Quarter earnings and feel BF2 will do that.

We will keep an eye out for more info, but in the meantime, enjoy our upcoming Custom Map Blowouts next month and lets hope BF2 comes out in early April (just in time for my B-day).

BF42/BFV Bug Exposed!

Ever go prone or jump behind some sandbags in BF42/BFV and still get killed even though you were sure you were out of sight? Well, while perusing the Forgotten Hope forums this evening I found an interesting post that lead me to the Silent Heroes BF42 Mod site and a news item that they had written that might shed some light on why that happens. Here is the lead in from the article:

“For some 2 years we have had a feeling that we were shoot when we shouldnt, when we hid by throwing ourselfs behind sandbags – even though we should have been in safety behind the cover. Lagg, net-code, (bad) luck was all blamed and the behavior dubbed by some as the sandbag-bug. And it pretty much continued like this for 2 years. Today Rainbearer showed his discovery that he could shoot anyone, even though he aimed in the air above them, while they where going prone. This made it clear for me that the faulty behavior was connected to animations, not netcode or client delays.” (emphasis added)

“After some initial research it became clear that the problem was a global one. It was NOT limited to players going prone, but actually for every animation-transition performed by the player-character.”

They even created a short video exposing the bug and calling for DICE/EA to correct it. Here is a link to the compressed video and accompanying readme file: The Proof!

Click read more to view the readme text explanation from the Silent Heroes guys. Continue reading BF42/BFV Bug Exposed!

Forgotten Hope News Update

The Forgotten Hope mod for BF42 has posted an update showcasing some recent developments.

First, they announced the winner of their mapping contest. The winning map was Nuenen-1944 by Mars. For his work, The mod team will create a new static model and vehicle for Mars to use on a new map.

Second, they are working on some small changes to Fan Map-pack #2 and will be releasing it in the near future. In the meantime they will be posting screen shots of the maps.

This will all serve to fill our FH needs until the 0.67 update which is promised “soon”. This update promises new weapons and vehicles as well as a revised “Foy” map.

Forgotten Hope Mod

ABIT Computer Faces Lawsuit for Faulty Outdated Mainboards.

Mainboard maker ABIT Computer, who was among the first mainboard manufacturers to acknowledge there were problems with capacitors on certain of its products and implement more robust components, faced a class-action lawsuit from one or a group of its clients seeking for repair of mainboards acquired as long as up to six years ago.

Read more and find out if you are a part of the lawsuit
http://www.xbitlabs.com/news/mainboards/display/20050121031017.html
provided by www.xbitlabs.com

Game of the Year Title Revoked

It never occured to me that you could revoke a game of the year award. Thats what makes the guys at Penny Arcade so humorous. They think of things that no one else would. From their news post:

In other news, we hereby revoke 2004 Game of the Year status for Blizzards “World of Warcraft,” effective immediately.

It seems they are pretty ticked off at the constant emergency maintanence required by the more popular servers. If you want to read an interesting tirade, drop by Penny Arcade and read the full scoop.

New ATI Driver

5.1 released yesterday!
List of Fixes:
http://www.ati.com/support/includes/titles/fixed.html
Release notes:
http://www2.ati.com/drivers/Catalyst_51_release_notes.html
Download:
http://www.ati.com
This release fixed my cad program finally! Previous to this I had to disable Direct X to get performance. Not game tested by me yet, look to the forums in a day or 2 for any possible problems if your hesitant on trying this one out.