Trine Update Released

Updates to Trine have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Trine

  • tweaks the last level, now much easier on Easy/Medium/Hard
  • adds save support for selected controller type
  • adds failsafes for Steam Cloud (savegames are now always saved locally too)
  • adds log support for PhysX errors
  • adds several small technical optimizations
  • fixes audio that was not stopped when skipping the end cinematic
  • fixes thin horizontal bar visible during videos on some resolutions
  • fixes break effect for objects in the last level
  • fixes two broken checkpoints in levels (4th in Shadowthorn Thicket and 10th in Iron Forge)
  • fixes some wall collisions in Iron Forge
  • fixes camera bug when restarting level during a cutscene
  • fixes bug regarding levers
  • fixes bug where enemy item drops are considered secrets
  • fixes Credits section names

Source Updates to Trine have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Trine

  • tweaks the last level, now much easier on Easy/Medium/Hard
  • adds save support for selected controller type
  • adds failsafes for Steam Cloud (savegames are now always saved locally too)
  • adds log support for PhysX errors
  • adds several small technical optimizations
  • fixes audio that was not stopped when skipping the end cinematic
  • fixes thin horizontal bar visible during videos on some resolutions
  • fixes break effect for objects in the last level
  • fixes two broken checkpoints in levels (4th in Shadowthorn Thicket and 10th in Iron Forge)
  • fixes some wall collisions in Iron Forge
  • fixes camera bug when restarting level during a cutscene
  • fixes bug regarding levers
  • fixes bug where enemy item drops are considered secrets
  • fixes Credits section names

Source

Leave a Reply

Your email address will not be published. Required fields are marked *