Now Available – Horrid Henry

Horrid Henry is now available on Steam.

Now Horrid Henry moves from the multi-million selling book series and massively successful TV show onto the PC!

Henry is a head-strong boy, constantly raging against the tyranny of adults and infuriating girls.

Henry has a range of special skills and equipment he can use during missions. His task is to dash around locations playing pranks on other characters while trying to avoid getting caught.


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Sorry to pop in unannounced

The fine folks over at ETF2L have launched their Highlander Community Challenge, and we’re excited to be a part of it. We’ll be giving out in-game medals to everyone who participates, so if you’ve got some friends who should stop wasting their gaming time and get to the work earning virtual goods (for you), now’s the time.

Ubercharged.net has put up their most recent Interview with a Community Item Creator, Larolaro. We love reading these, because it’s often the case that we get the best feedback when the community talks to itself, instead of when it’s talking to us.We ask for feedback on our tools all the time, and everyone’s much too nice to tell us directly that they’re like a “beautiful ornate chair with a spike carved into the seat”. Also, Hackett mentioned to us that he’s trying to get in contact with other Community Item creators, so if you’ve made something that we’ve shipped, and want to create more colorful analogies for describing our toolset, then contact him on the UC forums.
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Transit: “Footwork”

Transit Transit have posted another new song from their upcoming full-length Keep This to Yourself, which is slated for a mid-August release via Run For Cover Records. Once out, it’ll follow up their 2009 EP, Stay Home.

Check out “Footwork” at the band’s MySpace page. Transit will be touring the US with Fireworks, The Swellers and Man Overboard later this summer and into the fall.
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The Huntingtons release collection of early material digitally

HuntingtonsHuntingtons have released their new collection 1-2-3-4!: the Complete Early Years digitally. The album is available now via iTunes and will be available on other digital outlets soon. The collection contains remastered versions of the band’s output prior to their signing with Tooth and Nail: 1996’s Sweet Sixteen and Rocket to Ramonia, 1997’s Fun and Games, The Only One and You’re Not Right as well as 1998’s Rock and Roll Radio.

The band has also posted a digital booklet available here.
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Members of Pennywise involved in assault on the band Alesana

According to Alternative Press members of the band Pennywise broke into Alesana‘s van following their final show on this year’s Warped Tour in Denver. Alesana frontman Shawn Milke had this to say to AP:

Just to clear the air of any rumors, last night upon returning to our bus after a night out with friends, both our band and our tour manager were attacked blindly by by two very drunk members of Pennywise. Alesana is a non-violent band and always has been. We do not encourage or willingly participate in any violent activities. The two guys entered our bus and, without any instigating on our part, began punching us and trashing our bus. We are eternally sorry that this event took place and had it not been for the Denver police showing up and restraining our assailants, the night could have been tragic. Luckily, no one in our camp was injured.

No statement has been issued by Pennywise currently.
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Tuesday, August 10, 2010

We’ve posted some new reviews. You can check them out below:

You can check out any of our 9527 reviews right here.
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Small Brown Bike posts studio footage

According to their Twitter, it seems Small Brown Bike has wrapped up recording in Chicago with J Robbins (Lemuria, Against Me!, The Riot Before). They’ve posted a couple studio videos on Youtube and some pictures on Facebook. You can see the videos below and the photos on their Facebook.

The new album will be the first LP since the band’s reunion. They previously released two 7″s via No Idea Records: Composite, Volume One, Composite, Volume Two.
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Commander: Conquest of the Americas Update Released

Updates to Commander: Conquest of the America have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Version 1.03 (Patch 1) 9.8.2010

Features:

– Ship highlighting in tactical level
– AI will now build fleets with 1-3 squadrons
– A message is received when colony has a need
– Resource window can now be accessed by clicking the 3D resources and from Colony-founding view
– Morale information now shown in port name tags on strategic level

Balancing:

– Overall autoresolve balancing
– Overall ship balancing (schooner, xebec, brig, carrack, cutter)
– AI has now the possibility to select upgrades to ships
– More damage inflicted when fleeing from autoresolve
– Destroyed fort affects ships’ morale less
– Need amounts are decreased
– Smaller visibility range for squadrons
– Increased warehouse capacity (all levels)
– Reduced birth rate
– Reduced damage to crew from grape shots
– Ship upgrade prices are now relative to the ship price
– DLC 1: Colonial Navy overall balancing

Fixes:

– Info text and tiny icon shown over ship icon in shipyard if the shipyard level is too low
– Problem with water showing black with some older graphics card drivers fixed
– AI nations will not make war offers to player anymore, if it is in war with him
– strategic camera scroll tweaked
– Impossible to select “heavier cannons” upgrade if the ship has no cannons
– Soldiers don’t shoot from sinking ships anymore
– When Port attack is clicked from squadron interface, it’ll show red crosshair on enemy ports, when mouse hovers over them
– No “cannon accuracy” upgrade for ships with no cannons
– Tooltips for upgrades in Shipyard now show full upgrade description
– Graphics and tooltips for shipyard build button improved
– “Build more warships” -mission fixed
– Fixed tax-slider (smoother)
– Now to move trade items from warehouse to squadron also when balance is under 0
– Fleets cannot resupply at colonyspots anymore
– AI doesn’t add more colonists than there is space left
– It’s not possible for forts to flee the battle anymore
– Problem with squadrons of a larger fleet disappearing when entering a port fixed
– CTD-fix: AI squadron-merge caused a crash on savegame
– CTD-fix: clicking “sell all” in the colony trade view caused a crash sometimes
– CTD-fix: When trying to load a game or trying to return to main menu while in tactical with a fort, the game could crash
– screen edge scrolling fixed for dualscreen & triplehead (triplehead can be enabled from options.txt)
– possibility to lock cursor to game window or on dualscreen to the other screen (can be changed from options.txt)
– Strategic camera problem with low fps fixed
– GUI shows amount of cannons correctly now
– AI will now repair their fleets at port in month change
– Fixed flashing strategic loading screen when loading a game from main menu or ingame-menu before showing the correct loading screen.
– Player can’t see AI squadrons in docks/trade/people-windows anymore when in alliance and AI squadron arrives to player port for resupplies.
– New commander created for captured AI squadrons
– Friendly fort not spawned anymore on top of enemy fort when attacking enemy colony after multiple defending colony battles.
– Tooltips for specialist fixed (squadron info window)
– DLC ships used to display wrong icons in shipyard
– Building prices now correct in every difficulty level
– Building prices sometimes didn’t fit the designated area
– pressing tab (changing colony) did not hide selected fleet bouys
– rare CTD caused by native raid fixed
– “Buy soldiers” button disabled ( grey ) when no more room for soldiers
– tactical level tip-text removed since we now have a tutorial box on the top right corner
– “Barcelona” is changed to “Sevilla”

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