Ceville Update Released

Updates to Ceville have been released. The updates will be applied automatically when your Steam client is restarted.

Fixes

  • Randomly truncated speech output
  • System mouse cursor in main menu, main menu doesn’t respond to clicks
  • Video playback problems on some setups
  • Ambrosius is playable, but the camera shows the room
  • Pirate keeps eating nachos when the act is loaded
  • Can use hamster wheel with hamster as Ceville
  • Actress drops through the trapdoor even if she doesn’t dance
  • Project folder doesn’t disappear once the demon leaves the graveyard
  • Nachos don’t disappear when Ceville eats them
  • Crowbar can be clicked once it’s broken
  • Lighting issues with the flag
  • Lilly can interact with the flag while it’s in the elevator
  • Can’t pick up cherry tartlets as Ceville in elevator
  • Druid goes watching the geyser when he’s already at the council
  • A number of non-respondant item combinations gave no feedback whatsoever
  • incorrect line breaks in dialog boxes
  • A number of other minor script changes
  • NPCs background talk volume hardcoded to 0, to stop them from talking during player dialog
  • Prevent launching the game with an invalid language

Source Updates to Ceville have been released. The updates will be applied automatically when your Steam client is restarted.

Fixes

  • Randomly truncated speech output
  • System mouse cursor in main menu, main menu doesn’t respond to clicks
  • Video playback problems on some setups
  • Ambrosius is playable, but the camera shows the room
  • Pirate keeps eating nachos when the act is loaded
  • Can use hamster wheel with hamster as Ceville
  • Actress drops through the trapdoor even if she doesn’t dance
  • Project folder doesn’t disappear once the demon leaves the graveyard
  • Nachos don’t disappear when Ceville eats them
  • Crowbar can be clicked once it’s broken
  • Lighting issues with the flag
  • Lilly can interact with the flag while it’s in the elevator
  • Can’t pick up cherry tartlets as Ceville in elevator
  • Druid goes watching the geyser when he’s already at the council
  • A number of non-respondant item combinations gave no feedback whatsoever
  • incorrect line breaks in dialog boxes
  • A number of other minor script changes
  • NPCs background talk volume hardcoded to 0, to stop them from talking during player dialog
  • Prevent launching the game with an invalid language

Source

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