Napoleon: Total War Update Released

Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General Issues and Fixes

  • Several ATI compatibility issues resolved.
  • Fixed various achievement unlock issues and descriptions.
  • Fixed various missing text and language issues.
  • Fixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.

Campaign

  • Campaign difficulty has been rebalanced.
  • Campaign AI has been rebalanced for better army distribution.
  • Fixed an issue where agents’ action success rates were too high.
  • Fixed Various Sound effect issues and audio improvements.
  • Fixed issue where agents could not disembark from a ship to neutral territory.
  • Fixed issue where Post-battle report statistics were not updated properly.
  • AI now uses naval invasions more frequently.
  • Spies and characters cannot have duplicated names anymore.
  • Action Point radius can now be seen when selecting AI armies.
  • Fixed an issue where diplomacy restrictions meant that a player could not capture Alexandria back from an emergent Mameluke faction.
  • Fixed an issue where Region tax breakdown did not include technology bonus.
  • Fixed a crash that occurred when opening trade tab after bankruptcy.
  • The Belgian flag colours are now in the correct order.
  • Fixed a rare tutorial crash.
  • It is no longer possible to exceed elite unit cap limit by using liberate region.
  • Fixed an issue where the player was unable to enter or attack an enemy territory if they declare war on them via offering to join an ally’s war in diplomacy.
  • France is no longer listed as a Constitutional Monarchy in the diplomacy screen.

Battle

  • Various Battle AI improvements.
  • The square formation cannot be selected while in melee anymore.
  • Fixed issue where cavalry could get inside buildings.
  • Aide De Camp giving wrong advice has been fixed.
  • Fixed an issue where units had white uniforms in battle.
  • Various voice-over triggers have been updated.
  • Various sound effect and music improvements.
  • Unit behaviour around deployable defences has been improved.
  • Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.
  • Fixed issue where a few Ottoman units were not immune to heat fatigue.
  • Fixed issue where settings were not retained for Mini-map and Picture in Picture, settings are now correctly saved when game exits.
  • Fixed an issue where units get stuck in square formation when they form over gabionades.
  • Fixed an issue where Bedouin units could not enter buildings on battlefield.
  • Fixed an issue where French rebels had Austrian flags.
  • The Balance of Power bar is now correctly removed after a building has been captured or defended.

Multiplayer

  • 3 new land battle maps added.
  • Various drop-in battle UI locks fixed.
  • Chance of drop-in battles has now been increased.
  • Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.
  • Added drop in battle / quick battle selection panel to frontend.
  • Random clients being kicked when multiple users access a multi-player game has been resolved.
  • Unlimited money cheaters will now be dropped from game lobbies.
  • Multiplayer battle stats now update after playing a historical battle.
  • Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.
  • Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.
  • Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons are greyed out.
  • Fixed a crash caused when ESC pressed whilst game is synchronizing for a drop in battle.
  • Host names are now shown on a drop-in battle invitation.
  • Fixed an issue where the chat box fades away and cannot be brought back, after a time of inactivity.
  • Fixed an issue in multiplayer campaign where France and Ottomans where able to engage in diplomacy with each other in the Egyptian campaign.
  • Fixed an issue where after a naval game has finished, selecting “swap sides” and playing another game results in the second results screen appearing with incorrect nations.
  • Fixed an issue where in multiplayer campaign election results alert appears twice when one player holds an election.
  • In fort battles during the deployment phase the mini-map no longer displays buildings that are occupied by an opponent.
  • Units hidden in houses are no longer given away by the cursor when moused-over.
  • Fixed issue where player names were not showing up in the player list in drop-In battles.
  • The French flag is now correct in the player list during a land battles in the Italian multiplayer campaign.
  • The chat and player list boxes can be no longer be dragged so far off the screen that they are impossible to recover.

Source Updates to Napoleon: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

General Issues and Fixes

  • Several ATI compatibility issues resolved.
  • Fixed various achievement unlock issues and descriptions.
  • Fixed various missing text and language issues.
  • Fixed a rare issue where changing any graphics setting could cause the users preferences script to become corrupted.

Campaign

  • Campaign difficulty has been rebalanced.
  • Campaign AI has been rebalanced for better army distribution.
  • Fixed an issue where agents’ action success rates were too high.
  • Fixed Various Sound effect issues and audio improvements.
  • Fixed issue where agents could not disembark from a ship to neutral territory.
  • Fixed issue where Post-battle report statistics were not updated properly.
  • AI now uses naval invasions more frequently.
  • Spies and characters cannot have duplicated names anymore.
  • Action Point radius can now be seen when selecting AI armies.
  • Fixed an issue where diplomacy restrictions meant that a player could not capture Alexandria back from an emergent Mameluke faction.
  • Fixed an issue where Region tax breakdown did not include technology bonus.
  • Fixed a crash that occurred when opening trade tab after bankruptcy.
  • The Belgian flag colours are now in the correct order.
  • Fixed a rare tutorial crash.
  • It is no longer possible to exceed elite unit cap limit by using liberate region.
  • Fixed an issue where the player was unable to enter or attack an enemy territory if they declare war on them via offering to join an ally’s war in diplomacy.
  • France is no longer listed as a Constitutional Monarchy in the diplomacy screen.

Battle

  • Various Battle AI improvements.
  • The square formation cannot be selected while in melee anymore.
  • Fixed issue where cavalry could get inside buildings.
  • Aide De Camp giving wrong advice has been fixed.
  • Fixed an issue where units had white uniforms in battle.
  • Various voice-over triggers have been updated.
  • Various sound effect and music improvements.
  • Unit behaviour around deployable defences has been improved.
  • Howitzers and Unicorns damage, accuracy and blast radius have been reduced slightly.
  • Fixed issue where a few Ottoman units were not immune to heat fatigue.
  • Fixed issue where settings were not retained for Mini-map and Picture in Picture, settings are now correctly saved when game exits.
  • Fixed an issue where units get stuck in square formation when they form over gabionades.
  • Fixed an issue where Bedouin units could not enter buildings on battlefield.
  • Fixed an issue where French rebels had Austrian flags.
  • The Balance of Power bar is now correctly removed after a building has been captured or defended.

Multiplayer

  • 3 new land battle maps added.
  • Various drop-in battle UI locks fixed.
  • Chance of drop-in battles has now been increased.
  • Fixed the issue where the Skill rating at the end of a ranked battle is 0 for both players.
  • Added drop in battle / quick battle selection panel to frontend.
  • Random clients being kicked when multiple users access a multi-player game has been resolved.
  • Unlimited money cheaters will now be dropped from game lobbies.
  • Multiplayer battle stats now update after playing a historical battle.
  • Multiplayer campaign victory conditions now scroll down correctly in the game settings panel in the Front End.
  • Fixed an issue with enemy ships sunk statistic not updating correctly in the frontend.
  • Fixed an issue in the multiplayer campaign where the AI attacks a players town and the Pre-Battle buttons are greyed out.
  • Fixed a crash caused when ESC pressed whilst game is synchronizing for a drop in battle.
  • Host names are now shown on a drop-in battle invitation.
  • Fixed an issue where the chat box fades away and cannot be brought back, after a time of inactivity.
  • Fixed an issue in multiplayer campaign where France and Ottomans where able to engage in diplomacy with each other in the Egyptian campaign.
  • Fixed an issue where after a naval game has finished, selecting “swap sides” and playing another game results in the second results screen appearing with incorrect nations.
  • Fixed an issue where in multiplayer campaign election results alert appears twice when one player holds an election.
  • In fort battles during the deployment phase the mini-map no longer displays buildings that are occupied by an opponent.
  • Units hidden in houses are no longer given away by the cursor when moused-over.
  • Fixed issue where player names were not showing up in the player list in drop-In battles.
  • The French flag is now correct in the player list during a land battles in the Italian multiplayer campaign.
  • The chat and player list boxes can be no longer be dragged so far off the screen that they are impossible to recover.

Source

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