Patrician IV Update Released

Updates to Patrician IV have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

1.1.3

  • Improved visual quality and detail of world map
  • Added individual textures for various regions
  • Added individual houses for various regions
  • Improved behaviour of user interface for several menus
  • Added new missions, sabotage options, marriage and family feature
  • Fixed audio sync for tutorial videos
  • Game is now paused in trade window
  • Added several new events: Fire, Castaway encounters, Harbour blockades, etc. (some events only available on expert difficulty)
  • Resolved crashes under rare circumstances
  • Event log entries can now be deleted
  • Reduced volume of money jingle
  • AI players do not comment the building of every structure
  • Fixed issues related to convoy management
  • Fixed issues related to mission assignments
  • Fixed issues while switching between Counting Houses
  • Fixed issues with automatic display resolution/refresh rate detection on some systems
  • Fixed mouse scrolling issues
  • Fixed display errors for trade routes
  • Fixed issues related to building city walls
  • Fixed volume settings not being saved properly
  • Fixed crashes due to task-switching or resolution changes
  • New shipyards can no longer construct researched vessels
  • Increased variety and frequency of sovereign requests
  • In sea battles, a sound is now played for every individual cannon fired
  • Pirates are no longer able to travel rivers with Holks
  • Improved building behaviour of AI
  • After moving from a newly founded town, the player remains a mayer in this town

Source Updates to Patrician IV have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

1.1.3

  • Improved visual quality and detail of world map
  • Added individual textures for various regions
  • Added individual houses for various regions
  • Improved behaviour of user interface for several menus
  • Added new missions, sabotage options, marriage and family feature
  • Fixed audio sync for tutorial videos
  • Game is now paused in trade window
  • Added several new events: Fire, Castaway encounters, Harbour blockades, etc. (some events only available on expert difficulty)
  • Resolved crashes under rare circumstances
  • Event log entries can now be deleted
  • Reduced volume of money jingle
  • AI players do not comment the building of every structure
  • Fixed issues related to convoy management
  • Fixed issues related to mission assignments
  • Fixed issues while switching between Counting Houses
  • Fixed issues with automatic display resolution/refresh rate detection on some systems
  • Fixed mouse scrolling issues
  • Fixed display errors for trade routes
  • Fixed issues related to building city walls
  • Fixed volume settings not being saved properly
  • Fixed crashes due to task-switching or resolution changes
  • New shipyards can no longer construct researched vessels
  • Increased variety and frequency of sovereign requests
  • In sea battles, a sound is now played for every individual cannon fired
  • Pirates are no longer able to travel rivers with Holks
  • Improved building behaviour of AI
  • After moving from a newly founded town, the player remains a mayer in this town

Source

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